Search found 66 matches
- Tue Aug 27, 2013 9:51 am
- Forum: In My Humble Opinion...
- Topic: weapon choice and fighting styles in D&D
- Replies: 84
- Views: 10109
- Fri Jun 28, 2013 9:40 am
- Forum: In My Humble Opinion...
- Topic: Japanese vs Western "weirdness" in games
- Replies: 109
- Views: 17706
- Wed Jun 12, 2013 3:04 pm
- Forum: In My Humble Opinion...
- Topic: Solutions to the Fighter Problem: Fighter Replacements
- Replies: 61
- Views: 8893
- Wed Jun 12, 2013 2:34 pm
- Forum: In My Humble Opinion...
- Topic: Solutions to the Fighter Problem: Fighter Replacements
- Replies: 61
- Views: 8893
- Wed Jun 12, 2013 12:31 pm
- Forum: In My Humble Opinion...
- Topic: Solutions to the Fighter Problem: Fighter Replacements
- Replies: 61
- Views: 8893
What about adding some EX abilities to the fighter that is actually more weeboo-like, but explained using pseudo-science. For example, cutting buildings in half is explained by cutting so precisely and with such force that you create a Newton's Cradle effect that continues to cut the building using ...
- Wed May 22, 2013 10:39 am
- Forum: In My Humble Opinion...
- Topic: What to ban to make 3.0E and/or 3.5E playable and fair?
- Replies: 90
- Views: 15981
metamagic feats break the balance further than spells? He means that they make spells even more broken. Although that's only really true if you min/max, most of the time metamagic isn't worth the increase in spell level. It is as you say. Although to do be more precise, the thing that breaks magic ...
- Wed May 22, 2013 9:48 am
- Forum: In My Humble Opinion...
- Topic: What to ban to make 3.0E and/or 3.5E playable and fair?
- Replies: 90
- Views: 15981
The basic underlying math of 3.5 works (more so then 4th edition), BAB vs AC, Saves vs Spells, Damage vs Hit-points. (average survival is 3 rounds). Even iterative attacks do their trick (although more elegant solutions could be found for more weapon damage per round). However, it is also very fragi...
- Wed Feb 27, 2013 11:06 am
- Forum: In My Humble Opinion...
- Topic: Dreamscarred Press Can Climb a Wall of Dicks
- Replies: 16
- Views: 4755
I applied for several projects as well. A class and a joined project that I share with Meikle (Soul fusion or something it was called). They gave me an apology and my money back, and also promised to give me updates how far the progress is (so I would still get the subsystem and my money). Sadly, af...
- Thu Dec 06, 2012 3:09 pm
- Forum: In My Humble Opinion...
- Topic: 'mundane-flavored superpowers'
- Replies: 144
- Views: 21635
http://hunterxhunter.wikia.com/wiki/Nen
Nen, like aura/lifeforce/spiritual energy and its expressions of it. This might be an idea or something to "borrow" from.
Nen, like aura/lifeforce/spiritual energy and its expressions of it. This might be an idea or something to "borrow" from.
- Sun Jun 10, 2012 12:00 am
- Forum: In My Humble Opinion...
- Topic: Oh, I get it now, Fighters /should/ have spells.
- Replies: 409
- Views: 94727
- Thu Jun 07, 2012 12:35 pm
- Forum: In My Humble Opinion...
- Topic: Why can't the dumb melee fighter fly and teleport?
- Replies: 39
- Views: 8757
In our campaigns, the fighter-types always gain awesome physical abilities ,depending on their level or skill ranks. A swordsman is about cutting stupid and silly things, so its progression is like: Cut Flesh -> Cut Wind (short-range attack) -> Cut Matter (thin walls, pillars)-> Cut Magic (dispel, o...
- Tue Jun 05, 2012 9:39 am
- Forum: In My Humble Opinion...
- Topic: Anatomy of a Fight Scene, or, What I learned from Buffy
- Replies: 25
- Views: 6317
- Tue Jun 05, 2012 9:21 am
- Forum: In My Humble Opinion...
- Topic: D&DNext: Playtest Review
- Replies: 2545
- Views: 421699
- Mon Jun 04, 2012 1:14 pm
- Forum: In My Humble Opinion...
- Topic: Threshold and hitpoints (SAGA, others?)
- Replies: 5
- Views: 2035
- Mon Jun 04, 2012 11:12 am
- Forum: In My Humble Opinion...
- Topic: D&DNext: Playtest Review
- Replies: 2545
- Views: 421699
I can kinda understand what they mean, by keeping the playing field levelled. But..this makes hitpoints even more abstract, so much so that they shouldnt be called hitpoints. Its worse. A swordmaster vs a novice sword-user. How do you roleplay that? The novice still hits the master as easily, but g...
- Mon Jun 04, 2012 10:32 am
- Forum: In My Humble Opinion...
- Topic: D&DNext: Playtest Review
- Replies: 2545
- Views: 421699
I can kinda understand what they mean, by keeping the playing field levelled. But..this makes hitpoints even more abstract, so much so that they shouldnt be called hitpoints. Its worse. A swordmaster vs a novice sword-user. How do you roleplay that? The novice still hits the master as easily, but gi...
- Thu May 31, 2012 9:47 am
- Forum: In My Humble Opinion...
- Topic: Threshold and hitpoints (SAGA, others?)
- Replies: 5
- Views: 2035
Threshold and hitpoints (SAGA, others?)
We house rule a lot in our D&D campaigns and one of the systems that get changed often is how we handle hitpoints and wounds. Hitpoints are an abstract number, and generally presents your ability to avoid hindering wounds. And until 0 or lower hitpoints ,you will suffer no adverse effects. Every...
- Wed Oct 19, 2011 8:29 am
- Forum: In My Humble Opinion...
- Topic: What do you find fun in D&D? How do You have fun in D&D?
- Replies: 78
- Views: 11431
- Thu Aug 11, 2011 11:21 am
- Forum: In My Humble Opinion...
- Topic: BAB Progression Rates
- Replies: 21
- Views: 4549
BAB does factor a great deal into your attack bonus, especially on higher levels. And I was talking about the base-syste, without special spells and abilities to skew things. (no freaking wish, silly tomes and racials from 22 books or breaking the class concept by using flasks). And the base system ...
- Thu Aug 11, 2011 10:13 am
- Forum: In My Humble Opinion...
- Topic: BAB Progression Rates
- Replies: 21
- Views: 4549
- Thu Jun 09, 2011 1:14 pm
- Forum: In My Humble Opinion...
- Topic: [D&D-Esque] Openings and Cinematic Combat
- Replies: 22
- Views: 3716
You could base some effects, like moving yourself and/or your foe by 1 square on the effectiveness of your attack. For example, if you made a good roll in your threat range, you may move one for free. This does not require a seperate roll (although you will roll for critical confirmation), but rathe...
- Sun Dec 26, 2010 1:10 am
- Forum: In My Humble Opinion...
- Topic: Doubt
- Replies: 178
- Views: 42673
Perhaps another group whose senses are twisted. Recently experience game called Song of Saya, which someone saw everything covered in meat and organs and humans as monsters. Ofcourse, then he meets a normal looking girl. But it doesnt haven to be that extreme. Perhaps it is more like Assasins creed,...
- Thu Dec 02, 2010 2:49 pm
- Forum: In My Humble Opinion...
- Topic: 3.5 D&D without tons of items
- Replies: 28
- Views: 4598
- Mon Nov 22, 2010 2:41 pm
- Forum: In My Humble Opinion...
- Topic: In Soviet Czechia: Game Reviews You
- Replies: 117
- Views: 60293
- Mon Jul 12, 2010 10:08 am
- Forum: In My Humble Opinion...
- Topic: Reconciling the massive failures of 'good' gods.
- Replies: 100
- Views: 16549
The gods are bonded to their planes, or perhaps even are the planes themselves. They can't directly intervene in our material world ,cause they have no body (spiritual entities). They can, however, influence the world indirectly, creating avatars (costly), through inspiration (dreams, prophecy, sign...