Search found 116 matches
- Fri Mar 01, 2013 3:57 am
- Forum: In My Humble Opinion...
- Topic: Shadowrun Min Max
- Replies: 379
- Views: 117619
- Thu Jan 10, 2013 2:50 pm
- Forum: In My Humble Opinion...
- Topic: Some quick SR4 questions
- Replies: 14
- Views: 2462
These have generally been already answered but I wanted to add on the spirit: use wide (not narrow) bursts. The extra DV from narrow bursts won't help bypass ITNW, but the extra net hits you get because you wide bursted do. If SnS isn't nerfed, you can easily drop it in one action, if you get an act...
- Wed Oct 10, 2012 1:32 pm
- Forum: In My Humble Opinion...
- Topic: Pathfinder
- Replies: 447
- Views: 117834
Tattooed Sorcerer's SLA thing is even more crap than that. It doesn't work on things that have expensive material components and PF doesn't have XP costs (anything that used to seems to now just have expensive components). So no cheese. It's better than a base sorcerer, but you can probably do bette...
- Sun Jun 10, 2012 5:08 pm
- Forum: In My Humble Opinion...
- Topic: Oh, I get it now, Fighters /should/ have spells.
- Replies: 409
- Views: 95138
- Sat May 19, 2012 4:04 pm
- Forum: In My Humble Opinion...
- Topic: How can we make Highlander work?
- Replies: 19
- Views: 3578
I'd argue that step 1 should be figuring out how you want things to work, and then step 2 should be figuring out an in-universe explanation for why they work that way, and step 3 should be rules that enforce that. Do you want guns to be useless, useless against immortals, ineffective but not totally...
- Sat May 12, 2012 10:59 am
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
- Fri May 11, 2012 11:27 am
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
Yes. Pistols are better than automatics in the niche of very concealable weapons. Heavy Weapons are better than automatics in the niches of unconcealable but really rad weapons and in having OK AE attacks (grenade launchers). Automatics are OK at both. Longarms mostly blow goats but you can get a si...
- Fri May 11, 2012 3:46 am
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
Yeah, that's fucked up. I was pondering a switch to Longarms, but now shotguns seem to be single/short burst only, final destination. So... not much better than a proper AR. Longarms are a one-trick pony. The only reason to use them is the ability to get a silenced sniping weapon; for any other pur...
- Thu May 10, 2012 11:46 am
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
The Auto-Assault 16 is the only really usable shotgun because it comes with Gas-Vents, which for inexplicable reasons can't be installed on any other shotgun. You can't use APF ammo with choke. Shotguns use the choke rule with shot, which works like Flechette, but isn't Flechette, and there's no Arm...
- Thu May 10, 2012 2:19 am
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
It's actually debatable; you might take the -2 multiple targets penalty or you might not, because the text conflicts with itself as usual. What's more important is that you don't have to split your dicepool like you do for dual-wield; a -2 penalty is small change compared to that. FA + choke on shot...
- Wed May 09, 2012 11:36 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
Well, at least we agree that Shadowrun is poorly edited. I have always seen it run the other way, but such are the consequences of SR being edited by drunken lemurs. Re: dual wield (rather than 'consecutive wield' or whatever you want to call shooting a weapon in each hand but on separate actions), ...
- Mon May 07, 2012 5:04 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
- Mon May 07, 2012 4:37 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
- Mon May 07, 2012 2:38 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
You can't take Permanent Infusion (Sideways) like that. You take Mysterious Implant (10 bp), and then the GM chooses Mysterious Implant(s) worth 10 bp without telling you. Hardware, Demolitions, and Locksmith are all bad skill choices. Hardware and Demolitions are both things you just suck at. Do yo...
- Mon May 07, 2012 11:18 am
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
Yeah, it's actually very hard to hit jack shit with a rocket and they lose damage really fast. This is also why High Explosive and Frag grenades are sketchy. They are inaccurate and lose damage too fast to actually be good at taking out groups of people, unless the people are kind enough to be stand...
- Mon May 07, 2012 2:01 am
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
- Sun May 06, 2012 10:34 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
- Sun May 06, 2012 5:48 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
Sorry for the double post, but this keeps getting eaten when I try to edit. Also think about: Genetic Optimization: Reaction Genetic Optimization: Intuition Reakt geneware Possibly using Genecrafted to get a genop. If you do this, you probably want the Genops at character creation so you can spend 1...
- Sun May 06, 2012 5:41 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
So here's the ork Sam I came up with. Samuel Vega Metatype: Ogre (Ork Metavariant) (20 BP) Ogre gets you -20% lifestyle and Distinctive Style over ork. Some GM's interpret Distinctive Style as fuck you forever you will die immediately and every corporation and government knows where you live and is...
- Sun May 06, 2012 5:03 pm
- Forum: In My Humble Opinion...
- Topic: [SR4] Street Samuraizing
- Replies: 136
- Views: 21603
Could I make a throwing adept that can two shot people equally well? Is dodging gunfire something that's a waste of resources? Yes, and maybe. The key to making a throwing adept that doesn't suck balls is to have a way to throw two throwing weapons per pass. If you can't do that you will suck balls...
- Thu Apr 05, 2012 11:23 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun - Optimizing my Free Spirit
- Replies: 22
- Views: 8215
- Thu Apr 05, 2012 11:21 pm
- Forum: In My Humble Opinion...
- Topic: Eclipse Phase - Making A Future Dude
- Replies: 12
- Views: 2744
That's defensible. But the bottom line is still that the exact way Aptitudes interact with skill values is very much debatable. Your aptitudes are affected by your body, and your starting aptitudes affect your starting skill values, and changing your body is supposed to change your skill values, bu...
- Thu Apr 05, 2012 8:26 pm
- Forum: In My Humble Opinion...
- Topic: Runner's Companion was Terrible
- Replies: 94
- Views: 33314
@Hellhounds: Does their wailing to incapacitate people work on the astral too? You're thinking Barghests, and no. @Jetpack Hitler: A lot of spirits have Fear, and that lets them in effect be jetpack Hitler, because that incapacitates people long enough for the spirit to wuss-slap them to death by p...
- Thu Apr 05, 2012 8:22 pm
- Forum: In My Humble Opinion...
- Topic: Shadowrun - Optimizing my Free Spirit
- Replies: 22
- Views: 8215
You do have the severe problem that you are completely fucked if you ever have to do something while not in ape form, or if you get stuck in a Background Count. Remember that BGC decreases foci ratings too so at 3+, your foci go poof. One point on the Shapecheese - it is debatable whether you can ac...
- Tue Apr 03, 2012 12:05 am
- Forum: In My Humble Opinion...
- Topic: Eclipse Phase - Making A Future Dude
- Replies: 12
- Views: 2744