Search found 6205 matches
- Thu Sep 19, 2024 12:03 am
- Forum: In My Humble Opinion...
- Topic: Celestial Jaunt [PL stay out]
- Replies: 2
- Views: 105
Celestial Jaunt [PL stay out]
I'm wanting to make a Trek-style RPG, along the veins of TOS & TNG. I'm less interested in the high action of more modern Trek, which I feel the current system by Mophidius better supports. Currently, I'm choosing to use the Burning Wheel engine, which includes Torchbearer & Mouse Guard syst...
- Mon Jul 15, 2024 11:22 pm
- Forum: MPSIMS
- Topic: 2024 Election Thread
- Replies: 180
- Views: 22569
Re: 2024 Election Thread
I swear I heard somewhere that the $15 (which is like half the price of his Republican t-shirt) was actually a donation from some random adult with the same name.
- Sun Jul 07, 2024 9:38 pm
- Forum: MPSIMS
- Topic: The Biden Administration (No Lago)
- Replies: 979
- Views: 919600
- Sun Mar 06, 2022 10:04 pm
- Forum: In My Humble Opinion...
- Topic: Saga of Two Jedi: Star Wars campaign log [no PL]
- Replies: 14
- Views: 4604
Re: Saga of Two Jedi: Star Wars campaign log [no PL]
Session III [/u] Jhum & Bhyss are thrown into a cell, have tamper-proof shock collars attached, and their lightsabers are tossed aside well away from their cell. A guard with a shock trigger is posted to watch them. The player for SOB is returned, and we presume he's also captured like the rest...
- Sat Jan 29, 2022 12:31 am
- Forum: In My Humble Opinion...
- Topic: Saga of Two Jedi: Star Wars campaign log [no PL]
- Replies: 14
- Views: 4604
Re: Saga of Two Jedi: Star Wars campaign log [no PL]
Session II Our pair of intrepid Jedi decide their next destination should be a more plant-heavy planet, so that Jhum can collect some specimens to add to their ship to make it more comfortable. They decide to go to Quermia, a garden paradise planet, home to the Quermian people, who are ruled over b...
- Fri Jan 14, 2022 10:38 am
- Forum: In My Humble Opinion...
- Topic: Saga of Two Jedi: Star Wars campaign log [no PL]
- Replies: 14
- Views: 4604
Re: Saga of Two Jedi: Star Wars campaign log [no PL]
Session 1 Having decided to take a trip along the Corellian Run before disembarking to less traveled areas, the pair (along with our guest-star PC, a droid named SOB) went toward Tatooine. This took a standard week to reach from Coruscant, and after a bit of review, they found a settlement with som...
- Fri Jan 07, 2022 11:23 am
- Forum: In My Humble Opinion...
- Topic: Saga of Two Jedi: Star Wars campaign log [no PL]
- Replies: 14
- Views: 4604
Re: Saga of Two Jedi: Star Wars campaign log [no PL]
The tradition in Star Wars fanfic campaigns is for the ship to be a Millennium Falcon. I really wanted to break from that, and figured a slow luxury yacht would be a nice contrast to that. The real shame is my inability to think of a satisfactory mechanical bennie to give them as a consequence of th...
- Wed Jan 05, 2022 11:43 am
- Forum: In My Humble Opinion...
- Topic: Saga of Two Jedi: Star Wars campaign log [no PL]
- Replies: 14
- Views: 4604
Re: Saga of Two Jedi: Star Wars campaign log [no PL]
The 421 Club https://i.pinimg.com/originals/2e/53/05/2e530562d9eee6a1b4e915d4ca470ab2.jpg ignore the solar sail A mobile and exclusive nightclub. The sleek, precision-crafted starship hails from the fine starship manufacturer X. The interiors have been expanded, modified for the heights of opulence...
- Tue Dec 21, 2021 10:51 pm
- Forum: In My Humble Opinion...
- Topic: Saga of Two Jedi: Star Wars campaign log [no PL]
- Replies: 14
- Views: 4604
Re: Saga of Two Jedi: Star Wars campaign log [no PL]
Near as I can tell, there are about a dozen expansion books. One of which is Threats of the Galaxy, which is Monster Manual analogue. Overall, from what I can tell, the encounter system is intended to be mathematically the same as 3E's - which is the baseline I will be working with in this campaign....
- Tue Dec 21, 2021 6:10 am
- Forum: In My Humble Opinion...
- Topic: Saga of Two Jedi: Star Wars campaign log [no PL]
- Replies: 14
- Views: 4604
Saga of Two Jedi: Star Wars campaign log [no PL]
A Saga of Two Jedi: Session Zero [/b][/u] I'm getting ready to run a new campaign, but with only two players, due to scheduling (technically a third will be available intermittently). The year is 3700 BBY, two and a half centuries since the Dark Wars, and nearly two decades before the Sith Empire m...
- Sun Oct 03, 2021 8:53 pm
- Forum: In My Humble Opinion...
- Topic: Wizards informally announces 5.5 edition
- Replies: 88
- Views: 54725
Re: Wizards informally announces 5.5 edition
So that was an intentional troll?The Adventurer's Almanac wrote:Heh heh... got 'em.
- Sun Oct 03, 2021 7:28 am
- Forum: In My Humble Opinion...
- Topic: Wizards informally announces 5.5 edition
- Replies: 88
- Views: 54725
Re: Wizards informally announces 5.5 edition
Someone who watches Adventure Time is a manchild?
- Fri Jul 16, 2021 2:01 am
- Forum: In My Humble Opinion...
- Topic: [High 5e] Brancalonia: Spaghetti Fantasy Setting
- Replies: 19
- Views: 4535
Re: [High 5e] Brancalonia: Spaghetti Fantasy Setting
I've had good luck with E6 for my 3.X games, but it requires more work than just a level restriction. You want to tweak the entire setting to account for it. Town guards are level 1 commoners, while better funded/trained city guards are level 1 warriors. That captain of the guard? Yeah, he's a level...
- Fri May 28, 2021 3:40 pm
- Forum: In My Humble Opinion...
- Topic: Monte Cook's The Darkest House
- Replies: 39
- Views: 7154
Re: Monte Cook's The Darkest House
This is clearly using the Cypher system (it's on the cover), which was the core mechanic of Numenera.
- Tue May 04, 2021 6:44 am
- Forum: In My Humble Opinion...
- Topic: Complaining about 5e Adventure Paths
- Replies: 37
- Views: 5986
Re: Complaining about 5e Adventure Paths
Rule -1 is the parlance around here, IIRC.
- Fri Jan 15, 2021 2:31 pm
- Forum: MPSIMS
- Topic: It's Personal...
- Replies: 4839
- Views: 671313
- Mon Sep 28, 2020 12:11 am
- Forum: In My Humble Opinion...
- Topic: Miscast risks as a balancing system for magic
- Replies: 59
- Views: 13517
Depends on the effects of a miscast. If all it does is fizzle or a minor inconvenience, then it's essentially like having a spell miss or be resisted, which should be fine. The severity of the miscast increases the badness of the idea. Having a spell that is asymmetric in power at the cost of possib...
- Tue Sep 08, 2020 9:51 pm
- Forum: It's My Own Invention...
- Topic: Space Madness!
- Replies: 289
- Views: 109955
I mean, damage isn't something you generally address during downtime unless things are weird. As for stress, it's sort of like downtime, but I would more accurately describe it as a timer for getting things done; be it reconnaissance, travel time from A to B, handling a long-term investigation of an...
- Mon Sep 07, 2020 8:23 am
- Forum: In My Humble Opinion...
- Topic: Investigative RPGs (No PhoneLobster)
- Replies: 13
- Views: 5030
What I'm currently thinking is for the investigative rules to instead be essentially a rubric for developing a module. One of my examples was identifying the monster so you can confront it more readily, so that is what I will focus on. I'm hoping the structure I develop here can be kit-bashed for th...
- Fri Aug 21, 2020 1:35 am
- Forum: In My Humble Opinion...
- Topic: Investigative RPGs (No PhoneLobster)
- Replies: 13
- Views: 5030
Investigative RPGs (No PhoneLobster)
So, I'm trying to look into developing an investigative RPG. It doesn't need to be as crunchy as 3.X, so I'm trying to consider my options and hopefully see some productive input that I can crib off of. On the one hand, crunchy systems provide a good foundation for predictability that can be a sourc...
- Tue Jul 28, 2020 5:45 am
- Forum: In My Humble Opinion...
- Topic: High-Context (No Phonelobster)
- Replies: 55
- Views: 12957
Another way to word it is to ask whether your campaign is episodic or has narrative inertia. Can you discern the difference between players who went through one adventure rather than another? Do specific actions have narrative effect that persists beyond the adventure? Using my attempt at simplifyin...
- Mon Jul 27, 2020 12:26 pm
- Forum: In My Humble Opinion...
- Topic: High-Context (No Phonelobster)
- Replies: 55
- Views: 12957
- Fri Jul 24, 2020 8:50 am
- Forum: In My Humble Opinion...
- Topic: Tarot Encounter Decks
- Replies: 20
- Views: 5097
I can't contribute much, since I've spent enough time in my life being on the edge of turning into a bitter atheist (glad I haven't) that I reflexively avoid even thinking about tarot cards. I don't have that urge anymore, but it's left my mental background kind of empty of considerations about it. ...
- Fri Jun 12, 2020 6:37 pm
- Forum: In My Humble Opinion...
- Topic: Design Request: Secret Test of Character
- Replies: 7
- Views: 4400
Having the test require sufficient cleverness or sufficient power is pointedly not what the tribes care about in the test. Even great villains can fly over a pit or do some other stupid wizard trick. What they care about is whether they can trust the PCs to be around artifacts without giving into th...
- Mon Jun 08, 2020 6:40 am
- Forum: In My Humble Opinion...
- Topic: Design Request: Secret Test of Character
- Replies: 7
- Views: 4400
Design Request: Secret Test of Character
Rules Pathfinder base rules. Planescape setting. Wish economy, with the cap set for 8kgp rather than 15kgp. Player Characters Every PC has 30+ AC, mind blank , & is overall fairly well design. The wizard & cleric are the two weakest in a straight fight, but their versatility and strategic a...