[Prestige Class] Hergian: Aladdin meets Prince of Persia?
Posted: Fri May 23, 2008 4:25 am
Hergian
A prestige class for the warrior on the go.
Prerequisite: Spring Attack
Hit Dice: d10
Base Attack Bonus: Good
Saves: Good Fort, Good Ref, Poor Will
Skills: Balance, Climb, Craft, Hide, Jump, Move Silently, Perform (dance), Profession, Swim, Survival, Tumble
Skill points per level: 6+Intelligence modifier
Swift Step (Ex): Gained at 1st level, and every odd class level afterwards. The Hergian's base speed increases by 10', this is an insight bonus.
Light Feet (Ex): Gained at 1st level. So long as the Hergian begins his movement on a horizontal surface, he may traverse a wall or other relatively smooth vertical surface as if it were normal floor. Passing from one surface to another is done freely at no added cost of movement. If he does not end his movement on a horizontal surface, then he falls as normal. At level 3, this expands to liquids and any other surface that could not support the character's weight. At level 5, not only may the Hergian maintain stability between rounds without having to end his movement on a horizontal surface, but he may perform this on clouds and similar masses.
Side Step (Ex): Gained at 2nd, 4th, & 6th level. The Hergian gains a +2 dodge bonus to AC so long as he moves more than 5' in a round.
Bounding Assault (Ex): Gained at 3rd level. When using Spring Attack, the Hergian may perform a full attack action rather than a single attack.
Everpresent Blade (Ex): Gained at 3rd level. When using Spring Attack, any space threatened by the Hergian remains threatened for purposes of flanking until the beginning of his next turn. The Hergian may use this gain flanking benefits with himself.
Momentum (Ex): Gained at 4th level. For every AoO that the Hergian provokes against an enemy, he gains a cumulative +2 bonus to melee damage until the beginning of his next turn.
Evasion (EX): Gained at 4th level.
Rapid Strike (Ex): Gained at 5th level. When performing a full attack action, the Hergian gains one additional melee attack at his highest attack bonus. This attack and all other attacks made for the round have a -2 penalty.
Whirlwind (Ex): Gained at 5th level. If a Hergian performs a double move, he may choose to make a single melee attack at his highest attack bonus against every target that he threatened along the move.
Blink Step (Ex): Gained at 6th level. If the Hergian moves more than 30' in a round, he gains the benefits of blink that he can evoke and end as a free action.
A prestige class for the warrior on the go.
Prerequisite: Spring Attack
Hit Dice: d10
Base Attack Bonus: Good
Saves: Good Fort, Good Ref, Poor Will
Skills: Balance, Climb, Craft, Hide, Jump, Move Silently, Perform (dance), Profession, Swim, Survival, Tumble
Skill points per level: 6+Intelligence modifier
Swift Step (Ex): Gained at 1st level, and every odd class level afterwards. The Hergian's base speed increases by 10', this is an insight bonus.
Light Feet (Ex): Gained at 1st level. So long as the Hergian begins his movement on a horizontal surface, he may traverse a wall or other relatively smooth vertical surface as if it were normal floor. Passing from one surface to another is done freely at no added cost of movement. If he does not end his movement on a horizontal surface, then he falls as normal. At level 3, this expands to liquids and any other surface that could not support the character's weight. At level 5, not only may the Hergian maintain stability between rounds without having to end his movement on a horizontal surface, but he may perform this on clouds and similar masses.
Side Step (Ex): Gained at 2nd, 4th, & 6th level. The Hergian gains a +2 dodge bonus to AC so long as he moves more than 5' in a round.
Bounding Assault (Ex): Gained at 3rd level. When using Spring Attack, the Hergian may perform a full attack action rather than a single attack.
Everpresent Blade (Ex): Gained at 3rd level. When using Spring Attack, any space threatened by the Hergian remains threatened for purposes of flanking until the beginning of his next turn. The Hergian may use this gain flanking benefits with himself.
Momentum (Ex): Gained at 4th level. For every AoO that the Hergian provokes against an enemy, he gains a cumulative +2 bonus to melee damage until the beginning of his next turn.
Evasion (EX): Gained at 4th level.
Rapid Strike (Ex): Gained at 5th level. When performing a full attack action, the Hergian gains one additional melee attack at his highest attack bonus. This attack and all other attacks made for the round have a -2 penalty.
Whirlwind (Ex): Gained at 5th level. If a Hergian performs a double move, he may choose to make a single melee attack at his highest attack bonus against every target that he threatened along the move.
Blink Step (Ex): Gained at 6th level. If the Hergian moves more than 30' in a round, he gains the benefits of blink that he can evoke and end as a free action.