Search found 673 matches
- Mon Jul 16, 2012 12:09 am
- Forum: In The Trenches
- Topic: [3.5ish] Gestalt Characters game - anyone interested?
- Replies: 197
- Views: 39930
The class grid is not arbitrary - it is based on hit die type, fortitude and reflex saves, and skill points. Any actual abilities that these classes give then provide some kind of tie breaker. This may not be the best way to make such a grid but I think it did pretty well. No, it did completely ter...
- Sun Jul 15, 2012 9:13 pm
- Forum: In The Trenches
- Topic: [3.5ish] Gestalt Characters game - anyone interested?
- Replies: 197
- Views: 39930
Pretty sure he's talking about the Armored Battle Caster feat , not class abilities that let you cast in armor normally. That's a particularly puzzling pet peeve, since you can only take that feat if you already have the ability to ingore arcane spell failure from a given level of armor (ie: if you'...
- Sun Jul 15, 2012 7:56 pm
- Forum: In The Trenches
- Topic: [3.5ish] Gestalt Characters game - anyone interested?
- Replies: 197
- Views: 39930
- Sun Jul 15, 2012 10:05 am
- Forum: In The Trenches
- Topic: [3.5ish] Gestalt Characters game - anyone interested?
- Replies: 197
- Views: 39930
Pfft. Cool as the idea is, the mechanics just aren't there. Scythes are essentially identical to a Guisarme with 1 point more crit modifier, but no reach; this is an awful tradeoff. Since this is a Gestalt game with rules-literate folks, I'm not interested in self-nerfing for 'flavor', the way I wou...
- Sun Jul 15, 2012 8:33 am
- Forum: In The Trenches
- Topic: [3.5ish] Gestalt Characters game - anyone interested?
- Replies: 197
- Views: 39930
Okay... so I was briefly considering using Divine Metamagic with one of the number-embiggening sorts of metamagic, to do heinous damage in melee. Then I came to my senses, and remembered that Divine Metamagic is for Persistent Spells (given that you can't have enough turning to use the feat more the...
- Sat Jul 14, 2012 10:52 pm
- Forum: In The Trenches
- Topic: [3.5ish] Gestalt Characters game - anyone interested?
- Replies: 197
- Views: 39930
Looking over the list... thinking I'd like to do some melee combat, at these early levels where it's actually viable, so I'll go Duskblade//Something. Probably Duskblade//Cleric, because Clerics are awesome, and Arcane Channelling works on 'any touch spell you know', not 'any arcane touch spell'. Th...
- Sat Jul 14, 2012 8:42 pm
- Forum: In The Trenches
- Topic: [3.5ish] Gestalt Characters game - anyone interested?
- Replies: 197
- Views: 39930
- Fri Jul 13, 2012 9:53 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
Since you were asking about it earlier, and I had some free time today; my updated character... pretty much finished, except for resources, which are pending what I can actually get with them. Name: Salvador Luis Ramirez Supernatural Type: Daeva Cult: Black Hand Syndicate: Covenant -Power- Potency: ...
- Fri Jul 13, 2012 12:47 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
I don't believe so; there's no mention of it, at least. That said, the rules say that things can be put inside, so it's arguable whether beings can be put into one... I'd say probably not, since if so, then you could potentially imprison your enemies in the things, perhaps even in combat, which seem...
- Thu Jul 12, 2012 11:50 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
I didn't say it wasn't doable; just inconvenient. Babies are high-maintenance , after all, and if they up and die on you, there goes the PP. Unfortunately, most of the more conveniently portable ways of transporting babies tend to be bad for them, especially if you want to keep them there mostly una...
- Thu Jul 12, 2012 11:35 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
The rules don't give you any way to speed up PP acquisition, so this doesn't work that way either. Drinking blood takes 12 seconds per PP, same as always. Again, it's a convenience issue... since a sackful of babies is especially inconvenient, and a bunch of docile mindslaves following you around is...
- Thu Jul 12, 2012 6:42 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
I was thinking along the lines of 'used item' being at a malus, with hair/nails being neutral, and blood giving a bonus. The ritual itself is Hard/Extreme (Crazy Extreme if you don't know Nahuatl), net hits add to the dicepool, failure does nothing. A nonlethal sacrifice applies a malus, a single de...
- Thu Jul 12, 2012 2:37 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
Hmm. Well, I like the ability, so the first thing that comes to mind is to reduce the targeting capacity a notch, so that you need a part of the target to hit them. It can be an object they used, such that it'd have skin flakes or something on it, but hair or nail clippings are preferred; or better ...
- Wed Jul 11, 2012 6:39 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
- Wed Jul 11, 2012 2:13 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
- Sun Jul 08, 2012 7:27 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
Again, a couple kittens really isn't going to cut it. You're seriously talking about months of difficult and demanding work. Furthermore, the consequences of the work not being done exactly right is that the resulting product is useless. In fact, the resulting work being useless is the best-case sce...
- Sat Jul 07, 2012 9:10 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
If you want the contents of a book, say, because you need to know the specifics of the ritual the baddies are doing to devise a proper counter, then sure, that'll work. If you want to cast a ritual, on the other hand, you will need fluency; trying to cast a ritual in an unfamiliar language based onl...
- Sat Jul 07, 2012 8:20 am
- Forum: It's My Own Invention...
- Topic: Tome of Marvelous Heroes
- Replies: 10
- Views: 7593
Couple points. 1: You should probably more explicitly state the armor/shield bonuses granted by Iron Suit and Starry Shield. It's a pretty safe assumption that they're mostly the same as the base items, but given the large amounts of bullshit magical materials involved, I really don't want to have t...
- Sat Jul 07, 2012 8:01 am
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
Personally, I'd figured that you should probably split your languages between those that are useful for conversation, and those that are useful for magic (very few ancient mystical tomes are written in English, after all). Accordingly, Diego (under the Daeva revision) has native Spanish, learned Eng...
- Fri Jul 06, 2012 6:45 am
- Forum: It's My Own Invention...
- Topic: After Sundown
- Replies: 302
- Views: 274295
- Fri Jul 06, 2012 12:53 am
- Forum: It's My Own Invention...
- Topic: After Sundown
- Replies: 302
- Views: 274295
Think you're pretty much on the mark with most of that, but necromancers (Khaibit) unheard of? Sacrifice means Death, after all... and there's a reason why the name for the realm of Death, 'Mictlan', comes from the Aztecs. There are Khaibit all over the place; they tend to be priest-types. EDIT: for...
- Thu Jul 05, 2012 8:21 pm
- Forum: In My Humble Opinion...
- Topic: So, who has actually used a RoW Fighter, Samurai, Barb, etc.
- Replies: 38
- Views: 8713
I ran a game with Tome classes a couple years back, posted a description of a particularly noteworthy fight thereafter. http://tgdmb.com/viewtopic.php?t=51808 Essentially, a level 5 Samurai played by 'Trevor' wound up defeating a Juvenile Green Dragon in single combat; probably the most awesome thin...
- Wed Jul 04, 2012 9:43 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
Mostly done, just dithering over resources. Specifically, I think my most notable resource will be Secrets, in this case, a sizeable collection of cursed items. Mostly, it's stuff that you don't actually want to have, use, or keep on your person, like gems that curse their bearer with misfortune, we...
- Sun Jul 01, 2012 9:40 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
Breaking Mach 1 is fairly straightforward. Basic sprinting is 100 meters/round (a round being 12 seconds, of course). Flight is 5 times as fast as ground movement, and Nimble Feet (at the Advanced level) makes you 6 times faster. Additionally, if you're not doing anything but focusing on moving quic...
- Sun Jul 01, 2012 8:08 pm
- Forum: In The Trenches
- Topic: I will MC After Sundown
- Replies: 180
- Views: 22534
For reference; currently looking at a Daeva who's essentially a superhero... super-strong (lift and throw cars), super-fast (three actions per round), and can fly (indeed, can break Mach 1 while flying, if he needs to go all-out). This being horror, he works for the Black Hand, so instead of going a...