Bersererker (3.5 Barbarian Variant)
Posted: Sat Aug 22, 2009 7:22 am
Allignment: Any nonchaotic
Has same Starting Age, Gold, Hit Die, BAB and Skill Points as Barbarian.
Has all of Barbarian's class skills except Handle Animal. Instead has Bluff.
Has Barbarian's Rage and all related abilities except Indomitable Will.
Gains Endurance as Bonus Feat at 2nd level, and Diehard at 5th. Gains Danger Sense at 3rd level and Will Power at 14th, described below. Has all of Barbarian's epic feat except Chaotic Rage, which is replaced with Focused Rage, explained below.
Danger Sense
Starting at 3rd level, a berserker gains a +1 bonus on Reflex saves made to avoid unseen foes, a +1 dodge bonus to AC against attacks made by unseen foe and cannot be caught flat-footed. These bonuses rise by +1 every three berserker levels thereafter (6th, 9th, 12th, 15th, and 18th level). Danger sense bonuses gained from multiple classes stack.
Will Power
While in a rage, a berserker of 14th level or higher may add his Will save bonus to his attack rolls. This bonus stacks with all other modifiers.
Focused Rage (Epic)
Prerequisites: Rage 5/day, lawful alignment.
Any weapon the character wields while in a rage is treated as an axiomatic weapon (it is lawful-aligned and deals an extra 2d6 points of damage against creatures of chaotic alignment). This ability does not stack with similar abilities.
Has same Starting Age, Gold, Hit Die, BAB and Skill Points as Barbarian.
Has all of Barbarian's class skills except Handle Animal. Instead has Bluff.
Has Barbarian's Rage and all related abilities except Indomitable Will.
Gains Endurance as Bonus Feat at 2nd level, and Diehard at 5th. Gains Danger Sense at 3rd level and Will Power at 14th, described below. Has all of Barbarian's epic feat except Chaotic Rage, which is replaced with Focused Rage, explained below.
Danger Sense
Starting at 3rd level, a berserker gains a +1 bonus on Reflex saves made to avoid unseen foes, a +1 dodge bonus to AC against attacks made by unseen foe and cannot be caught flat-footed. These bonuses rise by +1 every three berserker levels thereafter (6th, 9th, 12th, 15th, and 18th level). Danger sense bonuses gained from multiple classes stack.
Will Power
While in a rage, a berserker of 14th level or higher may add his Will save bonus to his attack rolls. This bonus stacks with all other modifiers.
Focused Rage (Epic)
Prerequisites: Rage 5/day, lawful alignment.
Any weapon the character wields while in a rage is treated as an axiomatic weapon (it is lawful-aligned and deals an extra 2d6 points of damage against creatures of chaotic alignment). This ability does not stack with similar abilities.