Search found 8835 matches
- Fri Jan 06, 2023 7:24 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Yeah, the tailless rat seems the most likely; we’ve seen why she’s named “Crowfoot” so her name’s probably not a hint that she likes transforming into corvids.
- Fri Jan 06, 2023 3:02 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Confront the wolves, using the wolf head ring if possible.
- Fri Jan 06, 2023 3:01 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Minor oversight aside, that’s actually pretty nice attention to detail. Like I’d be fine with no explanation or if some numbers were just different from Out of the Pit since I don’t know how many authors actually checked that book when using monsters in gamebooks. Anyways, I’m always in favor of loo...
- Fri Jan 06, 2023 2:56 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
What everyone else said.
- Thu Jan 05, 2023 7:57 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Go to the dustier eastern passage.
- Thu Jan 05, 2023 7:56 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Invoke the spirit of the priest.
- Thu Jan 05, 2023 7:55 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
The book keeps on bringing up the garden, though I'm not sure if that's because it's meant to be the "correct" option or because it's bait. It sounds more interesting than the front door, though, so go through the garden.
- Wed Jan 04, 2023 4:45 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
The goblins seem scared so I’m guessing only the cook will put up a fight (and since he’s a cook I’m not expecting much of one.)
- Wed Jan 04, 2023 4:29 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Yeah, try climbing.
- Wed Jan 04, 2023 4:28 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
SGamerz is well reasoned; take the shroud and go right.
- Mon Jan 02, 2023 2:27 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Search this room since the drunk probably won’t notice.
- Mon Jan 02, 2023 2:25 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Definitely take the arrow (obviously magical) and boots (probably magical). We have 10 Provisions so I don’t think we need more. I’d go with the rope, the pendant and the net for the last three?
- Mon Jan 02, 2023 2:19 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Eat a meal and go to the inn.
- Fri Dec 30, 2022 5:26 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
Normally I'd advise searching the room, but it seems like these horses are going to make a lot of noise. Just take the necklace and run.
- Fri Dec 30, 2022 5:25 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
I think the heather is more likely to be useful than the gambling wheel. Don't feed Waluigi's gambling addiction.
- Fri Dec 30, 2022 5:24 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
The inscription said to leave his armor alone; between that and getting this very nice shield I see no reason to tempt fate by taking the helmet. Leave the helmet alone.
- Thu Dec 29, 2022 3:23 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
It sounds like Waluigi has a drinking problem. Elfbane Bar is a more interesting name, so go there.
- Thu Dec 29, 2022 3:21 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Open coffin. **** Though I'm not sure what's up with the blank squares in that case. BTW, regarding this, it's actually quite possible for the player to overthink this and come up with a more complicated (but wrong) answer. I think numbers displayed are the results of the numbers 1-9 multiplied by ...
- Wed Dec 28, 2022 11:47 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
Would I be correct in assuming that the grid reads:
[56] [21] [--]
[--] [35] [63]
[42] [--] [14]
In that case, they're all multiples of 7, which I assume is the mystic number. Though I'm not sure what's up with the blank squares in that case.
[56] [21] [--]
[--] [35] [63]
[42] [--] [14]
In that case, they're all multiples of 7, which I assume is the mystic number. Though I'm not sure what's up with the blank squares in that case.
- Wed Dec 28, 2022 6:12 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
I assume that we can't keep drinking until we're at full.
Go through the western doors, since they're the only ones we can definitely open.
Go through the western doors, since they're the only ones we can definitely open.
- Wed Dec 28, 2022 6:05 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Go and see what he wants.
- Sun Dec 25, 2022 8:08 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 55 - Deathmoor
- Replies: 267
- Views: 32060
Re: [Let's Play] Fighting Fantasy 55 - Deathmoor
Generally Fighting Fantasy books screw you over more for not staying and looking for clues than looking for them. So I’d stop to see if anyone has some secretly vital information about Fang-zen and/or the kidnappers.
- Sun Dec 25, 2022 8:01 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
It says “drink” in Dwarven runes so drink from it.
- Sun Dec 25, 2022 7:59 pm
- Forum: In The Trenches
- Topic: [Let's Play] Fighting Fantasy 53 – Spellbreaker
- Replies: 292
- Views: 37172
Re: [Let's Play] Fighting Fantasy 53 – Spellbreaker
We wish to enter the barrow.
- Sat Dec 24, 2022 11:47 pm
- Forum: In The Trenches
- Topic: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
- Replies: 409
- Views: 27500
Re: [Let's Play] D&D Solo Module XS2: Thunderdelve Mountain
I suspect this may be a trap but I’d still go for the gold.