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by Darth Rabbitt
Fri Jan 06, 2023 7:24 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

Yeah, the tailless rat seems the most likely; we’ve seen why she’s named “Crowfoot” so her name’s probably not a hint that she likes transforming into corvids.
by Darth Rabbitt
Fri Jan 06, 2023 3:02 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

Confront the wolves, using the wolf head ring if possible.
by Darth Rabbitt
Fri Jan 06, 2023 3:01 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

Minor oversight aside, that’s actually pretty nice attention to detail. Like I’d be fine with no explanation or if some numbers were just different from Out of the Pit since I don’t know how many authors actually checked that book when using monsters in gamebooks. Anyways, I’m always in favor of loo...
by Darth Rabbitt
Fri Jan 06, 2023 2:56 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

What everyone else said.
by Darth Rabbitt
Thu Jan 05, 2023 7:57 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

Go to the dustier eastern passage.
by Darth Rabbitt
Thu Jan 05, 2023 7:56 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

Invoke the spirit of the priest.
by Darth Rabbitt
Thu Jan 05, 2023 7:55 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

The book keeps on bringing up the garden, though I'm not sure if that's because it's meant to be the "correct" option or because it's bait. It sounds more interesting than the front door, though, so go through the garden.
by Darth Rabbitt
Wed Jan 04, 2023 4:45 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

The goblins seem scared so I’m guessing only the cook will put up a fight (and since he’s a cook I’m not expecting much of one.)
by Darth Rabbitt
Wed Jan 04, 2023 4:29 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

Yeah, try climbing.
by Darth Rabbitt
Wed Jan 04, 2023 4:28 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

SGamerz is well reasoned; take the shroud and go right.
by Darth Rabbitt
Mon Jan 02, 2023 2:27 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

Search this room since the drunk probably won’t notice.
by Darth Rabbitt
Mon Jan 02, 2023 2:25 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

Definitely take the arrow (obviously magical) and boots (probably magical). We have 10 Provisions so I don’t think we need more. I’d go with the rope, the pendant and the net for the last three?
by Darth Rabbitt
Mon Jan 02, 2023 2:19 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

Eat a meal and go to the inn.
by Darth Rabbitt
Fri Dec 30, 2022 5:26 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

Normally I'd advise searching the room, but it seems like these horses are going to make a lot of noise. Just take the necklace and run.
by Darth Rabbitt
Fri Dec 30, 2022 5:25 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

I think the heather is more likely to be useful than the gambling wheel. Don't feed Waluigi's gambling addiction.
by Darth Rabbitt
Fri Dec 30, 2022 5:24 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

The inscription said to leave his armor alone; between that and getting this very nice shield I see no reason to tempt fate by taking the helmet. Leave the helmet alone.
by Darth Rabbitt
Thu Dec 29, 2022 3:23 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

It sounds like Waluigi has a drinking problem. Elfbane Bar is a more interesting name, so go there.
by Darth Rabbitt
Thu Dec 29, 2022 3:21 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

Open coffin. **** Though I'm not sure what's up with the blank squares in that case. BTW, regarding this, it's actually quite possible for the player to overthink this and come up with a more complicated (but wrong) answer. I think numbers displayed are the results of the numbers 1-9 multiplied by ...
by Darth Rabbitt
Wed Dec 28, 2022 11:47 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

Would I be correct in assuming that the grid reads:
[56] [21] [--]
[--] [35] [63]
[42] [--] [14]

In that case, they're all multiples of 7, which I assume is the mystic number. Though I'm not sure what's up with the blank squares in that case.
by Darth Rabbitt
Wed Dec 28, 2022 6:12 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

I assume that we can't keep drinking until we're at full.

Go through the western doors, since they're the only ones we can definitely open.
by Darth Rabbitt
Wed Dec 28, 2022 6:05 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

Go and see what he wants.
by Darth Rabbitt
Sun Dec 25, 2022 8:08 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
Replies: 267
Views: 32060

Re: [Let's Play] Fighting Fantasy 55 - Deathmoor

Generally Fighting Fantasy books screw you over more for not staying and looking for clues than looking for them. So I’d stop to see if anyone has some secretly vital information about Fang-zen and/or the kidnappers.
by Darth Rabbitt
Sun Dec 25, 2022 8:01 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

It says “drink” in Dwarven runes so drink from it.
by Darth Rabbitt
Sun Dec 25, 2022 7:59 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Replies: 292
Views: 37172

Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker

We wish to enter the barrow.
by Darth Rabbitt
Sat Dec 24, 2022 11:47 pm
Forum: In The Trenches
Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Replies: 409
Views: 27500

Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain

I suspect this may be a trap but I’d still go for the gold.