Good Quest Outline
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Good Quest Outline
Presume you're doing milestone advancement in D&D. What's a good, simple outline for a basic quest (go up one level) you can go Mad Libs on?
Example Adventure Seed: BOSSMOB (Lich, Dragon, Warlord) has acquired MOOKFORCE (storm giant zombies, half-dragon horses, kuo-toa horde in loincloths) and is storming the land. Are you a bad enough dude to save the City/Kingdom/World?
Example Adventure Seed: BOSSMOB (Lich, Dragon, Warlord) has acquired MOOKFORCE (storm giant zombies, half-dragon horses, kuo-toa horde in loincloths) and is storming the land. Are you a bad enough dude to save the City/Kingdom/World?
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How do you confuse a barbarian?
Put a greatsword a maul and a greataxe in a room and ask them to take their pick
How do you confuse a barbarian?
Put a greatsword a maul and a greataxe in a room and ask them to take their pick
EXPLOSIVE RUNES!
<MacGuffin Artifact> has fallen into the hands of <Evil Organization> who intend to use it to summon <Level 20 creature> and conquer <political region the PCs care about>.
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"A [dangerous force] is [taking a shit] on [your local territory]; stop them adventurers"
Is honestly an adventure type that I've seen far too often in larps; and I've always hated it b/c there's no incentive to engage that sort of content instead of letting it move on.
Is honestly an adventure type that I've seen far too often in larps; and I've always hated it b/c there's no incentive to engage that sort of content instead of letting it move on.
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While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
- PrometheanVigil
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I pretty much wrote the article on this back in the day.
It's still getting upvotes and hits to this day. I should really do a series like "How to GM like a BAWSE", I keep getting suggested-to to do that.
It's still getting upvotes and hits to this day. I should really do a series like "How to GM like a BAWSE", I keep getting suggested-to to do that.
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Buy @ DriveThruRPG for only £7.99!
(That's less than a London takeaway -- now isn't that just a cracking deal?)
Buy @ DriveThruRPG for only £7.99!
(That's less than a London takeaway -- now isn't that just a cracking deal?)
- PrometheanVigil
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Mocking undertone detected. Majority of those votes were when it was a "hot" question. Regardless, wishy-washy answers that are highly abstract and/or using the same worn-out/dangerous "wisdom" win out majority of the time on RPG.SE (case-in point the highest voted answer). That and gamer/personal politics heavily influence policy on there. So hard answers like mine that attempt to get to the root of the problem posed are ultimately discouraged. And yet, what I've written is what is apparrently genuinely craved. People pay for this kind of thing, yo. And this was written when I knew fuck-all about RPGs compared to today -- now I know even less than I did then but I've got far more success and hard-fought experience under my belt in this arena.erik wrote:That's a good post that probably deserves more than 17 people liking it over the course of 4 years
Fucks given: zero.erik wrote: but it doesn't make up for your threadshitting post on the VtM 5e thread.
Fucks to give: also zero.
S.I.T.R.E.P from Black Lion Games -- streamlined roleplaying without all the fluff!
Buy @ DriveThruRPG for only £7.99!
(That's less than a London takeaway -- now isn't that just a cracking deal?)
Buy @ DriveThruRPG for only £7.99!
(That's less than a London takeaway -- now isn't that just a cracking deal?)
Hey. Take your compliments where you can. It was a good post. I was mocking that you were so pleased with the mediocre upvotes.PrometheanVigil wrote:Mocking undertone detected.erik wrote:That's a good post that probably deserves more than 17 people liking it over the course of 4 years
Your unfuckability isn’t the valuable currency that you seem to think it is.PrometheanVigil wrote: Fucks given: zero.
Fucks to give: also zero.
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"Useful" is understating it. It's required. But that is also what makes it worthless, and what makes him look like a tryhard for trying to brag about it: Because it is required, it is ubiquitous, and therefore unremarkable.RobbyPants wrote:Although it is a useful trait to have around here.erik wrote: Your unfuckability isn’t the valuable currency that you seem to think it is.
The ideal quest is one where the objective is clear, but the quest structure is not.
For example, I recently ran a campaign where the PCs were librarians for the church of Oghma. Their first quest involved retrieving some overdue library books from a sorcerer who had a fortress several days from town, a simple fetch quest. This began as a stealth mission when they realized that the fortress had been overrun, then a fortress assault mission when they made some bad rolls, then an investigation mission when they tried to figure out why they only could find 2/3 of the books, then an exploration mission when they found a planar rip in the basement that led to ancient ruins on another world.
The investigation also revealed a map of several locations of interest by the group that overran the fortress, dropping clues for a campaign-long investigation mission.
Nominally, this was a fetch quest. And yet, mapping out this quest structure would not be useful in any sense because the quest structure changed as PCs made choices.
For example, I recently ran a campaign where the PCs were librarians for the church of Oghma. Their first quest involved retrieving some overdue library books from a sorcerer who had a fortress several days from town, a simple fetch quest. This began as a stealth mission when they realized that the fortress had been overrun, then a fortress assault mission when they made some bad rolls, then an investigation mission when they tried to figure out why they only could find 2/3 of the books, then an exploration mission when they found a planar rip in the basement that led to ancient ruins on another world.
The investigation also revealed a map of several locations of interest by the group that overran the fortress, dropping clues for a campaign-long investigation mission.
Nominally, this was a fetch quest. And yet, mapping out this quest structure would not be useful in any sense because the quest structure changed as PCs made choices.
Last edited by K on Sat Mar 17, 2018 4:54 pm, edited 1 time in total.
Therefore and But Structure comes to mind: https://www.youtube.com/watch?v=1GXv2C7vwX0K wrote:Nominally, this was a fetch quest. And yet, mapping out this quest structure would not be useful in any sense because the quest structure changed as PCs made choices.
Tumbling Down wrote:An admirable sentiment but someone beat you to it.deaddmwalking wrote:I'm really tempted to stat up a 'Shadzar' for my game, now.