Let's Play Fighting Fantasy #16: Seas of Blood
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- Darth Rabbitt
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As you draw near the island, several hundred villagers run down to the shore, beating drums and waving floral garlands in the air. They are a fair-skinned people, with both men and women wearing their long flaxen hair in a single plait down the back. It seems they are quite happy to see you. Will you land and ask these people for provisions, or press on to either the volcanic island or the palm-covered island?
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- Corsair114
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- Darth Rabbitt
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![Image](http://i193.photobucket.com/albums/z69/Darth_Rabbitt/Fighting%20Fantasy%20Scans/SeasOfBloodNatives.png)
One of your pirates discovers a loose bar which, when worked continuously by four or five men at once, soon comes out completely. Still armed, you steal out of the enclosure and fall upon the unsuspecting village. Resistance to your lusty pirates is confused.
VILLAGERS STRIKE 7 STRENGTH 6
Combat Log:
Villagers 14, Crew 18. Villagers are at 4.
Villagers 12, Crew 17. Villagers are at 2.
Villagers 14, Crew 20. Villagers are defeated.
Villagers 12, Crew 17. Villagers are at 2.
Villagers 14, Crew 20. Villagers are defeated.
The men of the village have been annihilated, and the women and children have fled inland. Your crew, irate at being imprisoned for no particular reason, put the village to the torch. You return to the Banshee, which is still safely anchored offshore.
You sail either to the volcanic island or the palm-covered island.
Adventure Sheet
Captain Leeroy Jenkins
SKILL 11/12 (13/14 in personal combat)
STAMINA 9/19
LUCK 4/10
LOG 40/50
The Banshee
C. STRIKE 12/12
C. STRENGTH 14/16
Booty:
293 Gold Pieces
7 slaves
Gear: Abbot's Sword (+2 SKILL in personal combat), Gold Ring
Magic Blessings: Barge's Tiller, Sea Sprites' Blessing (roll 2d6 for C. STRENGTH tests), Unicorn Horn
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- Corsair114
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- Darth Rabbitt
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Heading to a short distance from the shore, you disembark with most of your crew. The beach is wide and sandy, but the interior consists of clumps of coconut palms. Will you head along the beach or inland?
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- Corsair114
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- Darth Rabbitt
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![Image](http://i193.photobucket.com/albums/z69/Darth_Rabbitt/Fighting%20Fantasy%20Scans/SeasOfBloodPirates.png)
EDIT: spoilered image
Last edited by Darth Rabbitt on Mon Oct 07, 2013 1:21 am, edited 1 time in total.
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- Corsair114
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Drawing your weapons, you and your men sneak up on the unsuspecting pirates. With a shout, you lead your crew in a charge.
PIRATES STRIKE 10 STRENGTH 6
The pirates were, of course, burying their treasure. Lifting the chest out of the hole into which it had so recently been put, you discover that it contains 112 Gold Pieces - add this to your Booty. Searching their vessel, you find enough provisions and water to see you through the last leg of your journey to Nippur. You return to the Banshee and set sail to the south.
Roll three two dice. (4,4=8; the result is less than our CREW STRENGTH.)
A storm blows up out of the south, making the going difficult. Your crew, however, are equal to the task of keeping the Banshee on course. When the weather clears, you see your destination, the isle of Nippur, on the horizon. (Leeroy was not given two bags by the King of the Four Winds.)
The Banshee sails into the only large bay that Nippur boasts. Your crew are overjoyed that the journey is over. Roll three two dice. (5,2=7; the result is less than our CREW STRENGTH.) Add 4 days to your LOG. Abdul the Butcher's Haveldar is already moored in the bay. The few members of his crew left on board inform you that Abdul has gone inland, to the rendezvous point on the peak of Nippur's single mountain. (Leeroy's LOG is equal to or less than 50 days.)
(I assume we rest 6 days before arriving at Nippur, since our LOG would still be less than or equal to 50 days, and would restore 6 much needed points of STAMINA.)
Disembarking with a few of your crew and all of your treasure, you head inland, towards the central peak of Nippur. Halfway up the mountain, you come to a high wall which seems to completely encircle the interior of the island. You follow the wall around, until you come a break flanked by two enormous stone statues. These statues have their arms raised in the air, supporting a large beam which spans the gap between them. From the beam hang the bodies of several sailors, twisting slowly in the wind. A short wizened creature, dressed in loose black robes, appears and says, "So, you have come to see the mountain. One of you will have to fight the keeper, if you want to see the mountain." It cackles and adopts an expectant pose. Will you agree to fight the "keeper", or just ignore the threat and head straight through the break in the wall?
Adventure Sheet
Captain Leeroy Jenkins
SKILL 11/12 (13/14 in personal combat)
STAMINA 15/19
LUCK 4/10
LOG 50/50
The Banshee
C. STRIKE 12/12
C. STRENGTH 10/16
Booty:
405 Gold Pieces
7 slaves
Gear: Abbot's Sword (+2 SKILL in personal combat), Gold Ring
Magic Blessings: Barge's Tiller, Sea Sprites' Blessing (roll 2d6 for C. STRENGTH tests), Unicorn Horn
EDIT: fixed some typos.
PIRATES STRIKE 10 STRENGTH 6
Pirates 16, Crew 20. Pirates are at 4.
Pirates 18, Crew 16. Crew is at 12.
Pirates 15, Crew 17. Pirates are at 2.
Pirates 20, Crew 16. Crew is at 10.
Pirates 15, Crew 22. Pirates are dead.
Pirates 18, Crew 16. Crew is at 12.
Pirates 15, Crew 17. Pirates are at 2.
Pirates 20, Crew 16. Crew is at 10.
Pirates 15, Crew 22. Pirates are dead.
Roll three two dice. (4,4=8; the result is less than our CREW STRENGTH.)
A storm blows up out of the south, making the going difficult. Your crew, however, are equal to the task of keeping the Banshee on course. When the weather clears, you see your destination, the isle of Nippur, on the horizon. (Leeroy was not given two bags by the King of the Four Winds.)
The Banshee sails into the only large bay that Nippur boasts. Your crew are overjoyed that the journey is over. Roll three two dice. (5,2=7; the result is less than our CREW STRENGTH.) Add 4 days to your LOG. Abdul the Butcher's Haveldar is already moored in the bay. The few members of his crew left on board inform you that Abdul has gone inland, to the rendezvous point on the peak of Nippur's single mountain. (Leeroy's LOG is equal to or less than 50 days.)
(I assume we rest 6 days before arriving at Nippur, since our LOG would still be less than or equal to 50 days, and would restore 6 much needed points of STAMINA.)
Disembarking with a few of your crew and all of your treasure, you head inland, towards the central peak of Nippur. Halfway up the mountain, you come to a high wall which seems to completely encircle the interior of the island. You follow the wall around, until you come a break flanked by two enormous stone statues. These statues have their arms raised in the air, supporting a large beam which spans the gap between them. From the beam hang the bodies of several sailors, twisting slowly in the wind. A short wizened creature, dressed in loose black robes, appears and says, "So, you have come to see the mountain. One of you will have to fight the keeper, if you want to see the mountain." It cackles and adopts an expectant pose. Will you agree to fight the "keeper", or just ignore the threat and head straight through the break in the wall?
Adventure Sheet
Captain Leeroy Jenkins
SKILL 11/12 (13/14 in personal combat)
STAMINA 15/19
LUCK 4/10
LOG 50/50
The Banshee
C. STRIKE 12/12
C. STRENGTH 10/16
Booty:
405 Gold Pieces
7 slaves
Gear: Abbot's Sword (+2 SKILL in personal combat), Gold Ring
Magic Blessings: Barge's Tiller, Sea Sprites' Blessing (roll 2d6 for C. STRENGTH tests), Unicorn Horn
EDIT: fixed some typos.
Last edited by Darth Rabbitt on Mon Oct 07, 2013 11:35 am, edited 1 time in total.
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As much as the Cap'n never refrains from stupid risks, he also never refrains from combat. Fight the Keeper!
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- Darth Rabbitt
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![Image](http://i193.photobucket.com/albums/z69/Darth_Rabbitt/Fighting%20Fantasy%20Scans/SeasOfBloodCyclops.png)
Take a flying kick at its chest?
Punch it in the shoulder?
Jump in close and elbow it in the ribs?
(This is a fight kind of like Way of the Tiger's combat system, only more drawn out and not as good. But it's still pretty cool.)
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- Darth Rabbitt
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Taking a short run up, you jump in the air and kick out at the Cyclops' chest, striking it a heavy blow - deduct 2 points from the creature's STAMINA. It utters a short grunt and stumbles back, lashing out with a huge paw as it does so. Grabbing you by the forearm, it lifts you into the air. Will you:
Back-hand it in the elbow?
Kick it in the armpit?
Bite it on the wrist?
Cyclops is at 14 STAMINA.
Back-hand it in the elbow?
Kick it in the armpit?
Bite it on the wrist?
Cyclops is at 14 STAMINA.
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- Corsair114
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- Darth Rabbitt
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Summoning all your energy, you swing violently and smash the creature in the armpit with your foot. Screaming, it drops you to the ground and then clutches its wound - deduct 2 points from its STAMINA. Landing lightly, you run nimbly behind the stricken Cyclops. Will you:
Punch it in the kidneys?
Elbow it in the back of the knees?
Take a flying kick into the middle of its back?
Cyclops is at 12 STAMINA.
Punch it in the kidneys?
Elbow it in the back of the knees?
Take a flying kick into the middle of its back?
Cyclops is at 12 STAMINA.
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- Corsair114
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- Darth Rabbitt
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Flailing your arm, you smash the monster in the back of the knees. It staggers forward and, losing balance, collapses to the ground on to some sharp rocks - deduct 2 points from its STAMINA. Will you:
Kick it in the ribs?
Kick it in the groin?
Punch it in the jaw?
Cyclops is at 10 STAMINA.
Kick it in the ribs?
Kick it in the groin?
Punch it in the jaw?
Cyclops is at 10 STAMINA.
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- Darth Rabbitt
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Taking a short run up, you deal the monster a savage kick in the ribs, undoubtedly cracking some, but hurting your own foot - deduct 2 points from each of your STAMINAS. The Cyclops rises to its feet rather painfully, then launches into a crouched attack, running to catch you in its arms. Will you:
Take a flying kick at its legs?
Take a flying kick at its midriff?
Punch it in the eye?
Cyclops is at 8, Leeroy is at 13.
Take a flying kick at its legs?
Take a flying kick at its midriff?
Punch it in the eye?
Cyclops is at 8, Leeroy is at 13.
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- Darth Rabbitt
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(Understandable.)
As the Cyclops grabs you, you let fly a swift punch into its single large eye - deduct 2 points from its STAMINA. Screaming in pain, the monster lifts you into the air by one of your legs. Hanging upside down, will you:
Punch it in the stomach?
Butt it in the ribs?
Kick it in the elbow?
Cyclops is at 6.
As the Cyclops grabs you, you let fly a swift punch into its single large eye - deduct 2 points from its STAMINA. Screaming in pain, the monster lifts you into the air by one of your legs. Hanging upside down, will you:
Punch it in the stomach?
Butt it in the ribs?
Kick it in the elbow?
Cyclops is at 6.
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