Search found 3774 matches

by Voss
Tue Aug 21, 2007 1:38 am
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

1187656919[/unixtime]][br][br]Isn't this how all RPG combat goes? [br][br]To a degree. But it seems Saga has fewer mechanics that buffer the players from the raw numbers. And apart from a very specific subset of attacks (which push you down the condition track into unconsciousness), you are just wh...
by Voss
Mon Aug 20, 2007 10:09 pm
Forum: In My Humble Opinion...
Topic: Rejoice you fvckers, Living Greyhawk is dead to 4e.
Replies: 15
Views: 2179

Re: Rejoice you fvckers, Living Greyhawk is dead to 4e.

One thing that sounds decent is the 'towns in the wilderness' assumption that they say they are working into core. Anything to get away from the faux-medieval assumptions. Of course, they probably won't take out the renaissance-era anachronisms littering the equipment chapter...[br][br]And, of cours...
by Voss
Mon Aug 20, 2007 9:28 pm
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

1187635546[/unixtime]]Wait -- your complaint about the system is that it's too easy to understand? Personally, as a DM, I *like* being able to figure out how combats are likely to go.[br] [br][br]No, my complaint about the system is it comes down to crunching the numbers out and hoping a deviation ...
by Voss
Mon Aug 20, 2007 6:36 pm
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

Sigh[br]Movie drama != Book drama != Game drama != Real drama[br][br]You may want to pull some sort of cinematic style combat out of your ass at the gaming table, but frankly, once you hit about 8th level, anything less than ~60 (or whatever... I'm sure someone can crunch the numbers and figure out ...
by Voss
Mon Aug 20, 2007 4:28 pm
Forum: In My Humble Opinion...
Topic: Bringing Them All Back: A Fix.
Replies: 26
Views: 4133

Re: Bringing Them All Back: A Fix.

Ah. You misunderstood- I was agreeing with you, but going a bit further than just 'disagreeing' with level loss, because *not* bringing them back at the same XP is such a horrendous punishment to everyone at the table.
by Voss
Mon Aug 20, 2007 3:24 pm
Forum: In My Humble Opinion...
Topic: Bringing Them All Back: A Fix.
Replies: 26
Views: 4133

Re: Bringing Them All Back: A Fix.

Well, thats just as important for not punishing the rest of the party just because the dead character's player was an idiot or the DM's dice rolled well. [br][br]Forcing dead characters to start over at first (or more than a level below) just means that you are initiating a sort of horrible death sp...
by Voss
Mon Aug 20, 2007 4:31 am
Forum: In My Humble Opinion...
Topic: Rejoice you fvckers, Living Greyhawk is dead to 4e.
Replies: 15
Views: 2179

Re: Rejoice you fvckers, Living Greyhawk is dead to 4e.

Ah. Chalk it up to my disinterest in the 'undeveloped' regions of FR- I didn't pay much attention to the regions where it looked like they were just shoe-horning real-world regions in because they couldn't be bothered with non-European stuff.[br][br]Set and Isis default to Egyptian in my head, for s...
by Voss
Mon Aug 20, 2007 2:34 am
Forum: In My Humble Opinion...
Topic: Rejoice you fvckers, Living Greyhawk is dead to 4e.
Replies: 15
Views: 2179

Re: Rejoice you fvckers, Living Greyhawk is dead to 4e.

Are you talking about that hypothetical 'Kingdom of Narth' type book or the current campaign settings? Because your description there fits either

It seems moot, though, since it seems that the 4E updates for FR and Eberron are happening
by Voss
Mon Aug 20, 2007 1:04 am
Forum: In My Humble Opinion...
Topic: Rejoice you fvckers, Living Greyhawk is dead to 4e.
Replies: 15
Views: 2179

Re: Rejoice you fvckers, Living Greyhawk is dead to 4e.

Don't know about that. They make a bit too much off having a dedicated campaign setting that they actually update. [br][br]Like Frank, I think there will be a new one. I don't, however, think they're smart enough to work it in from the get-go. They'll kludge it in later, like a badly done afterthoug...
by Voss
Mon Aug 20, 2007 12:49 am
Forum: In My Humble Opinion...
Topic: 4E: what can we expect from SAGA and Bo9S?
Replies: 114
Views: 10709

Re: 4E: what can we expect from SAGA and Bo9S?

Switch? Probably. There isn't exactly a compelling reason to stay with the flaws of 3.X. Their subscription content can go screw itself, however. Didn't need Dragon or Dungeon as magazines, don't need half assed 'interactive content' or whatever stupid buzzword they've slapped that shit with.[br][br...
by Voss
Fri Aug 17, 2007 5:42 pm
Forum: In My Humble Opinion...
Topic: 4E: what can we expect from SAGA and Bo9S?
Replies: 114
Views: 10709

Re: New mechanics that were recently "play tested" for 4e.

Huh. So, according to an article over at Inquest, much streamlining (Surprise) is going on, including-[br][br]grappling[br]revamped spell recovery rules (not ditching resting entirely, but in-game recovery)[br][br]Someone's getting cut. A 'core' race is getting dumped to 'later expansion' books. And...
by Voss
Fri Aug 17, 2007 7:45 am
Forum: In My Humble Opinion...
Topic: 4E: what can we expect from SAGA and Bo9S?
Replies: 114
Views: 10709

Re: New mechanics that were recently "play tested" for 4e.

Yes, frankly. I'm not sure how much time they'll need to print up enough inventory before release, but I don't think that the 'fans' are going to have that much playtesting input before its locked down. And , frankly looking at the wishlist thread (and I wish I hadn't because my eyes are bleeding), ...
by Voss
Fri Aug 17, 2007 6:28 am
Forum: In My Humble Opinion...
Topic: 4E: what can we expect from SAGA and Bo9S?
Replies: 114
Views: 10709

Re: New mechanics that were recently "play tested" for 4e.

I actually don't mind it much for magic items. Done right in can juggle between expendable pieces of crap and things that are just wildly broken if they're constant (or even in wands). [br][br]It just sucks when its character abilities- sucks so bad I can't even come up with a decent real world anal...
by Voss
Thu Aug 16, 2007 4:40 am
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

1187237981[/unixtime]]Yeah, you can dual wield rapid heavy pistols at level 1, if you cna get your hands on two military-grade guns and are willing to take a -7 to hit. [br] [br][br]Oh, they don't really do the 'You're first level, so you can't have real guns' bullshit, do they? Ah, the fake balanc...
by Voss
Thu Aug 16, 2007 2:44 am
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

1187205468[/unixtime]]Sure, in most SAGA games, butchering mooks or fighting bosses is most of what you do. Most D&D games, too. [br][br]I don't know why you think gun damage doesn't scale up, because it toally does. A Pistol does 3d6 damage. With a Heavy Repeating Blaster and Burst Fire you ca...
by Voss
Wed Aug 15, 2007 6:09 pm
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

1187167282[/unixtime]][br][br]I am aware that divergence is crap, and Star Wars does have divergence, but not on the same level of severity or pervasiveness of other d20 systems; which is why I consider it an improvement (especially over Star Wars RCR). I'm having to house rule the front-loading of...
by Voss
Tue Aug 14, 2007 5:56 pm
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

1187111143[/unixtime]][br]Even if you want to own people with skill checks, there's no reason you need the Force. Just take Skill Focus: Persuasion. It's seriously a DC15 check to make a stormtrooper run away. That's pretty much an auto-succeed. [br] [br][br]This doesn't strike you as, well, a seri...
by Voss
Tue Aug 14, 2007 5:22 am
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

Oh was that a design principle? I just thought they dropped the ball again.

So the game boils down to how well (or poorly) you built your character. Surprise.
by Voss
Tue Aug 14, 2007 2:21 am
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

1187044401[/unixtime]][br]That's deliberate. If you require a substantial feat investment for something to not suck, you pigeonhole characters. Competent people are also, well, competent. A starting pilot can actually fly a starfighter without plowing into asteroids. The downside to the streamlined...
by Voss
Tue Aug 14, 2007 2:03 am
Forum: In My Humble Opinion...
Topic: A Whole New World Project
Replies: 32
Views: 3449

Re: A Whole New World Project

You could take the 'instant creation' aspect out of granted wishes.[br][br]You could still summon an efreet, for example, but instead of granting that 9th level spell, he'd simply undertake the task to the best of his ability. (And probably get mauled by whatever is guarding it) So if you wish for a...
by Voss
Mon Aug 13, 2007 9:27 pm
Forum: In My Humble Opinion...
Topic: Scaling Martial Weapon Proficiency?
Replies: 19
Views: 3845

Re: Scaling Martial Weapon Proficiency?

It would probably be best if it scaled like the RoW feats (by BAB, rather than level). [br]Not sure if weapon proficiency is the way to go, to be honest.[br]A scaling weapon focus feat might work better (even if it applies to UA style weapon groups, types [slash/bludgeon/pierce] or whatever), someth...
by Voss
Mon Aug 13, 2007 9:10 pm
Forum: In My Humble Opinion...
Topic: Sell Me On SAGA
Replies: 63
Views: 8694

Re: Sell Me On SAGA

It struck me as good for mining, but pretty stupid as a system. The condition track (with some modifications) might be good for stealing. (at least for someone like me who hates the abstract-yet not nature of HP, with nothing like wound penalities). [br][br]The skill system is... odd. I can see how ...
by Voss
Wed Aug 08, 2007 5:01 am
Forum: In My Humble Opinion...
Topic: Alt. Magic Systems: Any bridge the noncaster/caster gap?
Replies: 47
Views: 5271

Re: Alt. Magic Systems: Any bridge the noncaster/caster gap?

And resource depletion is only an issue if the DM decides to force the issue anyway. The assumptions involved in the 'encounters per day' model means it generally isn't an issue. [br]The truly annoying thing about it is that its totally dependent on whether or not the DM feels like boning the caster...
by Voss
Wed Aug 08, 2007 4:45 am
Forum: In My Humble Opinion...
Topic: Opinions on D&D settings "Magic Rules"
Replies: 18
Views: 2211

Re: Opinions on D&D settings "Magic Rules"

Ouch. I dislike the fear states to begin with. Now you want to throw in [br]'blurred vision', 'popped an eye' and 'totally blind'?[br][br]You could just nick the general condition track from SW Saga, and have everything push characters down the track. If a non-damaging effect drops it to the lowest ...