Thinking of doing a LP
Posted: Sat Oct 08, 2016 12:38 pm
Came across this forum while googling "The Shattered Realm" and been reading LPs here and thought it might be fun to try one myself, if anyone would be interested.
There's an odd overlap between FF books I happen to own and ones that have already been LP'ed here, but there's still "Midnight Rogue", where you play a young thief in the city of Blacksand. IIRC, a nicely straightforwards adventure, with a minimum of getting angry and hurling the book across the room, that I managed to finish myself with a minimum of creative rules interpretation.
Alternatively, there's "Amulet of the Salkti" a Tunnels and Trolls adventure. Memorable for being short (T&T seemed to like putting 2 short 200 section adventures in a book, rather than the usual one longer 400 section ones) and with 2 possible good endings, one much closer to the start than the other (which can make it even shorter). Few arbitrary insta-kills, but the character you have rules for creating isn't really high level enough for the adventure (and doesn't specify what level the authors think is right).
Or there's "Challenge of the Magi", the first of the Duelmaster series, which would require two sets of players and two threads. You play as mages chasing each other around a bunch of different lands accessed by magic (somewhat similar to FFs "Spectral Stalkers"). I really liked these, though there are some balance issues.
EDIT: I'm in Australia, which means I'd likely be reading and replying at odd hours compared to some people.
There's an odd overlap between FF books I happen to own and ones that have already been LP'ed here, but there's still "Midnight Rogue", where you play a young thief in the city of Blacksand. IIRC, a nicely straightforwards adventure, with a minimum of getting angry and hurling the book across the room, that I managed to finish myself with a minimum of creative rules interpretation.
Alternatively, there's "Amulet of the Salkti" a Tunnels and Trolls adventure. Memorable for being short (T&T seemed to like putting 2 short 200 section adventures in a book, rather than the usual one longer 400 section ones) and with 2 possible good endings, one much closer to the start than the other (which can make it even shorter). Few arbitrary insta-kills, but the character you have rules for creating isn't really high level enough for the adventure (and doesn't specify what level the authors think is right).
Or there's "Challenge of the Magi", the first of the Duelmaster series, which would require two sets of players and two threads. You play as mages chasing each other around a bunch of different lands accessed by magic (somewhat similar to FFs "Spectral Stalkers"). I really liked these, though there are some balance issues.
EDIT: I'm in Australia, which means I'd likely be reading and replying at odd hours compared to some people.