D&D mixed with Exalted
Posted: Fri Jun 15, 2007 5:36 pm
So, this summer, I'm doign some prepwork for a campaign I think I want to run next semester @ school.
My current thought is running a very traditional D&D-type setting (in line with Frank & K's material, complete with the Wish economy, etc.) grafted onto the Exalted crunch.
...I'm aware this may be a very stupid idea.
OK, let me back up and explain myself. I really like Exalted (I'm aware that some people on this board have a pathological hatred of WW/Storyteller...is there something horrid about it I'm missing? Please clue me in if so.) It has a great setting, and what I've always seen as Pretty Damn Good crunch. I also like D&D type games--high magic fantasy and dragonkilling and all that jazz. I can't stand D&D crunch (which I think is not unreasonable of me given that it sucks.
When I found Frank & K's stuff, my first thought was to run a RoW campaign--but then I realized that it's massively incomplete, and I decided I didn't want to write my own Book of Gears.
So my next thought was to basically set up a D&D campaign played with Exalted rules. I freely admit the systems don't mix wonderfully, but I think it could be quite good (though it would be a lot of work). My thought was to have PCs get the stats of Solars (except without castes or anima or charms flavored to be sun-like.) Instead of being a Fighter 7 or whatever, you'd just have a decent # of dots in Melee and have good Melee Charms.
My biggest single mechanical problem there is wizards--Exalted sorcery just has the wrong flavor for D&D. My best idea so far is allow Wizards to take a charm any number of times which allows them to learn a new level of D&D spells, then just assign each spell an Essence cost by level and just use D&D spells.
I think it could work--though I'd appreciate being told it couldn't if there's some big thing I'm missing--but this would obviously take a giant fuckton of work to put together. So:
...How fucking stupid am I?
...Any obvious pitfalls in this approach?
...Is there something simpler I'm missing which will allow me to play a working D&D game? I don't think the Frank & K stuff is really game-ready without Book of Gears & such, is it? (For that matter, any updated ETA for the next book?)
...any comments?
My current thought is running a very traditional D&D-type setting (in line with Frank & K's material, complete with the Wish economy, etc.) grafted onto the Exalted crunch.
...I'm aware this may be a very stupid idea.
OK, let me back up and explain myself. I really like Exalted (I'm aware that some people on this board have a pathological hatred of WW/Storyteller...is there something horrid about it I'm missing? Please clue me in if so.) It has a great setting, and what I've always seen as Pretty Damn Good crunch. I also like D&D type games--high magic fantasy and dragonkilling and all that jazz. I can't stand D&D crunch (which I think is not unreasonable of me given that it sucks.
When I found Frank & K's stuff, my first thought was to run a RoW campaign--but then I realized that it's massively incomplete, and I decided I didn't want to write my own Book of Gears.
So my next thought was to basically set up a D&D campaign played with Exalted rules. I freely admit the systems don't mix wonderfully, but I think it could be quite good (though it would be a lot of work). My thought was to have PCs get the stats of Solars (except without castes or anima or charms flavored to be sun-like.) Instead of being a Fighter 7 or whatever, you'd just have a decent # of dots in Melee and have good Melee Charms.
My biggest single mechanical problem there is wizards--Exalted sorcery just has the wrong flavor for D&D. My best idea so far is allow Wizards to take a charm any number of times which allows them to learn a new level of D&D spells, then just assign each spell an Essence cost by level and just use D&D spells.
I think it could work--though I'd appreciate being told it couldn't if there's some big thing I'm missing--but this would obviously take a giant fuckton of work to put together. So:
...How fucking stupid am I?
...Any obvious pitfalls in this approach?
...Is there something simpler I'm missing which will allow me to play a working D&D game? I don't think the Frank & K stuff is really game-ready without Book of Gears & such, is it? (For that matter, any updated ETA for the next book?)
...any comments?