Search found 167 matches

by Duke Flauros
Thu Aug 23, 2012 1:42 am
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1675838

@Duke - For self-buffs, you would create a Glyph of Whatever, then step onto it? Because just directly using spells that affect you would end Time Stop. You would use personal buffs with a long duration first, then 24 hour time stop, then rest 8 hours. Or alter the spells range with something like ...
by Duke Flauros
Wed Aug 22, 2012 6:36 am
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1675838

Additionally, as far as I can tell, Modify Memory, Suggestion, and Dominate don't actually do shit during Time Stop. How do you work around While the time stop is in effect, other creatures are invulnerable to your attacks and spells; you cannot target such creatures with any attack or spell. since...
by Duke Flauros
Tue Aug 21, 2012 11:20 pm
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1675838

I looked up Lavos and I don't think it has any way of attacking an Allip who just floats around its back petting it like it's a baby goat anyway. For that matter, if you can get onto that thing, I don't think it has any way of stopping you from spamming save-or-dies until it eventually rolls a 1 on...
by Duke Flauros
Fri Aug 17, 2012 2:54 pm
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1675838

I'm not sure what you mean; CMB is quite similar to BAB + attack bonuses. Are you suggesting that size should give you a penalty to grappling instead of a bonus? Pathfinder: Base attack bonus + Strength modifier + special size modifier + miscellaneous modifiers + 1d20 = Combat Maneuver Bonus 10 + B...
by Duke Flauros
Thu Aug 16, 2012 5:17 pm
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

by Duke Flauros
Wed Aug 15, 2012 3:34 pm
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

The first rule of being a good DM is to remember that the rules are a tool that you and the players use to have a good time. The rules aren’t in charge. You, the DM, are the one in charge of the game. Guide the play experience and the use of the rules so that as many of your players have a good tim...
by Duke Flauros
Tue Aug 14, 2012 10:54 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

It seems they still can't check continuity; the mace deals 1d8 damage in the cleric pregen and 1d6 in the equipment table Not fully statted up: You are a high elf or human wizard. You took those two necromancer feats, because one inflicts save penalties and the other gives you an expendable minion w...
by Duke Flauros
Tue Aug 14, 2012 5:21 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

Wow... Mikey found a way to combine the worst attributes of 2nd 3rd and 4th edition. Go him.
by Duke Flauros
Mon Aug 13, 2012 2:55 am
Forum: In My Humble Opinion...
Topic: D&D Land doesn't [i]have[/i] to suck
Replies: 31
Views: 7233

Okay, so someone revived that other thread and we can continue the food-related discussions there (I'll be posting there in a bit). I assume, given the lack of criticism on any of them, that nobody takes any issue with my points on literacy rates, social instability resulting from high-level charac...
by Duke Flauros
Mon Aug 13, 2012 2:54 am
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1675838

MGuy wrote:Pathfinder coming along is what led me to these forums and a friend of mine bought me the core rule book so it hasn't treated me bad thus far and I haven't had to personally spend a dime to play it.
I've never actually played pathfinder. Is it as broken as the rules as written would suggest?
by Duke Flauros
Mon Aug 13, 2012 2:51 am
Forum: In My Humble Opinion...
Topic: Leadership has no place in D&D
Replies: 39
Views: 13715

From one point of view, Leadership is an incredibly broken feat because it gives disproportionate power. From another point of view, Leadership is in incredibly broken feat because it doesn't do anything. At the higher levels, leadership is better, since it can be used to get a permanent army of sp...
by Duke Flauros
Sat Aug 11, 2012 3:35 am
Forum: In My Humble Opinion...
Topic: Pathfinder Is Still Bad
Replies: 8556
Views: 1675838

virgil wrote:Not just spell storing on ranged weapons, but ghost touch is being touted as against the rules because of that stupid chart nonsense. Their very same logic bans Throwing and Returning Warhammers, Keep Rapiers of Speed...
What are you talking about specifically here?
by Duke Flauros
Fri Aug 10, 2012 7:53 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

Lago PARANOIA wrote:There's no reason to doubt that they will have active playtesters to help them crunch the numbers.

Actually using those numbers, however, like with the 4E monk and barbarian fiascos... that's another thing.
Exactly. Just like the 4e barbarian.
by Duke Flauros
Fri Aug 10, 2012 3:53 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

http://community.wizards.com/dndnext/bl ... next_qa_89
mearls wrote:Luckily, we have lots of active playtesters who will help us gather data on what that correct number really is.
Just like the 4e barbarian.
by Duke Flauros
Fri Aug 10, 2012 3:44 am
Forum: In My Humble Opinion...
Topic: Legend: some dude's d20 clone
Replies: 298
Views: 62573

...You Lost Me wrote:Right now it's just a "Hey look at this D&D thing I saw!" module, though.
I'd give them a little more credit than that, though. It looks like they tried to fix 3e's flaws, and failed. It's still better than 4e/5e.
by Duke Flauros
Fri Aug 10, 2012 3:35 am
Forum: In My Humble Opinion...
Topic: Gestalt argument thread
Replies: 65
Views: 10016

Unless I'm misreading what you are proposing, that would require an essentia capacity of 19. In fact, since you get the essentia back after the spell is cast, none of the essentia feats can possibly cost more than 4 essentia, at levels 16-20. For a second feat you could make it 5 essentia; for two ...
by Duke Flauros
Fri Aug 10, 2012 2:18 am
Forum: In My Humble Opinion...
Topic: Gestalt argument thread
Replies: 65
Views: 10016

...(snip) So, we add an errata : none of your mental attributes can, for whatever reason, start higher than 20. (snip)... ...(snip) Another errata : when you wild shape (but not other forms of shape changing), you apply your age modifiers to the new form. An Old Druid turns into an Old Wolf. Becaus...
by Duke Flauros
Tue Aug 07, 2012 11:41 pm
Forum: It's My Own Invention...
Topic: Den Next Design Challenge
Replies: 157
Views: 30268

ishy wrote:So uhmmm
Primary Region: Tegaden
Where is it on the world map !?!
The World Map is of Synnibar, the table of contents lists the location as Athas, and the setting is listed as Teagaden.
by Duke Flauros
Tue Aug 07, 2012 12:52 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

I wouldn't say that would be logical, sometimes I'd want monsters to have special abilities that I don't want PCs to be able to get. If for example the players all gain wish as a SLA it surely does change the game (Yes I know you can planar bind them) Perhaps "the same chargen system" was...
by Duke Flauros
Mon Aug 06, 2012 10:39 pm
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

Actually, the second quote almost seems sane (because you should design to the npc's abilities, not to an xp value), but the top sounds fucking terrible. NPCs should be designed like PCs, not their bizarrely arbitray monster rules. Though I'm not sure why you think the second is a mistake anyway, s...
by Duke Flauros
Mon Aug 06, 2012 3:18 am
Forum: In My Humble Opinion...
Topic: D&DNext: Playtest Review
Replies: 2545
Views: 427770

http://community.wizards.com/dndnext/blog/2012/08/02/dd_next_qa Sigh. So you can either pick from 4e's bs way of making NPCs, or use a different way which may or may not make NPCs look like PCs. The stupid continues. "The guidelines for designing monsters should work the same way when designin...
by Duke Flauros
Mon Aug 06, 2012 3:15 am
Forum: In My Humble Opinion...
Topic: Gestalt argument thread
Replies: 65
Views: 10016

Praetor, what you have continuously failed to realize is that in a gestalt game, the strength of each class vs each class doesn’t matter, the strength of each gestalt vs each gestalt does. While the soulborn is normally weak, it can help casters whore metamagic with midnight metamagic. A Wizard/fact...
by Duke Flauros
Mon Aug 06, 2012 3:14 am
Forum: In My Humble Opinion...
Topic: Getting around mind blank as a Beguiler.
Replies: 26
Views: 4523

You could always use runestaffs.
by Duke Flauros
Sun Aug 05, 2012 5:16 am
Forum: In My Humble Opinion...
Topic: Gestalt argument thread
Replies: 65
Views: 10016

@True Namers - that I haven't read in a while. They're -1 in the table because originally you were required to take them as a non-magic Gestalt half, and if you're a Wizard anyway you'd rather have saves. So call that an error; but I recall that True Namers had a power level that was heavily influe...
by Duke Flauros
Sat Aug 04, 2012 9:05 pm
Forum: In My Humble Opinion...
Topic: Gestalt argument thread
Replies: 65
Views: 10016

Sign me up for "I just don't get it" Like at all. I kinda thought the point of allowing Gestalt was "I want more powerful classes than normal, but I want something easier than (re)writing entire classes or dumpster diving through spaltbooks+third party+netbook material to set up my g...