Don't forget to announce "Storm count at (insert number)" whenever your opponent plays more than one spell per turn.
That's always hilarious.
Search found 60 matches
- Fri Apr 29, 2016 10:38 pm
- Forum: I Gave the Mouse a Cookie...
- Topic: Magic deckbuilding
- Replies: 157
- Views: 130340
- Sun Feb 11, 2007 3:51 pm
- Forum: In My Humble Opinion...
- Topic: How Strong Are D&D Characters Compared to Real Superheroes?
- Replies: 65
- Views: 11626
Re: How Strong Are D&D Characters Compared to Real Superhero
Batman obviously stunlocks any magic user who isn't immune to status effects. [br][br]Next! [br][br]I also vaguely recall the flash had his own set of exclusive physics to acompany his super abilities, so I would think an ability that read "Wild Card" would trump wizard spells, which are u...
- Mon Aug 28, 2006 9:21 pm
- Forum: In My Humble Opinion...
- Topic: Review of Player's Handbook II Feats
- Replies: 12
- Views: 1788
Re: Review of Player's Handbook II Feats
No arcane thesis? I need to be told how it impacts my spells before I can use it!
- Tue Aug 08, 2006 2:45 pm
- Forum: In My Humble Opinion...
- Topic: Races of War
- Replies: 563
- Views: 282462
Re: Races of War
One question frank - Isn't rewriting all the classes more work than just balancing magic?
- Fri Aug 04, 2006 3:01 pm
- Forum: In My Humble Opinion...
- Topic: Anyone have/read tome of Battle?
- Replies: 13
- Views: 1694
Re: Anyone have/read tome of Battle?
Heading to the shop today to apply for a job, ill be sure to read it over. I've read rants on the wotc board, but I don't trust the majority of them to form opinions about anything.
- Fri Aug 04, 2006 7:17 am
- Forum: In My Humble Opinion...
- Topic: Alignment Sucks
- Replies: 317
- Views: 27041
Re: Alignment Sucks
1154632535[/unixtime][br][br]Sure you can argue that everyone does everything for selfish reasons. At that point, intention and alignment are completely meaningless, as is the discussion.[br][br]But have you ever met someone who actually was thinking, If I do this thing that so many people think is...
- Wed Aug 02, 2006 3:01 pm
- Forum: In My Humble Opinion...
- Topic: Alignment Sucks
- Replies: 317
- Views: 27041
Re: Alignment Sucks
1154528726[/unixtime]]When I was studying themodynamics, I had this professor who was really great at lecturing - whilst you were there sitting in the lecture hall, you understood his subject and what he was talking about perfectly - but when you left, the effect wore off and you were confused agai...
- Tue Aug 01, 2006 11:59 am
- Forum: In My Humble Opinion...
- Topic: How come dragons get such crazy attack bonuses?
- Replies: 35
- Views: 7054
Re: How come dragons get such crazy attack bonuses?
I think it's obvious that more numbers equals more role playing.
- Mon Jul 31, 2006 1:39 am
- Forum: In My Humble Opinion...
- Topic: d20 Modern Dialogue
- Replies: 27
- Views: 9260
Re: d20 Modern Dialogue
Well alright. I am sufficiently disenchanted with d20 Modern now.
- Fri Jul 28, 2006 6:22 am
- Forum: In My Humble Opinion...
- Topic: Alignment Sucks
- Replies: 317
- Views: 27041
Re: A Compendium of LA+0 races (new creations)
I see Paladins and their philosophy as being big bullies. That same Lich might just be going about his business, trying to make ends meet while some jerk with a Holy sword and mandate comes in to impose his will on him. [br][br]That stuff doesn't fly when the same Chaotic Evil Berserker tries to ens...
- Fri Jul 28, 2006 6:07 am
- Forum: In My Humble Opinion...
- Topic: Alignment Sucks
- Replies: 317
- Views: 27041
Re: A Compendium of LA+0 races (new creations)
1154065063[/unixtime]] 1153984631[/unixtime]][br]Is a Lich's shirt by definition, "evil" if he's doing his laundry? If so, when does his shirt stop being evil? [br][br]I suppose if he cleans it using a metamagic'd prestidigitation that adds the evil descriptor (dunno if such a feat is out...
- Thu Jul 27, 2006 7:17 am
- Forum: In My Humble Opinion...
- Topic: What would you do with the current Type/subtype system?
- Replies: 63
- Views: 6288
Re: A Compendium of LA+0 races (new creations)
1153980409[/unixtime]]I don't even make vampires *need* blood, they just crave it, and don't fight the craving because they are all jerks (because in my homebrew campaign setting, negative energy *is* evil, in a literal sense, so there are no good undead. Ever). [br][br]Is a Lich's shirt by definit...
- Thu Jul 27, 2006 5:45 am
- Forum: In My Humble Opinion...
- Topic: d20 Modern Dialogue
- Replies: 27
- Views: 9260
Re: d20 Modern Dialogue
Ok, to make sure I understand this - [br][br]I jack my character's subdual damage up, and take stuff like knock out punch. I connect. I auto critical. I easily surpass his CON, and then he passes his save. He's dazed, and I juggle him until he fails - at which point I coup him.[br][br]Am I missing s...
- Thu Jul 27, 2006 2:54 am
- Forum: In My Humble Opinion...
- Topic: d20 Modern Dialogue
- Replies: 27
- Views: 9260
d20 Modern Dialogue
I just started playing in a campaign, so I would like to get overall opinions of modern.[br][br]I'm personally playing a fast hero, and from what I gather this character type is a little bit over the power curve the other classes bring. It looks like it's essentially a rogue, but with jacked defense...
- Tue Jul 25, 2006 1:58 am
- Forum: In My Humble Opinion...
- Topic: What would you do with the current Type/subtype system?
- Replies: 63
- Views: 6288
Re: A Compendium of LA+0 races (new creations)
To apply that sort of weakness to undead - the vampire specifically, you are conceeding that you want "traditional" traits to be applied to mythological creatures disregarding any sort of game balance or consistency.[br][br]I think it's a little hokey to throw a weakness on a vampire perso...
- Fri Jul 21, 2006 1:23 am
- Forum: In The Trenches
- Topic: getting kicked from the gaming group
- Replies: 38
- Views: 9486
Re: getting kicked from the gaming group
Ridiculous. Since you have no other options, I would just do as they say. There is no real way to win this situation, but I wouldn't play with a group of juveniles who don't see how the ends justify the means. Frying a character down to -10 and forcing them to make a new character out of malice is o...
- Tue Jul 18, 2006 6:31 am
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
I don't either, to tell you the truth. I do usually play with a group of players who clasically don't have a good sense of what is actually game-breaking, and showing what is essentially "good faith" by adding in restrictions (albeit-irrelevant ones) I believe will help this class go over ...
- Mon Jul 17, 2006 10:46 pm
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
Just a game mechanic I think the class needs.
- Mon Jul 17, 2006 10:40 pm
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
1153112012[/unixtime]]Art of Evasion is a bit weak with both a necessary skill check and a recharge time. I'd pick one.[br][br]Also, I'm not sure what you mean by "Tempest Ambidexterity". Can you elaborate?[br][br]As is, I think the class is a bit stronger than a Rogue -- but I think that...
- Sat Jul 15, 2006 2:09 am
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
Excellent ideas guys. Updates added.[br][br]Is the combat style chain over the top? This class already does quite a bit more than a rogue, and two weapon fighting is all but a required feat purchase for them.[br][br]I would like to keep the 3.0/Tempest ambidexterity in the class, as opposed to just ...
- Fri Jul 14, 2006 9:10 pm
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
When calculating the power level of the class, the electric guitar and totally awesome freak outs didn't make the final cut. I apologize.[br][br]My vision of this Ninja is a video game rpg one. It advances two weapon fighting, or throwing, acts like a rogue but really isn't one, has some tank abilit...
- Fri Jul 14, 2006 7:10 pm
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
RandomCasualty - If it was going off an attack roll, I feel it would be much easier for the ninja to avoid. [br][br]I've now written in skill mastery doesn't apply to the feature, but aren't attack rolls generally lower than damage output? It was just about balance, not actual realism.[br][br]The co...
- Fri Jul 14, 2006 4:45 pm
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
Suggestions for art of evasion then? Perhaps each consecutive check is made at a -4 for the duration of the encounter?[br][br] Of course, against casters, you're pretty much pwned, because you've got weak will and fortitude, meaning any spell he tosses at you is likely to succeed. [br][br]Probably, ...
- Fri Jul 14, 2006 5:47 am
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
A ninja who can't disable traps sounds like a dead ninja to me, even with--perhaps--an array of mobility spells available. [br][br]I was just trying not to step on the rogue too much, because I know a few players in my group are very pro-rogue. Do you propose anything in that regards?[br][br] …is p...
- Fri Jul 14, 2006 4:44 am
- Forum: In My Humble Opinion...
- Topic: Ninja Core Class for Review (High-ish Fantasy)
- Replies: 22
- Views: 2247
Re: Ninja Core Class for Review (High-ish Fantasy)
Sudden strike - Okie doke. I'm new at this, so it's helpful to know.[br][br]Pal/Rang - Casualty of last minute alterations to casting power. Was originally Bard casting, but I came to the conclusion it was a little over the top considering the rest of the class features.[br][br]Ninja Dodge - I agree...