sarcasmoverdose wrote:First of all, I'd like to know what balance point you're aiming for. The power of the Kami class features is all over the place:
I am looking for as I said something that compares favorably with the Pathfinder Barbarian, Inquisitor, Magus, or Paladin.
sarcasmoverdose wrote:Monkey: Fighter-Rogue level; has spells that help enough to put up a serious fight, but gets them too late; spell list is borked (protection from x spells are fist and second level) and which spatbooks put out which spell is not listed
Monkey is actually almost a direct port of Paladin, just using a different alignment and code. I simply removed compulsion spells and switched protection form chaos to protection from law in the spell list.
sarcasmoverdose wrote:Cat: Monk level; Cat Kami is very underpowered, compared to simply taking martial study/stance as a fighter and grabbing some tiger claw moves
Could you link me to martial study/stance? I was worried this Kami was too weak, however I keep being told it borders on OP.
sarcasmoverdose wrote:Turtle: Monk level; Turtle Kami can't deflect spells requiring an attack roll or touch attacks until level 20, and has no answer to effects that force a save or No Save, Fuck You effects
Turtle needs a complete rebuild as it is very very weak. Theme is good but needs more omph.
sarcasmoverdose wrote:Bear: Monk level; Bear gains class features that are strictly inferior to low-level spells
Really? Humm, I wanted an option for the person who wanted a purely physical hulking character and also had a sort of protective vibe.
I also find it funny as most people had told me Bear was too strong potentially so I toned down the STR and NA bonuses.
sarcasmoverdose wrote:Butterfly: Fighter-Rogue-Wizard level; Interesting healer, boons can be very powerful; hope's gift looks like an accidental nerf
You may only use one boon when using Wash clean as noted under Boon's of Brotherhood.
sarcasmoverdose wrote:Steel: Fighter level; fighter-ish powers, could be improved a bit
I agree on the strength of steel and have been toying with the idea of more feats.
sarcasmoverdose wrote:Fox: Rogue-Wizard level; Simply the best kami to take
I personally thought that this was the strongest Kami, however until your response I was constantly told how weak it was due to MAD.
sarcasmoverdose wrote:Eagle: Rogue Level; Simply the best weapon based kami to take
I like Eagle, but it may be a touch too goo right now.
sarcasmoverdose wrote:Kami's Wrath: Fighter level; could be boosted to infinite uses/day (but only one target at a time) without unbalancing it
This is straight Smite Evil, and applies to any evil aligned caster for double damage. It is my opinion that it would be too much to grant this as an infinite use ability.
sarcasmoverdose wrote:Wash Clean: Fighter Level; basically just lay on hands
This is lay on hands.
sarcasmoverdose wrote:Kamis embrace: Wizard level; helps you never fail a save, ever
This is divine grace.
sarcasmoverdose wrote:Boons: Fighter-Rogue-Wizard level; awesome, if used properly; the wording implies that you can dump all boons you have, unless playing butterfly
You may only use one Boon at a time. I liked the boons as well thank you.
sarcasmoverdose wrote:Kamis Hand: Rogue-Wizard level; you get a free fighter (or a shitty magic sword, lol)
This is a buffed divine bond due to the fact that you can get better animal companions. Part of what made Cat good was the fact that it's companion was a (Cat, Small).
sarcasmoverdose wrote:Aura of x: Rogue level: Means you don't have to grab immunity to these crippling effects from other sources
Most of these are straight lifts from paladin rearranged except Aura of Truth. How do you feel about that Aura?
sarcasmoverdose wrote:Code of Conduct: "A Champion of the Kami must be of Chaotic Good alignment and loses all class features except proficiencies if she ever willingly commits an evil act." Brings back the problem of "what's evil".
I have come to accept that if I am to write for pathfinder I must use their paradigm, which unfortunately uses objective alignment and at table "Evil" arguments.
sarcasmoverdose wrote:"Additionally a Champion may not use force to dictate the choices of others, though she may use force to oppose them, nor may she act in a way so as to deprive another of freewill through direct or indirect means (such as by using or allowing an ally to use mind warping magic or abilities),though she may exercise her own will to oppose theirs, she must help those in need (provided they do not use the help for evil ends), and punish those who harm or threaten innocents." This is everything wrong with codes of conduct, all neatly bundled into a single paragraph.
I can see your point, however I left it as close to the original Paladin code as possible, simply changing specifics. perhaps a rewrite is in order.
I thank you for your feedback, and agree I would like a tighter band on the Kami.
Could you explain what you mean by (Fighter level)/(Rogue level)/Wizard level)? Are you referring to the tier system?