@skills:
I'd say that UMD can stay useful pretty much forever.
For martial types, a weapon's actual damage die tends to obsolesce pretty quickly.
Search found 443 matches
- Tue Apr 22, 2014 5:05 am
- Forum: In My Humble Opinion...
- Topic: [3.5] Ability Obsolescence
- Replies: 9
- Views: 1545
- Sun Apr 20, 2014 11:39 pm
- Forum: In My Humble Opinion...
- Topic: (whatever)-World: Finally read it, here's my veredict
- Replies: 383
- Views: 45697
Also, he apparently enjoys the idea of playing PedoWorld. Seriously - WTF?! I mean, I think I see what they were going for with that playbook; but it's so wrong and deeply disturbing, I don't even know how to begin. I've spent way too much time now thinking about that and I'm in some combination of...
- Sun Apr 20, 2014 6:53 pm
- Forum: In My Humble Opinion...
- Topic: (whatever)-World: Finally read it, here's my veredict
- Replies: 383
- Views: 45697
The fact that on a roll of 7-9 the GM can choose arbitrarily whether you actually succeed or fail straight up, is weird as fuck. I don't think that's the intent at all. I mean, granted in the stealth example they gave (which is among the worst), the partial success results in you being discovered (...
- Sun Apr 20, 2014 6:41 pm
- Forum: In My Humble Opinion...
- Topic: (whatever)-World: Finally read it, here's my veredict
- Replies: 383
- Views: 45697
- Sun Apr 20, 2014 7:30 am
- Forum: In My Humble Opinion...
- Topic: (whatever)-World: Finally read it, here's my veredict
- Replies: 383
- Views: 45697
- Sun Apr 20, 2014 6:32 am
- Forum: In My Humble Opinion...
- Topic: (whatever)-World: Finally read it, here's my veredict
- Replies: 383
- Views: 45697
The structure is: you succeed at a roll, and the MC introduces an unbeatable opponent in response. That is unforgivable The example doesnt state that the GM introduced the psychic bodyguards, just that the GM indicated to the player that they were the biggest threats. No silva, Frank is 110% correc...
- Sun Apr 20, 2014 6:28 am
- Forum: In My Humble Opinion...
- Topic: (whatever)-World: Finally read it, here's my veredict
- Replies: 383
- Views: 45697
No. None of those words mean anything to me. Brainer? Isle? I understood 'visit grief' but nobody fucking talks like that in real life and I have no clue what canned peaches or car sheds have to do with anything. What does it mean that a situation is charged? How does she find out that Plover has a...
- Sun Apr 20, 2014 5:09 am
- Forum: MPSIMS
- Topic: the best time to read tgd is on the toilet
- Replies: 2
- Views: 775
- Sun Apr 20, 2014 3:40 am
- Forum: In My Humble Opinion...
- Topic: (whatever)-World: Finally read it, here's my veredict
- Replies: 383
- Views: 45697
- Sat Apr 19, 2014 8:25 pm
- Forum: MPSIMS
- Topic: Moments when a piece of entertainment completely rocked you.
- Replies: 2924
- Views: 553317
- Sat Apr 19, 2014 6:22 pm
- Forum: MPSIMS
- Topic: I can't believe this is even legal
- Replies: 10
- Views: 1644
- Mon Apr 14, 2014 5:57 am
- Forum: In My Humble Opinion...
- Topic: [Tome] BAB to Initiative, cool idea or not?
- Replies: 26
- Views: 2796
- Mon Apr 14, 2014 3:11 am
- Forum: In My Humble Opinion...
- Topic: [3.X] Diplomacy Hack: Reaction Rolls (PL, please stay out)
- Replies: 269
- Views: 32207
If rules for how people accept gifts is unneeded, then DM arbitration is a perfectly acceptable thing, but will need to be at least noted. I must admit that I'm a bit confused: are you suggesting that everything that needs DM arbitration needs to be noted as such? I'm not sure that you can murder e...
- Sun Apr 13, 2014 8:42 pm
- Forum: In My Humble Opinion...
- Topic: [Tome] BAB to Initiative, cool idea or not?
- Replies: 26
- Views: 2796
- Sat Apr 05, 2014 8:19 pm
- Forum: MPSIMS
- Topic: Moments when a piece of entertainment completely rocked you.
- Replies: 2924
- Views: 553317
- Sat Apr 05, 2014 8:16 pm
- Forum: In My Humble Opinion...
- Topic: Let's talk character backgrounds
- Replies: 37
- Views: 5734
- Sat Apr 05, 2014 5:33 am
- Forum: In My Humble Opinion...
- Topic: Let's talk character backgrounds
- Replies: 37
- Views: 5734
Anymore, I'm happy enough if my players give me enough so as to explain (a) coherence of their character sheet, and (b) how their character makes sense as existing within the context of the game's setting. And even that is starting to be like pulling teeth. :tsk: There was a time when I didn't even ...
- Thu Apr 03, 2014 4:48 pm
- Forum: In My Humble Opinion...
- Topic: How many activated abilities before it gets confusing?
- Replies: 33
- Views: 5423
I figure combat actions can be broken down into 3 broad categories: -Single/Multi target attack/debuff -Enhancing/healing/defending an ally -Protecting yourself Summoning critters and walls of various materials are a 4th action but their purpose fits into one of those 3 broad categories. By default...