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Darth Rabbitt
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Post by Darth Rabbitt »

Count Arioch the 28th wrote:There is a mod that lets you become high king of Skyrim.

https://www.nexusmods.com/skyrim/mods/41087

I've never played it, so I can't tell you if it's any good.
I have. It's pretty bare bones because a more detailed one would require a rewrite of the entire game, but it's still a pretty fun mod.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

Since we're slightly on the subject of mods, my favorite is Legacy of the Dragonborn. It's a museum/house mod that displays pretty much everything in the game. It also has compatibility with a lot of the larger quest and item mods in the game. Keep in mind that although the SE version is easier to install, some of the quest mods aren't compatible with SE. Some are like Falskaar, who claim to be compatible but literally break in SE. Then again, Falskaar is a bland, featureless land with a boring story and the worst voice acting on the Nexus, that asshole did not deserve a real job for that drek.
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Post by maglag »

Tidies mods of course.

They're so popular there's even an hentai artist who is writing/drawing a series that's literally about playing Skyrim with a bunch of tides mods, including the protagonist actually using console commands, tweaking settings and checking for new mods now and then.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

I don't really do titteh mods so much anymore. When I am backed into a corner (one of my favorite mods for Fallout 4, "50 Ways to Die at Dr. Nick's" uses cbbe for a few of the new armors) I try to use the closest to the vanilla bodies.
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Post by Shrapnel »

Fallout 4 has CBBE?

Yessss! That is such a beautiful mod. It gives my life meaning.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

I had a few issues with certain outfits with cbbe. Since fallout 4 clothing has physics, the engine doesn't know how to handle big titteh mods. Dresses look floaty, Grognack's outfit is an utter nightmare, etc. I recommend a full outfit replacer mod with cbbe.
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Post by Stahlseele »

Welcome, to IronHell.
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Post by Iduno »

Stahlseele wrote:https://www.polygon.com/2019/7/25/89307 ... -exclusive
*REEEEEEEEEEEEEEEEEEEEEEEEEEEE*
Man, Epic is making some friends with all of these temporary exclusives lately.
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Post by Shrapnel »

It's been all downhill for them since Jill of the Jungle.
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Post by Pariah Dog »

Shrapnel wrote:It's been all downhill for them since Jill of the Jungle.
I know you're being facetious, but I loved Jazz Jackrabbit, OMF2097, Tyrian, and Unreal Tournament.

On a more dogpile on Epic for being shitlords note. Look at the relation between them and PC *snnrk* Gamer *chortle* magazine in the last few months.
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Post by Koumei »

Jill of the Jungle, Jazz Jackrabbit and the first Unreal were all great, in my books. They were all released before modern gamers were even sperm, mind you.
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Post by Shrapnel »

Oh God, I'd forgotten about Jazz Jackrabbit... man, that game was the balls.

They should really make new Jill and Jazz games, instead of fucking Fortnite.
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Post by angelfromanotherpin »

Fuck you, Fortnite was the best upgrade patch to every other online game. All the teenage rando shits vanished into that briar patch.
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Post by maglag »

Speaking of Epic store, they went from one free game every couple weeks to one free game every week to two free games each week.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

I'm at the unknown planet in kotor. I've found three things to be true:

In general, the best way to deal with difficult combats is "let Canderous take care of it".

Despite the bitching in every guide on Gamefaqs, the droids are fairly useful, they both can take a pounding.

Forget the guides stating that two pistols are the best way to go. Melee is King, but heavy weapons and rifles get beastly by endgame too.
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Post by Whipstitch »

Kotor guides are routinely written by paint huffers, yes. For some reason there's a bunch of people who assumed that piling a bunch of feats into the same gimmick is automagically More Better but ultimately you can beat the game just by being some asshole with power attack and enough bonuses that you hit anyway. I believe there's some scoundrel critical strike builds that can edge out power strike if you have enough sneak attack ranks but ultimately it's pretty comparable and power attack you're not married to a low vitality class.
Last edited by Whipstitch on Mon Aug 05, 2019 2:16 am, edited 2 times in total.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

Yeah, Malak just kicked my ass. I didn't realize there were jedi on the upper level and he ate them before I could.
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Post by Pariah Dog »

Whipstitch wrote:Kotor guides are routinely written by paint huffers, yes. For some reason there's a bunch of people who assumed that piling a bunch of feats into the same gimmick is automagically More Better but ultimately you can beat the game just by being some asshole with power attack and enough bonuses that you hit anyway. I believe there's some scoundrel critical strike builds that can edge out power strike if you have enough sneak attack ranks but ultimately it's pretty comparable and power attack you're not married to a low vitality class.
I generally went the flurry route myself for more swings.
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Post by Count Arioch the 28th »

I built Bastila around flurry. Juhani was built around crits. Jolee was redundant with my character so he didn't see a lot of action this playthrough. I converted Carth to dual wield melee and Canderous into a switch hitter. Everyone else I didn't play with their builds too much, although I heard a melee Mission can be pretty beastly.
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Post by Whipstitch »

I forgot that they actually take the same number of feats to get going. It's been a while and the similarities to old d20 shit apparently mushed my brain.

One thing I do remember for certain though is that all of the attack modes let you stomp ass to a reasonable degree so long as you're matching them up with the proper saber crystals or that one assault blade.
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Post by Blade »

I can't help you there, I think I screwed up my build.
My allies could manage just fine but my character was having trouble surviving combat when on his own. I ended up killing the last boss by running around leaving mines behind me. Hopefully, I had a lot of mines in my inventory and he was dumb enough to keep running into them.
That was a very silly fight.
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Post by Iduno »

Yeah, the end boss being a solo fight meant you weren't always as prepared for him as you thought. It makes having a good enough build to win a bit more satisfying, though. Grenades/mines do solve a lot of problems (also, beating the arena in the first area at level 1 so you can be Jedi 19/mundane 1).

Dark-side for melee and light side for powers that nobody saves against was probably something they should have let you know ahead of time. The 100% light or dark side bonus is pretty hefty, and I think there is very good alignment-specific equipment (a light side tiara or something that gave will, and a dark side sword crystal?) that pushes you even further if you follow those roles.
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Post by OgreBattle »

maglag wrote:Tidies mods of course.

They're so popular there's even an hentai artist who is writing/drawing a series that's literally about playing Skyrim with a bunch of tides mods, including the protagonist actually using console commands, tweaking settings and checking for new mods now and then.
I would like to learn more of this
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Post by Pariah Dog »

Iduno wrote:Yeah, the end boss being a solo fight meant you weren't always as prepared for him as you thought. It makes having a good enough build to win a bit more satisfying, though. Grenades/mines do solve a lot of problems (also, beating the arena in the first area at level 1 so you can be Jedi 19/mundane 1).

Dark-side for melee and light side for powers that nobody saves against was probably something they should have let you know ahead of time. The 100% light or dark side bonus is pretty hefty, and I think there is very good alignment-specific equipment (a light side tiara or something that gave will, and a dark side sword crystal?) that pushes you even further if you follow those roles.
Was also a saber crystal with some hefty bonuses for staying neutral too IIRC.
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Post by Blade »

I was playing a "grey" jedi, which didn't help since apparently they just expected everyone to be either 100% light or 100% dark.
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