Search found 41 matches

by fatmonkey13
Thu Oct 21, 2010 11:41 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Those are good changes, I think I will use all of them.
by fatmonkey13
Thu Oct 21, 2010 7:34 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Hmm... hard to balance the Drow with the Elf... Drow Type : Humanoid (Elf) Senses : Darkvision 120' Ability scores : +2 Dex, +2 to any two other ability scores, -2 to any ability score. Special Abilities/Qualities : +2 racial saving throw bonus against enchantment spells or effects. +2 racial bonus ...
by fatmonkey13
Thu Oct 21, 2010 6:11 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Sorry, I thought I had removed that.
by fatmonkey13
Thu Oct 21, 2010 6:06 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Re: Rage. I think that the Tome version works better anyway. Re: Wings. Fiendish feat wings comes in at 5th level plus. Next time most get a feat is 6th level. That being said, why should Wizards have all the fun? Also upped speed at 10th level. But why does the Tiefling get +4 and -2 while the Aasi...
by fatmonkey13
Thu Oct 21, 2010 8:32 am
Forum: It's My Own Invention...
Topic: Fixing the Direct Damage Spells
Replies: 17
Views: 5058

Problem: Evocation does not do enough damage and more or less does not have neato effects like the other schools do. We agree. Solution: Increase the damage and make evocation spells have effects (like setting people on fire for [Fire] effects and freezing the ground or water for [Cold], or dissolv...
by fatmonkey13
Thu Oct 21, 2010 5:53 am
Forum: It's My Own Invention...
Topic: Fixing the Direct Damage Spells
Replies: 17
Views: 5058

Fixing the Direct Damage Spells

So basicly I decided to rewrite a bunch of spells with a number of goals in mind. One was to make evocation better. Another was to make direct damage better. A third was too alow a more even progression into epic levels in terms of spellcasting. But to start I decided to show people what I did for F...
by fatmonkey13
Thu Oct 21, 2010 5:24 am
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Are you assuming the 3.5 PHB rage for tieflings or the Tome version? Because Tome lasts for essentially one encounter, which sorta makes the "once every five minutes" restriction pretty much meaningless. In the games I paly I have not seen a BHP barb need more than one range in any encoun...
by fatmonkey13
Thu Oct 21, 2010 2:55 am
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Well than, I guess that this is the current shape of things (mental +2 max) Human : Type Medium Humanoid (Human) Senses : Standard Ability scores : +2 to any two ability scores Special Abilities/Qualities : Choose four from the list below. Bonus Feat : You gain 1 bonus feat, this may be selected up ...
by fatmonkey13
Wed Oct 20, 2010 10:23 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

ubernoob wrote:The Aasimar should not be able to get +4. There is a problem when every cleric ever is an aasimar.
Now both the Tiefling and Aasimar can get +4 to thier casting stat. The question is +2 and Retain spell about equal +4?
by fatmonkey13
Wed Oct 20, 2010 3:42 am
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Why the winnowing of abilities from tiefling version 2 to 3? Most seemed to not like the idea of lots of abilities and said I should focus on a smaller list of abilities. Fiendish Sorcery is pretty much that. Is +4 vs +2 that big of an issue? The Aasimar can get +4 Wis, and the human can get +2 w/ ...
by fatmonkey13
Wed Oct 20, 2010 3:21 am
Forum: In My Humble Opinion...
Topic: Tome of Necromancy (Full)
Replies: 219
Views: 143339

It appears that is maintains the normal undead immunity to physical ability score damage.
by fatmonkey13
Wed Oct 20, 2010 2:58 am
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Well how about this? Human : Type Medium Humanoid (Human) Senses : Standard Ability scores : +2 to two scores Special Abilities/Qualities : Choose three from the list below. Bonus Feat : You gain 1 bonus feat Bonus Skill Points : You gain one addition skill point per level, multiplied by four at 1st...
by fatmonkey13
Tue Oct 19, 2010 8:28 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Hmm... Well here is revision 3. I can make hundreds of Tieflings before any single one of them is closer to any other one than they all are to an elf. For the Tiefling, I do not think that is a problem. A Tiefling is a mixture of one of more evil outsiders, and more than one humanoid. I think that m...
by fatmonkey13
Tue Oct 19, 2010 7:45 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

I can make hundreds of Tieflings before any single one of them is closer to any other one than they all are to an elf. For the Tiefling, I do not think that is a problem. A Tiefling is a mixture of one of more evil outsiders, and more than one humanoid. I think that maybe the Tiefling was a bad rep...
by fatmonkey13
Tue Oct 19, 2010 12:26 am
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

I should have put a note that the point of balance for the race would be +6 to highest mental stat. Hopefully LA + 2 humanoids could all fit in with that. I see what you are saying about the attributes. I think that the Aasimar, Tiefling, and Human do suffer from this but the other races (except may...
by fatmonkey13
Mon Oct 18, 2010 7:50 pm
Forum: It's My Own Invention...
Topic: Powerful, Flexable Races
Replies: 42
Views: 7934

Powerful, Flexable Races

Current State of Things as of Oct 24: GNOMES!!! Dwarf Type : Medium Humanoid (Dwarf) Senses Darkvision 60' Ability scores : +2 to CON, -2 to any one ability score. +2 to any other ability score. Movement 20' (Not slowed when wearing medium or heavy armor or when carrying a medium or heavy load) Spec...