Asking for a gift wins by 3-2 votes.
The stags do not speak in response, but a strange force sparks and crackles between their two sets of antlers. Your sight is temporarily blinded by the brightness of the flashes. When you can see again, there is a single antler suspended in mid-air between the stags. You step forward and grasp the antler, whatever force is holding it is released, for it comes easily into your hands. On inspection, it turns out to be hollow, like a horn; and you note particularly that it has twelve branches (note this on your Adventure Sheet). You blow a mighty blast, which echoes around the canyon, before tucking the antler-horn safely in your backpack, silently thanking the majestic creatures, and proceeding on your way up the valet. Add 1 LUCK point and turn to 383.
Congratulations, this is the best option - and arguably the only really substantially useful one. The first choice is a fail (no, not Game Over, just the one definitely bad option). The other 2 don't give anything important.
In the late afternoon, you start to climb a range of hills, which are just as thickly wooded as any other part of Affen Forest. Add 1 LUCK point for getting this far through the forest. The rock of the hills is exposed in places; boulders litter the ground and you pass quite a few small caves. You realize that it would not take much searching to find one large enough to spend the night in. Will you do this or not?
2 LUCK bonus in a row that we don't need. Maybe I should have spent some in the giant combat earlier.
Other than that last option about what boon to ask for, most of the actions thus far have consisted of:
1) Go left or right
2) Do something or nothing
3) How/where to spend the night
Do we want to sleep in a cave tonight?
Adventure Sheet:
Name: Dickolaus Von Scrotunheim
SKILL 12/12
STAMINA 15/19
LUCK 10/10
POWER: 18
Equipment: Telessa (sword), Leather Armor, Backpack, Water Flask, Potion of Strength (restores STAMINA to Initial value), Wild Boar's tusks, Antler-horn (12 branches)
Provisions: 6