Game Log: Unexpected Evil
Posted: Tue Dec 08, 2009 3:30 am
Turns out most of the party is made up of evil characters.
Human Wizard 9/Conduit 1/Stranger with the Burning Eyes 1
Teifling Monk 11
Sahuagin Malenti 2/Barbarian 9 Vampire
Human Rogue 1/Soldier 10
Right now the Monk and Barbarian are also maxed out on hide and move silently. The Wizard can just cast invis on themselves, or steal the body of a creature with decent hiding ability, or... have it's Token carried by an other PC, and then use their at-will Magic Jar to take over a new body.
I'm not sure what the group will deal with, probably Giants for a start.
Maybe some undead in a massive masuoleam.
The Temple of Elemental Evil is something that I've never seen or used; but I might make a dungeon around an idea of someone Calling elementals to form an army.
Human Wizard 9/Conduit 1/Stranger with the Burning Eyes 1
All starting stats went to mental; Int is highest; should be a 32 with an item
Started with Child Necromancer for the boost to Necromancy caster levels. Picked up Spell Penetration, and Greater Spell penetration.
Is currently using a Troll as their body.
I'm going to recommend getting Cursed items, so that they travel from body to body, or at least a weapon like that.
Started with Child Necromancer for the boost to Necromancy caster levels. Picked up Spell Penetration, and Greater Spell penetration.
Is currently using a Troll as their body.
I'm going to recommend getting Cursed items, so that they travel from body to body, or at least a weapon like that.
Wis, Con, Int, Cha
Picked up Extra Arms, Two Weapon Fighting, Carrier (Filth Fever 1d3 Dex, 1d3 Con; Con Based DC).
Fighting Styles:
Frying Dragon: Air Walk + Shoot Fire from mouth as a standard action
Hidden Tigger: Complete Concealment + Make a target Helpless if they fail a Reflex save (Wis-Based DC).
The names were come up with as a joke. After the various options were looked over.
Picked up Extra Arms, Two Weapon Fighting, Carrier (Filth Fever 1d3 Dex, 1d3 Con; Con Based DC).
Fighting Styles:
Frying Dragon: Air Walk + Shoot Fire from mouth as a standard action
Hidden Tigger: Complete Concealment + Make a target Helpless if they fail a Reflex save (Wis-Based DC).
The names were come up with as a joke. After the various options were looked over.
Str, Con, Int; straightforward stat arrangement.
Feats are still undecided; Picking up size boosts is an easy way to go for a simple beatstick build.
This is for a first time player, so I'm helping them come up with some basic options that are nevertheless effective.
Feats are still undecided; Picking up size boosts is an easy way to go for a simple beatstick build.
This is for a first time player, so I'm helping them come up with some basic options that are nevertheless effective.
'filler' character; role is healer really. Maxed out int, UMD and wands/scrolls.
Int, Con are the main stats. Dex and Cha get some more.
It's a sneak build.
Int, Con are the main stats. Dex and Cha get some more.
It's a sneak build.
I'm not sure what the group will deal with, probably Giants for a start.
Maybe some undead in a massive masuoleam.
The Temple of Elemental Evil is something that I've never seen or used; but I might make a dungeon around an idea of someone Calling elementals to form an army.