Search found 123 matches
- Thu Aug 16, 2007 4:19 am
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Yeah, you can dual wield rapid heavy pistols at level 1, if you cna get your hands on two military-grade guns and are willing to take a -7 to hit. [br][br]Regardless, even if you think Force-users are the bomb-- which may well be the case-- there's a huge variety of builds available.[br][br]Here are...
- Wed Aug 15, 2007 7:17 pm
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Sure, in most SAGA games, butchering mooks or fighting bosses is most of what you do. Most D&D games, too. [br][br]I don't know why you think gun damage doesn't scale up, because it toally does. A Pistol does 3d6 damage. With a Heavy Repeating Blaster and Burst Fire you can do 5d10. With 2 Heavy...
- Wed Aug 15, 2007 12:59 am
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Actually, If your DM lets you, you can totally take Jedi and Sith PrCs. There's no rule saying you can only be part of *one* Force tradition, and indeed, the Sith have no problem recruiting form others. [br][br]Jedi would be harder, but it wouldn't be inconceivable for a Dathomiri Witch to enter the...
- Tue Aug 14, 2007 10:29 pm
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Sweet talents, by Class[br][br]SOLDIER[br][br]For Any Character: Indomitable, Devastating Attack[br]For Some Characters: Armored Defense, Improved Armored Defense, Stunning Strike, [br][br]Scoundrel[br][br]For Any Character: Fool's Luck [br]For Some Characters: Dastardly Strike [br][br]Scout[br][br]...
- Tue Aug 14, 2007 6:07 pm
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
If he gets knocked to minus five, he makes an attack roll with a modifier of -1, starts recovering, and then makes an attack roll at +2 the next round. [br][br]Neither of those attacks is worth ignoring. Remember, the Stun Jedi is only AC 12 before Deflect, so both of those attacks are actually rath...
- Tue Aug 14, 2007 5:53 pm
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Here, let me throw together some characters for the sake of comparison. If I've misrepresented your Jedi, please let me know. The Scoundrel it toally unoptimised, but very simple. [br][br]Taser, Human Jedi 1[br]Str 8 Dex 13 Con 10 Int 12 Wis 14 Cha 15[br]HP 30 Fort 11 Ref 12 Will 13 [br]Attacks: Lig...
- Tue Aug 14, 2007 5:05 pm
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Okay, first of all, droids are really awesome. You want to have one, so you want to have somebody with Mechanics and Computer Use. Someone other than the droid, ideally. Note that these skills also let you contribute to starship combat. [br][br]Treat Injury is awesome. I don't know why you're denigr...
- Tue Aug 14, 2007 5:59 am
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Dude. Your First-Level Stun Jedi can use Stun at most 3 times per fight. That's probably enough, but it means he has no other force powers. On a roll of 10, he gets a 22, which is enough to give the stormtrooper a -5 penalty to everything. That stormtrooper, if a regular stormtrooper, is effectively...
- Tue Aug 14, 2007 5:11 am
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
At 20th Level, you have +20 to a skill you FOcus in. If you're an ithorian, you might have 22 CHA. So that's +26. If you Are willing to invest a technique and multiple Force Points pe rround, you can get another +4 or so from FPs. That's +30. [br][br]You fight a 20th-Level UberSith. He has +20 for L...
- Tue Aug 14, 2007 4:31 am
- Forum: It's My Own Invention...
- Topic: Perilous System
- Replies: 77
- Views: 9284
Re: Perilous System
Sorry to double post, but came up with an obnoxious exploit I thought I'd mention. [br][br]Maybe this is only a problem until we get real wealth rules, but I notice that under the current rules any character can make himself completely immune to evocation just by wearing enough amulets of shielding....
- Tue Aug 14, 2007 3:15 am
- Forum: It's My Own Invention...
- Topic: Perilous System
- Replies: 77
- Views: 9284
Re: Perilous System
I think you misunderstood my suggestion. [br][br]Don't treat Shield as a weapon skill. And don't use the dual-wielding skill. The suggestion was to completely delete the dual-wielding skill and simply allow certain shields to add bonuses to attack and damage. [br][br]I'm not sure I like it any bette...
- Tue Aug 14, 2007 3:13 am
- Forum: MPSIMS
- Topic: The New Harry Potter Book
- Replies: 63
- Views: 8738
Re: The New Harry Potter Book
IIRC, the chase scene at the beginning mentions red and green boolts colliding in the air; I could be wrong, but that's my recollection, which implies that actuall yhe Unblockable Curse can be blocked by, well, *any spell* [br][br]That's stupid, but so is most of her magic system. [br][br]As for the...
- Tue Aug 14, 2007 2:34 am
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
Actually, the Force system is, as a player, one opf my favorite parts. Sure, it's wonky -- the different scaling of defenses and UTF checks is disturbing, but it works out better than you would think. Certainly better than D&D casting. Force powers, but not, so far as I can tell, unbeatable.[br]...
- Tue Aug 14, 2007 2:09 am
- Forum: It's My Own Invention...
- Topic: Perilous System
- Replies: 77
- Views: 9284
Re: Perilous System
So, I've thought it over, and I think Dual-Wielding, while maybe not perfect, is actually in a reasonable place. It isn't typically the obviously right way to go, but it's different and playable and good in some builds. [br][br]That said, I'm wondering whether we actually need Dual-Wielding and Shie...
- Mon Aug 13, 2007 7:20 pm
- Forum: In My Humble Opinion...
- Topic: Half Dragons
- Replies: 67
- Views: 11949
Re: Half Dragons
THe Spell Resistance nullifies 10% of elvel-appropriate spells forever.
The Natural Armor nullifies 5%, then 10%, then 15%...
The Natural Armor nullifies 5%, then 10%, then 15%...
- Mon Aug 13, 2007 7:12 pm
- Forum: In My Humble Opinion...
- Topic: Half Dragons
- Replies: 67
- Views: 11949
Re: Half Dragons
Why does the Natural Armor Advance when the Spell Resistance doesn't?
- Mon Aug 13, 2007 7:08 pm
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
1187029502[/unixtime]][br][br]-Hit points don't grow as fast as gun damage. Gaining a level and gaining 6 hp will probably help you soak another blow from a sword, but from a 3d8 blaster, it probably won't even make you care in the least.[br][br] [br][br]HP grow faster than damage. At level one, on...
- Mon Aug 13, 2007 6:59 pm
- Forum: It's My Own Invention...
- Topic: Perilous System
- Replies: 77
- Views: 9284
Re: Perilous System
Aha! I think the real problem here is that you underestimate the power of Shields. [br][br]I've reviewed your arguments and concluded that dual-wielding *is* a reasonable option compared to using a single weapon, but still worse than sword-and-board.[br][br]Shields just *aren't* balanced against dod...
- Mon Aug 13, 2007 4:11 pm
- Forum: MPSIMS
- Topic: The New Harry Potter Book
- Replies: 63
- Views: 8738
Re: The New Harry Potter Book
The book does pretty well as an action/adventure story. It's faster paced and tighter plotted than I thought Rowling was capable of. And the big fight is much cooler and less nonsensical than I feared it would be. [br][br]But you would think it was written by a screenwriter. Seriously, they won't ev...
- Mon Aug 13, 2007 3:49 pm
- Forum: MPSIMS
- Topic: That thread about me recently
- Replies: 18
- Views: 2826
Re: That thread about me recently
Dude, Sigma, I sympathize -- I have to take two drafts of my posts now because they were always too long-winded. But this isn't about reading speed.[br][br]I rea,d unless the material is complex enough to slow me down, mroe than 100 pages an hour. I say this not because it's remarkable but because i...
- Mon Aug 13, 2007 3:04 pm
- Forum: It's My Own Invention...
- Topic: Perilous System
- Replies: 77
- Views: 9284
Re: Perilous System
Let's say we're going to dual-wield daggers. Together they add up to 10 weight. Most level one characters probably don't have 10 strength, so we're probably sinking a few skill points into Dual Wielding 1 or 2. [br][br]What do we have now? A Piercing weapon with +8 Finesse +4 Damage and +2 Parry. [b...
- Mon Aug 13, 2007 5:44 am
- Forum: It's My Own Invention...
- Topic: Perilous System
- Replies: 77
- Views: 9284
Re: Perilous System
I just wanted to say I've been reading along the whole time and love what you're doing. [br][br]I do have a few questions and quibbles, but will get into that more later. Just wanted to give some encouragement.[br][br]Actually, two quibbles I can't hold off on.[br][br]Regarding "feint" -- ...
- Mon Aug 13, 2007 5:31 am
- Forum: In My Humble Opinion...
- Topic: Sell Me On SAGA
- Replies: 63
- Views: 8576
Re: Sell Me On SAGA
I've run a few sessions of SAGA recently. My play group was two 12 year olds, but it was still enlightening. [br][br]From a design perspective, it's nothing special. But it's off the shelf playability seems pretty good, and it does a decent job replicating the genre. I especially like the fact that ...