Page 1 of 1

Lacuna: what is it like ?

Posted: Fri Aug 02, 2013 1:08 am
by silva
So, Lacuna is a game I flert for a long time, because Ive always found its premise very evocative. But Ive never the courage to actually buy it. Now may be the time.

So, do someone here has any experience with, or at least have read, it ? What do you think, boys and girls ?

Posted: Fri Aug 02, 2013 7:32 am
by TheFlatline
The pitch line is so unbelievably abstract that I literally know nothing about the game.

It's 10 bucks. How much courage do you have to have?

Posted: Fri Aug 02, 2013 8:33 am
by Avoraciopoctules
I picked up the book a few years ago. It's in a box in the attic, and I've never played it.

The incoherent abstraction carries on into the actual book. They leave a lot of the setting up to MC fiat, and the setting is basically a malleable dreamscape anyways.

Posted: Fri Aug 02, 2013 9:28 pm
by RiotGearEpsilon
It's profoundly dependent on GM quality, like most Magic-Tea-Party-heavy games, but the basic premise and mechanic gives a good improvisational GM several solid tools to work with to craft deeply tense and compelling games. Get it if you know a GM like that.