Fixing 4E Multiclassing
Posted: Fri Nov 07, 2008 7:51 pm
Okay, so multiclassing in 4th Edition sucks balls. It's great if you just want to get more raw, filthy power but horrible if you want to do anything, you know, non-cheesy with it.
First, let's fix the biggest problem of this. Paragon multiclassing.
Okay, first of all, spending 4 feats to get no class features and low-level powers sucks balls. There's absolutely no need to do that. So here's what I propose.
If you have any combination of the multiclassing feats, you can paragon multiclass. You don't need all four. They're just there to do further power swaps.
Instead of gaining your usual litany of paragon powers, at level 11 you select two class features from your multiclass. At level 16, you gain all the rest of them.
As for the paragon path powers. We can do this one of two ways: we can write up a whole new list of powers just for this instance or we can do something dumb and lame like:
Give them an extra level 7 encounter power from their PMC at level 11, then at level 13 they automatically retrain it.
Give them an extra level 10 utility power at level 12.
At level 20, give them a level 19 daily power from their PMC.
And you know what else? When you pick up your first multiclassing feat like Initiate of the Faith or Soldier of the Faith, you should immediately have the option of being able to retrain your fucking At-Will. You're stuck with this for the rest of your life, not being able to is stupid.
First, let's fix the biggest problem of this. Paragon multiclassing.
Okay, first of all, spending 4 feats to get no class features and low-level powers sucks balls. There's absolutely no need to do that. So here's what I propose.
If you have any combination of the multiclassing feats, you can paragon multiclass. You don't need all four. They're just there to do further power swaps.
Instead of gaining your usual litany of paragon powers, at level 11 you select two class features from your multiclass. At level 16, you gain all the rest of them.
As for the paragon path powers. We can do this one of two ways: we can write up a whole new list of powers just for this instance or we can do something dumb and lame like:
Give them an extra level 7 encounter power from their PMC at level 11, then at level 13 they automatically retrain it.
Give them an extra level 10 utility power at level 12.
At level 20, give them a level 19 daily power from their PMC.
And you know what else? When you pick up your first multiclassing feat like Initiate of the Faith or Soldier of the Faith, you should immediately have the option of being able to retrain your fucking At-Will. You're stuck with this for the rest of your life, not being able to is stupid.