Search found 117 matches
- Sun Jun 22, 2008 2:39 pm
- Forum: In My Humble Opinion...
- Topic: 4th Edition Quirks
- Replies: 555
- Views: 53961
- Sun Jun 22, 2008 2:35 pm
- Forum: In My Humble Opinion...
- Topic: Is it worth trying to fix 4e?
- Replies: 85
- Views: 10593
(As usual) I'm with RC. The basic game is OK, it's just the crap they layered on top of the skeleton that sucks. The first thing to do would simply be to throw out the classes, pretty much completely. The next thing to do would be to convert your favorite 3e classes to the new edition (you could sta...
- Thu Jun 12, 2008 5:21 am
- Forum: In My Humble Opinion...
- Topic: *D&D 4ed*
- Replies: 552
- Views: 57977
Yes, in a way it's almost like they're trying to sell more books. Gasp. This comes around the time the Magic division announced they're adding a 4th rarity to their Magic booster packs. They must really be strapped for cash. But, yeah, I totally agree that 4e is a pretty unacceptable product when it...
- Thu Jun 12, 2008 3:59 am
- Forum: In My Humble Opinion...
- Topic: *D&D 4ed*
- Replies: 552
- Views: 57977
- Tue Jun 10, 2008 9:58 am
- Forum: In My Humble Opinion...
- Topic: *D&D 4ed*
- Replies: 552
- Views: 57977
Also, imagine you could only have 3 House Rules before starting... what would they be? For me, I think it would be: Its easy to gentleman's agreement things out of the game. Its not really possible to do the reverse. I'd play the Descent: Journeys in the Dark boardgame as a houserule until someone ...
- Tue Jun 10, 2008 9:55 am
- Forum: In My Humble Opinion...
- Topic: 4th Edition Quirks
- Replies: 555
- Views: 53961
Another thing... it doesn't actually say so anywhere, but the Bonus (Fake) Encounter powers gained from stuff like Half-Elf Dillettante and your first multiclassing feat shouldn't be replaceable by training or ability swapping. The rules need to make this explicit, otherwise you can cheese out an ex...
- Tue Jun 10, 2008 8:53 am
- Forum: In My Humble Opinion...
- Topic: 4th Edition Quirks
- Replies: 555
- Views: 53961
When one uses Eye of the Warlock (Warlock, Star, Utility, 16, pg. 137) on a friendly character can they willingly fail their saves to act as a range extension proxy? If so, the power has no duration, and this could possibly last forever, effectively allowing the Warlock to go chill out in his house,...
- Tue Jun 10, 2008 7:47 am
- Forum: In My Humble Opinion...
- Topic: *D&D 4ed*
- Replies: 552
- Views: 57977
Nope, no idea. All I know is that that one power is way too obvious and probably overpowered against anything that isn't a solo. I also know that Wizards could stand a bit of a boost in other areas, but frankly, I'm too rules-naive at the moment to try and come up with anything remotely balanced. Fa...
- Tue Jun 10, 2008 5:30 am
- Forum: In My Humble Opinion...
- Topic: *D&D 4ed*
- Replies: 552
- Views: 57977
A lot of the stuff being posted is still in the theoretical realm though. It's GOOD theory, but sometimes actual play helps sort the BS from the real deal. I'm signed up for a campaign starting at 1st level soon. Playing a Warlock. Anyone else bothering to try and squeeze some fun out of the lame as...
- Sun Jun 08, 2008 6:30 am
- Forum: In My Humble Opinion...
- Topic: Reviving TNE
- Replies: 84
- Views: 18013
You're right about that. As long as you are getting hit, and your penalties are building up, eventually the accruing minuses will mean you get hit lethally, no boxes necessary. I think it's worth making up some plausible numbers (the ones in your example seem fine) and putting it into the wiki. In m...
- Sun Jun 08, 2008 5:28 am
- Forum: In My Humble Opinion...
- Topic: Reviving TNE
- Replies: 84
- Views: 18013
So to pull numbers out of the air, imagine for the moment that you had 3 tiers of damage before dropping, and each of them were 4 numbers long. Each of them heaps a +1 CAN bonus on you, and they are cumulative. The difference being that they come harder and harder to remove. Now let's say that Drop...
- Sun Jun 08, 2008 4:29 am
- Forum: In My Humble Opinion...
- Topic: Fundamental Skills to Any Game
- Replies: 22
- Views: 2752
Re: Fundamental Skills to Any Game
What skills are, in your opinion, pretty much universal to any game taking place in a heroic fantasy era? What about modern era? Steampunk? Obscenely high magic game? OK, I tried to make this exhaustive, but I probably forgot some important stuff. Chan already brought up that it depends how you def...
- Sun Jun 08, 2008 1:44 am
- Forum: In My Humble Opinion...
- Topic: How do we know that Broken Loophole A is a big problem?
- Replies: 10
- Views: 1371
- Sat Jun 07, 2008 11:55 pm
- Forum: In My Humble Opinion...
- Topic: How do we know that Broken Loophole A is a big problem?
- Replies: 10
- Views: 1371
By and large all loopholes are problems. At the table, DM fiat generally negates those problems de facto through Stealth Nerfing and simply flat-out saying no. Nonetheless they are problems because they can cause awkward situations at the table, and rules disputes, etc, etc. Also, if the DM is naive...
- Sat Jun 07, 2008 10:17 am
- Forum: MPSIMS
- Topic: Another philosophical quiz
- Replies: 38
- Views: 6137
- Sat Jun 07, 2008 9:33 am
- Forum: About the Gaming Den
- Topic: Finally figured out where that stupid code was.
- Replies: 8
- Views: 3757
- Sat Jun 07, 2008 9:32 am
- Forum: About the Gaming Den
- Topic: Sig/Avatar Checks
- Replies: 97
- Views: 53141