Search found 1087 matches
- Thu Jan 08, 2009 2:17 am
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
he killed all the Dragon Riders (thereby removing their Light and Leadership from the common people) Show me one shred of evidence that indicates the Dragon Riders were Noble and Just and Clean and Caucasian Heroic and thus didn't deserve killing. Our only current examples are Eragon the Sociopath ...
- Thu Jan 08, 2009 1:54 am
- Forum: In My Humble Opinion...
- Topic: GNS Theory: Good, Bad, or Ugly
- Replies: 232
- Views: 53084
- Thu Jan 08, 2009 1:52 am
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
- Thu Jan 08, 2009 1:47 am
- Forum: In My Humble Opinion...
- Topic: GNS Theory: Good, Bad, or Ugly
- Replies: 232
- Views: 53084
- Wed Jan 07, 2009 11:43 pm
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
Good ends up being incompetent both because they do not understand the other team whereas Evil understands its own team and the other team This...this is complete garbage. Good wins precisely because it does understand Evil, whereas Evil cannot truly comprehend Good. and because they cannot or will...
- Wed Jan 07, 2009 10:37 pm
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
Roy, I have come to the conclusion that I just plain don't understand you. You claim to be saying Evil > Good, but what I'm actually reading is Law > Chaos, or perhaps Evil > Chaos. You appear to have fallen into the trap that Good = incompetent. I will grant you the specific instance of an incompet...
- Wed Jan 07, 2009 10:21 pm
- Forum: In My Humble Opinion...
- Topic: Take your at-will and make it an encounter or daily.
- Replies: 15
- Views: 1736
But what then happens is that wizards load up on nothing but stunlocks and combat becomes anti-climatic. And this is different from normal...how? The wizard throws down a stunlock and the fighter/ranger unleashes an unholy ass-kicking. If the monster isn't dead, the wizard uses another one of their...
- Wed Jan 07, 2009 10:18 pm
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
- Wed Jan 07, 2009 7:53 pm
- Forum: In My Humble Opinion...
- Topic: Take your at-will and make it an encounter or daily.
- Replies: 15
- Views: 1736
- Wed Jan 07, 2009 6:32 pm
- Forum: In My Humble Opinion...
- Topic: Critical Hits and Fumbles - Why?
- Replies: 28
- Views: 3953
Define these terms. Crit: On an extremely good (or lucky) roll, Good Stuff Happens. You deal extra damage, or extra status effects, or insta-succeed, or whatever. Fumble: On an extremely bad (or unlucky) roll, Bad Stuff Happens. You drop your weapon, or hit an ally, or look like a chump, or whateve...
- Wed Jan 07, 2009 6:28 pm
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
Good supposedly is more tolerant... except then the other guy doesn't speak your language (isn't good aligned) and therefore screws you over because you erroneously think you have him figured out. The good guy himself will turn on you in an instant if he thinks you play for the other team... even i...
- Wed Jan 07, 2009 5:52 pm
- Forum: In My Humble Opinion...
- Topic: Critical Hits and Fumbles - Why?
- Replies: 28
- Views: 3953
Critical Hits and Fumbles - Why?
So, crits and fumbles. Some gamers love 'em, some hate 'em with a burning passion. Some like crits and hate fumbles (although I've never met anyone who likes fumbles and hates crits). The pro-crit argument states that it models the occasional "lucky blow," and is dramatic and cool and such...
- Wed Jan 07, 2009 5:43 pm
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
- Wed Jan 07, 2009 5:36 pm
- Forum: In My Humble Opinion...
- Topic: Here's why we care about mook fights:
- Replies: 20
- Views: 1986
- Wed Jan 07, 2009 5:35 pm
- Forum: In My Humble Opinion...
- Topic: Take your at-will and make it an encounter or daily.
- Replies: 15
- Views: 1736
- Wed Jan 07, 2009 3:33 pm
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
Evil always wins, because good is dumb. Wrong. Also, evil gets rewarded as much or more. Depends on the setting. In general, evil gets the short-term power and luxury and long-term Crapsack Afterlife and being used as toilet paper by Asmodeus. Good gets the short-term Heroic Sacrifice and the long-...
- Wed Jan 07, 2009 6:45 am
- Forum: In My Humble Opinion...
- Topic: What's the point of being good in D&D?
- Replies: 57
- Views: 7117
Re: What's the point of being good in D&D?
most importantly doing good things doesn't affect the setting at all . This is true only if your GM is a total dick. Most GMs I know assume that if the PCs accomplish some great deed, the forces of evil take a hit. Hell, one campaign I ran the PCs destroyed and evil artifact and not-coincidentally ...
- Wed Jan 07, 2009 6:42 am
- Forum: In My Humble Opinion...
- Topic: Here's why we care about mook fights:
- Replies: 20
- Views: 1986
- Wed Jan 07, 2009 6:37 am
- Forum: In My Humble Opinion...
- Topic: GNS Theory: Good, Bad, or Ugly
- Replies: 232
- Views: 53084
A friend of mine was (and maybe still is) heavily into GNS Theory. I never had the heart to tell him it made no sense to me. He was a helluva roleplayer, but he thought too much. And apparently, instead of sticking within a genre's plot elements, narrativists create their own damn plot elements whet...
- Wed Jan 07, 2009 6:01 am
- Forum: In My Humble Opinion...
- Topic: Here's why we care about mook fights:
- Replies: 20
- Views: 1986
I agree that mooks have to have the potential - however small - to actually threaten the heroes, else they literally become set dressing. Mooks are supposed to occur in hordes because that's the only way they can threaten the heroes. If they can't even threaten the heroes in groups of 200...they're ...
- Wed Jan 07, 2009 5:44 am
- Forum: MPSIMS
- Topic: Library of Thought Experimenting...ness
- Replies: 56
- Views: 4813
As an aside, I always liked the idea that the library is only one part of an extra-planar museum. What else could one find in this museum? A menagerie of creatures born from every conceivable DNA sequence? Something else? Whatever you want. The real trick would be avoiding Traveller silliness Get a...
- Wed Jan 07, 2009 5:30 am
- Forum: In My Humble Opinion...
- Topic: Superhumans and the fantasy genre.
- Replies: 7
- Views: 1043
- Wed Jan 07, 2009 3:08 am
- Forum: MPSIMS
- Topic: Web sites that makes us laugh, cry, or both
- Replies: 662
- Views: 109748
Teenaged Mutant Ninja Turtles Pirates of Dark Water Garfield and Friends Reboot Sonic Bump in the Night Looney Tunes Mario Brothers Geeker The animated Addams' Family Captain Planet Conan Mighty Max Superhuman Samurai Cyber Squad To this I'll add... X-Men Thundercats He-Man She-Ra (shouldn't that b...
- Wed Jan 07, 2009 3:01 am
- Forum: In My Humble Opinion...
- Topic: Superhumans and the fantasy genre.
- Replies: 7
- Views: 1043
- Wed Jan 07, 2009 2:54 am
- Forum: In My Humble Opinion...
- Topic: GNS Theory: Good, Bad, or Ugly
- Replies: 232
- Views: 53084