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[Dom3]Proving Grounds-Game Started
Posted: Sat Sep 15, 2012 3:35 pm
by Winnah
Seven players.
Middle Era. Normal settings. Renaming allowed.
Map: The Desert Eye (does not need to be downloaded).
CapnThePirateG: Vanheim
Luckyfortune: Caelum
DSM: R'Lyeh
MisterS: Jotunheim
Korwin: Ermor
Drago: Shinuyama
Winnah: Pangaea
Rules: Trades will be respected.
I will adjust the turn length to player preference. Please notify me in the thread if you will submit a turn late and require an extension or extended turn intervals. I will try to extend the game if I notice someone will stale though.
No special victory conditions. I suggest evaluating the game around turn 65 should there be no obvious winner, and taking it from there. Otherwise, victory will be achieved when your Pretender God has no opposition to their Dominion, either through the power of their faithful or via military conquest.
Submit pretenders when you are ready.
Hosting interval will be fairly relaxed. I'll put it out to 48 hours. That may seem like a lot, but quickhost will resolve the turn as soon as everyone submits their turn, so the game will progress at a pace everyone is comfortable with. Worth repeating; please notify me in this thread if extensions are required.
Game link
Posted: Sat Sep 15, 2012 4:25 pm
by CapnTthePirateG
Actually, if no one minds may I go MA Vanheim?
I think that will be my final choice (unless someone objects) and I will submit a pretender for that if no one objects.
Posted: Sat Sep 15, 2012 4:42 pm
by Winnah
Noone else expressed an interest in Vanheim, so it is all yours.
Posted: Sat Sep 15, 2012 5:15 pm
by CapnTthePirateG
Tell me if you get my guy.
Posted: Sat Sep 15, 2012 5:51 pm
by Winnah
It is in.
Just a tip, if you wish to send a modified pretender for Vanheim, it will overwrite the existing one you sent in.
I'll send a pretender for Pangaea unless Mister Sinister want to play them. Otherwise I'll play Pythium.
Posted: Sat Sep 15, 2012 6:16 pm
by CapnTthePirateG
mk. I think I will leave him as is until his eventual inevitable death.
Posted: Sat Sep 15, 2012 6:27 pm
by Korwin
Ermor is in.
Posted: Sat Sep 15, 2012 8:01 pm
by koz
I would prefer a hosting interval of at least 30 hours. Semester's about to restart for me again, and boy is it going to be intense...
Also, I'm currently tossing up Jotunheim or Marignon, but I should have my pretender in within the next 12-ish hours. Time to do some testing.
Posted: Sat Sep 15, 2012 11:27 pm
by Drago0661
Shinuyama pretender sent.
Posted: Sat Sep 15, 2012 11:45 pm
by Winnah
I did not think of this before. Make sure you're using the most recent patch of the game, assuming you don't have it already.
You can get it
here
Posted: Sun Sep 16, 2012 3:47 am
by DSMatticus
I second Mister_Sinister's request for a slightly larger than 24 hour hosting interval, mostly just because my schedule is kind of erratic and I could use a few hour buffer to handle shifts in my day to day schedule.
If you need to download and install the patch (I doubt anyone'll need to), you should probably resend your pretender. Not sure if anything's changed, but if it did it'll probably trip the anticheat.
Anyway, as usual, the hardest part is coming up with a name for my pretender. My usual strategy of 'take thematically appropriate fictional/mythological creature, anagram its name' has failed. Lovecraftian names are friggin' hard to anagram; they've got terrible vowel:consonant ratios and they're full of those weird syllables which are like 3-4 letters long and sound radically different when they're broken apart.
Posted: Sun Sep 16, 2012 7:40 am
by koz
DSM: You're playing R'lyeh, right? Why not
this guy?
Posted: Sun Sep 16, 2012 8:13 am
by luckyfortune
send mine!
A lady Godess for me!
hehe
Posted: Sun Sep 16, 2012 8:13 am
by DSMatticus
Mister_Sinister wrote:DSM: You're playing R'lyeh, right? Why not
this guy?
Why would you do that to me? Why? Is the psychological warfare starting already?
Posted: Sun Sep 16, 2012 1:00 pm
by Winnah
I will ensure that the turn length is comfortable for everyone. I will leave quickhost on, so that turns are hosted as soon as they are all received. That way, the game can still progress quickly, without putting pressure on anyone.
Please post a message in this thread if you require extensions or expect delays.
Posted: Mon Sep 17, 2012 3:25 am
by DSMatticus
I think I've got a pretender I like. In goes Nctogtha, He Who Waits. (I was rather pleased that my list of titles included that. That's pretty lovecraftian.)
That's everyone except Pangaea, I think?
Posted: Mon Sep 17, 2012 5:13 am
by luckyfortune
Good Luck Everyone!!
Posted: Mon Sep 17, 2012 10:43 am
by koz
DSM: Not Az'is? I am very disappoint, sir.
Posted: Mon Sep 17, 2012 11:09 am
by Winnah
Sorry for the delay. I sent my pretender to the wrong game.
Posted: Tue Sep 18, 2012 5:47 am
by luckyfortune
48hrs should b a fine number for the turn wait; plus you still have the quick host thingy..
Posted: Fri Sep 21, 2012 2:08 am
by DSMatticus
Greetings to neighbor #1, Vanheim. PM sent with what are hopefully acceptable border arrangements.
Posted: Fri Sep 21, 2012 3:59 pm
by CapnTthePirateG
Sup R'lyeh.
Posted: Tue Sep 25, 2012 10:59 pm
by koz
O hai Caelum. I propose an NAP+3, and would like to lay claim to the province on your border with me with the fish people in it. In return, you can have the province with the heavy cavalry and indie archers. Seem good?
Posted: Tue Sep 25, 2012 11:41 pm
by luckyfortune
um i not sure if i can take heavy cav but ok..
Posted: Fri Sep 28, 2012 7:00 pm
by koz
Hai R'lyeh and Ermor. We would like an NAP +3 with both of you.