Search found 4 matches

by TheDemon
Mon May 28, 2012 1:43 am
Forum: MPSIMS
Topic: Dominions Enhanced (thedemon): 0.09-0.10 changelog
Replies: 30
Views: 10602

Like I said in my goal statement, I don't care about the initial flavor of Ulm greatly. DE Ulm is purposely no longer themed the same as vanilla Ulm. But why have it be "Ulm" at all at that point? If you're going to jettison the entire flavor of a faction, why not make a new faction? You ...
by TheDemon
Fri May 25, 2012 1:17 am
Forum: MPSIMS
Topic: Dominions Enhanced (thedemon): 0.09-0.10 changelog
Replies: 30
Views: 10602

Oh, I have a question. When the crone starts to throw around the first suicidal #onebattlespell, what are the things I should try to do to survive it? It says the second spell is MR negates so I was thinking an AMA for that might help, but the text doesn't say how the first spell goes about trying ...
by TheDemon
Thu May 24, 2012 10:05 pm
Forum: MPSIMS
Topic: Dominions Enhanced (thedemon): 0.09-0.10 changelog
Replies: 30
Views: 10602

Yeah the ability to spend 30 gold and 10 water gems at Construction 2 to get a battle mage that can spam Falling Fucking Frost is completely nuts. But I think the most perfect example of the complete contempt the mod authors have for, well, everything is this: N1 const 0 Summer Sword, (tangle vines...
by TheDemon
Thu May 24, 2012 9:47 pm
Forum: In The Trenches
Topic: Funhavers [Dom3][Dominions Enhanced]-Game Started
Replies: 53
Views: 10391

Thanks for trying out this mod, despite its incompleteness. As you noted, internal mod balance is still very iffy, but there is work being done. As-is, I think Machaka is probably still the worst offender in 0.13, but have been toned down enough that they're no worse than vanilla Ashdod (for example...