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The Best of the Gaming Den
Posted: Tue Nov 17, 2009 11:37 am
by deathdealingjawa
I was hoping to get people to post their favorite topics on the gaming den and say why they it is their favorite. This may sound juvenile, I am but a small wyrmling in the lair of many great wyrms. please in part some of your wisdom.
Posted: Tue Nov 17, 2009 11:52 am
by shadzar
I like discussing games. RPGs mostly, and will likely discuss anything about the ones I know about. I prefer concepts rather than stupid rules discussions, unless there is some extremely visible rules flaw that is contradictory, or the math just doesn't work.
Posted: Tue Nov 17, 2009 12:18 pm
by Username17
I would say that the cornerstone of Gaming Den Analysis comes from its predecessor: the Nifty Forums.
Why Monks?
It's early in 3rd edition's life cycle, and people were asking the tough questions of game design.
Why should something be a +2 instead of a +1 or a +3? Not
is it a +2, not do you
like the flavor of this +2, but
why. And once you start asking that question, you can pull back the curtain on pretty much anything.
-Username17
Posted: Tue Nov 17, 2009 5:58 pm
by Josh_Kablack
Well you probably already know about the Tomes stuff for which this forum is (in)famous
Page of Tome Links.
If you played/ran any amount of 3.x D&D the originals are well worth reading - even if you never use any of the rules material, many of the discussions about parts of the standard D&D settings are excellent, full of plot hooks and highly entertaining to read.
At the moment, the two aWoD threads
Discussion
Cleaner ruleset
And the
Australia as an RPG setting thread
stand out for me.
There are a bunch of older ones, but I'll leave it to folks less busy than I to dig those out.
Posted: Tue Nov 17, 2009 6:32 pm
by MGuy
I'd have to say it was either the Tome itself (which drew me to the page) or my first post here (which I learned the most from).
Posted: Tue Nov 17, 2009 6:52 pm
by Lago PARANOIA
This thread isn't good enough to be a recommended thread, but this blurb stuck with me for several years.
From a character standpoint, your character is not a "class", your character is not a game mechanic, and your character is certainly not the generic flavor text on whatever character class(es) you have.
Your character has a name, a schtick, and a goal. And if you take a level that doesn't advance those things you aren't roleplaying properly.
Let's say your character is Chiesse the Swashbuckler. Your character is a swashbuckling hero, not a "Fighter", not a "Rogue", a Swashbuckler. Every level you take should make you buckle more swashes. If you take a level that doesn't put more buckles on your swash, you are taking a level that contradicts your character conception and you are "Rollplaying".
So let's look at what you want to do... you want to be virtuos, tricksy, elegant, fight in light armor very well, have a waxed mustache, fearless stand up to any challenge, have remarkable wit, astounding luck, and carry a dagger in each hand.
OK, at 8th level you should be a:
Ranger 1
Fighter 2
Paladin 2
Rogue 3
Why? Because you are going to want to
Fight with a dagger in each hand - this ability is easiest to gain with a ranger level. The Ranger "forces" you to do so in light armor, which you were doing anyway.
Have astounding wit and luck: that comes from being a Paladin, and it "forces" you to be virtuous and true (which you would do anyway), as well as allowing you to do everything you do "fealessly.
Wax your mustache: Any character can wax their mustache, so this has no impact at all.
Be tricksy and elegant: A good part of this comes from the Diplomacy you can get as a class skill with your Paladin levels, but to really pull this off you'll want to sink a few points into bluff, tumble, etc. And that virtually screams Rogue. You'll want to keep this up o speed, so you'll want to spread your Rogue levels throughout the progression.
Have an elaborate fighting style: Fighting styles come from the Fighter class, and not much from other sources. If you want to be doing whirlwind for example (which can be quite effective with sneak attack and dual wielding, but more importantly is thematically appropriate) you'll need to come up with 5 feats from somewhere, and that absolutely requires 2 fighter levels if you want to do it before 9th level.
Is that a min/max build? Of kumquatting course it's a min/max build! It's min/maxxed to make the character more thematically appropriate, and it works. The fact of the matter is that if this character takes a 3rd level of Fighter instead of the Ranger level they are less of a swashbuckler, and more of... well.... nothing. Playing a character which is less of the character you want to play doesn't make you less munchkinny, it makes you an idiot. A bland, cardboard cut-out idiot who no one should respect.
-Username17
:OMG:
Also, the thread on Nifty on Josh [Kablack]'s Controversial Opinions is one of the best rants I've ever read.
So now you read it.

Posted: Tue Nov 17, 2009 7:05 pm
by Maxus
http://www.tgdmb.com/viewtopic.php?t=32 ... sc&start=0
There's a good one.
Other threads...Well, honestly, if it was created by Koumei and involves game mechanics, it'll be worth reading.
More to come when I remember them
Posted: Tue Nov 17, 2009 7:21 pm
by Zherog
FrankTrollman wrote:I would say that the cornerstone of Gaming Den Analysis comes from its predecessor: the Nifty Forums.
Why Monks?
It's early in 3rd edition's life cycle, and people were asking the tough questions of game design.
Why should something be a +2 instead of a +1 or a +3? Not
is it a +2, not do you
like the flavor of this +2, but
why. And once you start asking that question, you can pull back the curtain on pretty much anything.
-Username17
And for anybody who cares,
here's the same thread on the current version of the Nifty forum. The previous link, unfortunately, will cause you to suffer pop-ups (unless you have a block, obviously); this link won't have that problem.
Posted: Tue Nov 17, 2009 7:30 pm
by Josh_Kablack
Maxus wrote:Other threads...Well, honestly, if it was created by Koumei and involves game mechanics, it'll be worth reading.
This is probably her best finished work
Posted: Tue Nov 17, 2009 7:45 pm
by erik
En garde, bitches.
I think that is the sort of rant that embodies the rantiness that I love here.
Thanks
Posted: Sun Nov 22, 2009 2:49 pm
by deathdealingjawa
I just wanted to say thanks. This has been both an amusing and educational.
En garde, bitches: intro into ranting.
The Kobold death feats just makes me love them even more, it also gave new life to a PrC I was working on.
If you have any more posts that you think are worth knowing about please post them. Thanks again.
Posted: Sun Nov 22, 2009 4:02 pm
by Koumei
I like how when I made the... Warmage, was it? I decided to be facetious and give them the level 20 ability of "I win" and now Frank started doing so (note: my memory is so bad I forgot I did it, so I got to enjoy the joke too!) and it has become the standard.
Also, I now have the urge to make more minion feats, but that might be the withdrawal symptoms talking.
Posted: Sun Nov 22, 2009 5:55 pm
by Avoraciopoctules
First, the TNE Culture Focus threads, all helpfully linked here:
http://www.tgdmb.com/viewtopic.php?t=48452
Second, Races as Nations:
http://tgdmb.com/viewtopic.php?p=71150
These both serve as examples of the fact that TGDMB is just as awesome for flavor and worldbuilding as mechanics.
Posted: Sun Nov 22, 2009 6:03 pm
by Maxus
Posted: Mon Nov 23, 2009 2:26 pm
by Koumei
Hmm. I need to make more random awesome things to make it on here. Because once my value here outstrips everyone else I can flounce about and demand everyone cave into my whims and build a temple in my honour. Because they're always hilarious for me to look back on.
Posted: Wed Dec 16, 2009 6:08 pm
by Maxus
I showed someone the Giant Crab rant above over IM.
Him: Okay. So it can charge and kill someone from 90 feet away.
Him: It is rather funny, I'll admit.
Him: And this was an official D&D creature?
Me: Yeah, something they released online
Me: There'a a magic item--a Limestone crab--which summons one of these
Him: Fucking fuck fuck.
Him: Is it 4e, or 3e?
Me: 3e
Him: A level 3 character can't deal 66 damage in 10 turns, generally...
Me: Exactly Frank's point
Him: Of course.
Him: But I'm trying to understand why the designers thinks this MAKES SENSE.
Him: Is it crack? I bet it's crack.

Touché.
Re:
Posted: Sun Feb 23, 2025 6:47 pm
by gatorized
Lago PARANOIA wrote: ↑Tue Nov 17, 2009 6:52 pm
This thread isn't good enough to be a recommended thread, but this blurb stuck with me for several years.
Link's dead and I couldn't find it on wayback. Is there an archive of the thread anywhere?
Re: Re:
Posted: Tue Feb 25, 2025 5:54 am
by radthemad4
gatorized wrote: ↑Sun Feb 23, 2025 6:47 pm
Lago PARANOIA wrote: ↑Tue Nov 17, 2009 6:52 pm
This thread isn't good enough to be a recommended thread, but this blurb stuck with me for several years.
Link's dead and I couldn't find it on wayback. Is there an archive of the thread anywhere?
https://www.niftymessageboard.com/phpBB ... 565#p14565
Re: The Best of the Gaming Den
Posted: Sat Mar 15, 2025 10:44 pm
by gatorized
Also, why do people on nifty sometimes replace the letter combination "ch" with "tj"?
Re: The Best of the Gaming Den
Posted: Sun Mar 16, 2025 4:12 pm
by deaddmwalking
gatorized wrote: ↑Sat Mar 15, 2025 10:44 pm
Also, why do people on nifty sometimes replace the letter combination "ch" with "tj"?
My understanding is that there was an overzealous filter, so people got in the habit of using letter replacement to avoid it. I believe I saw a post explaining this but I'm not sure I could find it to post it here.
Re: The Best of the Gaming Den
Posted: Mon Mar 17, 2025 5:33 am
by gatorized
Huh, weird. I wonder what sort of filter would censor words like "much" and "change"?
Re: The Best of the Gaming Den
Posted: Mon Mar 17, 2025 4:06 pm
by deaddmwalking
I found a more accurate description... Or at least one that claims to be:
The "tj" is a throwback to the WotC board, and was originally started as a protest against anti-Danish epithets.
The story is, this Danish guy was asking a question on how Undead spellcasters make "Concentration Tjecks". (Answer: they use their Charisma Modifier instead of their Constitution Modifier) It turns out that in Danish, that's how the "ch" sound is spelled, so we were dealing with a guy with English that was not all that good.
So some jerks jumped on the guy for having bad English, and as a protest against that, some other people started adopting his spelling. I don't even remember the name of the original guy involved (even though I was the first person to actually answer his question).
And it's so cool looking that people continue to use it even though noone is making fun of the Danes right now.
Re: The Best of the Gaming Den
Posted: Sat Mar 22, 2025 6:50 pm
by gatorized
That's great, and I didn't expect to actually get a real answer, thanks man