[Pot. 6 Iconic Types]: What do you bring to the Warparty?
Posted: Sun Feb 27, 2011 10:37 pm
So far, I'm thinking of the following paired powers that a creature can bring to a warparty, a character can only realistically pick 2 of the 6 for their character to perform, and perhaps up to 4 of the 6 by the time the character is fully developed.
Assault - Intelligence
Defense - Command
Missile - Support
Characters pick archetypes, and then powers that fit said archetypes. Labelling powers as one of the six will help identify powers that help further a specific strategy.
Assault - Intelligence
Defense - Command
Missile - Support
Characters pick archetypes, and then powers that fit said archetypes. Labelling powers as one of the six will help identify powers that help further a specific strategy.