Fantasy Archetypes (anime, movie, fiction, etc)
Posted: Mon Jan 19, 2009 3:20 am
I've been ruminating lately that the most popular international-selling manga/animu/"Jap comics" correspond to archetypes as follows:
• Ninjas = Naruto (and to a lesser extent includes Wizard/Mage by POV)
• Pirates = One Piece
• Duelists (Samurai/Knight/Swashbuckler/Martial Arts/Monster Transformations) = Bleach. Yes, there really are a fuckton of different warriors represented in it. DBZ and Soul Eater are partially in this category but not entirely.
I exclude the 'School/student' archetype because it's ever-present in Japanese productions as well as a bit of crossover (Bleach and Naruto for instance, but not One Piece). Not universal, but really, really, obnoxiously common; a cheap victory in ease of pulling heartstrings of bored students everywhere, as well as that grounding sense of 'normalcy' in otherwise bizarre setting.
Infrequently popular archetypes usually don't catch on with younger or non-Japanese fans over a broad spectrum (fandom remains niche'd), by culture mistranslation (Maids? seriously), or pervasive religious bias (kneejerk superstition.. ahem):
• Wizard/Mage/Witch = WHRobin, Soul Eater, plenty others. DBZ to a lesser extent even though they call it 'chi'.
• Zombies = Gungrave, a few others crossover in both scifi and fantasy
• Vampires = Vampire Hunter D, Blood+, Trinity Blood, plenty other 'sleeper hits' etc
• Ghosts = Soul Eater, perhaps Demon and Witch as well but that's a matter of interpretation
• Robots = well, duh. Evident when it happens. Some crossover with Wizard concerning Gurren Lagann and Diebuster (not Gunbuster) IMO.
• Maids = ... maybe for the neckbeard wankers or little girls but not really a big sell in Western culture
If a writer is determined to "make it" in a modern, some archetypes must be observed.
Failure to do so leads to flops such as the "666Satan" aka "" series, IMO doomed to alienation for its inherent message of possession and demonic influence (bad luck with America's 52% Protestant nation, for instance; census was in 2002)
Likewise, I've noticed that Soul Eater hasn't made a splash on these shores very well possibly for those very same reasons.
Bleach is an exception because the villain side is cleverly labeled 'Hollows' rather than, well, anything traditionally western, even while the symbolism is clearly rubbing elbows with some very Abrahamic concepts. In its defense the frequent acts of soul-swapping, soul-eating, damnation, hideous transformation, judgement, Shinto, Buddhist, and vaguely South American pagan connotations in Bleach are indeed non-Abrahamic, the observed lack of direct similarity with anything commonly Western-style helps to ease in with otherwise hesitant audiences.
Oh, and I'm not even touching "Let's Bible". That's just asking for it... although I would love to see more.
In sum you MUST cater to an audience or the marketability of your work is DOOMED from the start.
More progress on this observation on a later day...
• Ninjas = Naruto (and to a lesser extent includes Wizard/Mage by POV)
• Pirates = One Piece
• Duelists (Samurai/Knight/Swashbuckler/Martial Arts/Monster Transformations) = Bleach. Yes, there really are a fuckton of different warriors represented in it. DBZ and Soul Eater are partially in this category but not entirely.
I exclude the 'School/student' archetype because it's ever-present in Japanese productions as well as a bit of crossover (Bleach and Naruto for instance, but not One Piece). Not universal, but really, really, obnoxiously common; a cheap victory in ease of pulling heartstrings of bored students everywhere, as well as that grounding sense of 'normalcy' in otherwise bizarre setting.
Infrequently popular archetypes usually don't catch on with younger or non-Japanese fans over a broad spectrum (fandom remains niche'd), by culture mistranslation (Maids? seriously), or pervasive religious bias (kneejerk superstition.. ahem):
• Wizard/Mage/Witch = WHRobin, Soul Eater, plenty others. DBZ to a lesser extent even though they call it 'chi'.
• Zombies = Gungrave, a few others crossover in both scifi and fantasy
• Vampires = Vampire Hunter D, Blood+, Trinity Blood, plenty other 'sleeper hits' etc
• Ghosts = Soul Eater, perhaps Demon and Witch as well but that's a matter of interpretation
• Robots = well, duh. Evident when it happens. Some crossover with Wizard concerning Gurren Lagann and Diebuster (not Gunbuster) IMO.
• Maids = ... maybe for the neckbeard wankers or little girls but not really a big sell in Western culture
If a writer is determined to "make it" in a modern, some archetypes must be observed.
Failure to do so leads to flops such as the "666Satan" aka "" series, IMO doomed to alienation for its inherent message of possession and demonic influence (bad luck with America's 52% Protestant nation, for instance; census was in 2002)
Likewise, I've noticed that Soul Eater hasn't made a splash on these shores very well possibly for those very same reasons.
Bleach is an exception because the villain side is cleverly labeled 'Hollows' rather than, well, anything traditionally western, even while the symbolism is clearly rubbing elbows with some very Abrahamic concepts. In its defense the frequent acts of soul-swapping, soul-eating, damnation, hideous transformation, judgement, Shinto, Buddhist, and vaguely South American pagan connotations in Bleach are indeed non-Abrahamic, the observed lack of direct similarity with anything commonly Western-style helps to ease in with otherwise hesitant audiences.
Oh, and I'm not even touching "Let's Bible". That's just asking for it... although I would love to see more.
In sum you MUST cater to an audience or the marketability of your work is DOOMED from the start.
More progress on this observation on a later day...