Search found 191 matches

by squirrelloid
Wed Jul 19, 2006 4:21 am
Forum: In My Humble Opinion...
Topic: Have they just run out of ideas?
Replies: 30
Views: 6502

Re: Have they just run out of ideas?

1153225892[/unixtime]]Quasi-related to the running out of ideas is the fact that they have plenty of really crappy ideas. Like taking a weak-tea race like Warforged and them cutting its legs off, kicking it in its mechanical nuts and calling it a Warforged Scout.[br][br]I want to like that race, I ...
by squirrelloid
Sun Jul 16, 2006 5:35 am
Forum: In My Humble Opinion...
Topic: Dungeonomicon
Replies: 214
Views: 158486

Re:

Guest (Unregistered) at [unixtime wrote:1153002617[/unixtime]] Giving everyone Save-or-Die abilities will only make it worse when someone decides to go for flavor over machanics and make a blaster mage.



Sigged.

-Squirrelloid, Loving the Irony

sig changing in 3.26sec
by squirrelloid
Sat Jul 15, 2006 4:43 pm
Forum: In My Humble Opinion...
Topic: Dungeonomicon
Replies: 214
Views: 158486

Re: Dungeonomicon

1152951671[/unixtime]][br]I'm fairly against a Wish economy in general, on the principal that being a Wizard is difficult, and that being a high level mage is relegated to a few, elite people, and extra-planars who try not to have anything to do with 'Primes' in the first place. I like the AD&D...
by squirrelloid
Thu Jul 13, 2006 1:38 am
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

1152738245[/unixtime]] 1152720993[/unixtime]] Lots of people seem to think that a Fight ought to be a mirror-match against a Fire Giant. And since a Fire Giant doesn't do anything interesting but fight, that's a reasonable assumption. A Fighter's tactical control abilities would have to be better a...
by squirrelloid
Wed Jul 12, 2006 5:01 pm
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

Speaking of maneuvers and numbers - does anyone else find it incredibly stupid that you get harder to trip as you get larger?[br][br]I mean, 4 legs? sure, harder to trip. But larger = easier to trip. Giants should be really unsteady with their human proportions. The fighter should trip the giant and...
by squirrelloid
Tue Jul 11, 2006 9:49 pm
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

1152651812[/unixtime]] 1152621589[/unixtime]]Well, to misguidedly try and get this show back on track I'll offer the following interpretation of the example of the friend-buffed, super statted, ultra-rich 7F/3Kensai fighter. [br][br]For the record, I simply assumed that the party has enough Item Cr...
by squirrelloid
Tue Jul 11, 2006 8:15 pm
Forum: In The Trenches
Topic: Oh, the games we play!
Replies: 3
Views: 1674

Re: Oh, the games we play!

I'm currently playing in two campaigns, with a third on standby and a fourth that i'm DMing on hold.[br][br]Current 1 - Online:[br]Oriental Adventures campaign predominantly set around a mercenary company in a collapsing China-like empire (though a Japan like country to the north has been important ...
by squirrelloid
Tue Jul 11, 2006 7:49 pm
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

Ok, here's an overhaul of the fighter class through level 10.[br][br]Skills: 4+int per level chosen from: Bluff, Climb, Craft, Diplomacy, Handle Animal, Intimidate, Jump, Knowledge (History), Knowledge(Geography), Listen, Ride, Sense Motive, Spot, Swim, Tumble[br][br]Bonus Feats: The fighter gets a ...
by squirrelloid
Tue Jul 11, 2006 2:47 am
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

1152571415[/unixtime]]Second nitpick, squirrelloid, around here Dragons get their CR pumped by 4 so that it is reasonable instead of a sick joke to make new DMs TPK.[br][br]RC is right, fluff wise fighters are meant to beat everything. I'd actually pick caster types as what he should be strong agai...
by squirrelloid
Mon Jul 10, 2006 7:34 pm
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

1152558097[/unixtime]] Missing an extra 20% of the time (-4 penalty for subdual) doesn't seem worth it to me. But someone should probably run the numbers to make sure. This combat bores me, to be honest. [br][br]The reason it is subdual is because the Trolls only take subdual damage from stuff that...
by squirrelloid
Mon Jul 10, 2006 7:32 pm
Forum: In My Humble Opinion...
Topic: Fixing D+D economics
Replies: 13
Views: 1473

Fixing D+D economics

Honestly, i think what Frank and K have done with the Dungeonomicon goes a long way to explaining why D+D economics looks the way it is, and make it work in a wish-driven economy. That said, some of us don't want to make the D+D RAW work, we want it to actually resemble, in some vague way, real econ...
by squirrelloid
Mon Jul 10, 2006 2:26 pm
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

1152519748[/unixtime]] 1152511517[/unixtime]]Nidhogg: That must be the most inflated view of a fighter i've ever seen. [br][br]You clearly don't know how to build a good one. A good fighter needs to be able to get the most out of every gold he gets, and benifits the most from magical buffs (especia...
by squirrelloid
Mon Jul 10, 2006 6:05 am
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

Nidhogg: That must be the most inflated view of a fighter i've ever seen.[br][br]A hallway full of runes: [br]Current: Lets face it, the highest trap CR is 10. These aren't blasting miniature poodle puppies, these are save or die german shephards. The fighter tries to walk through it and gets owned....
by squirrelloid
Thu Jul 06, 2006 1:35 am
Forum: In My Humble Opinion...
Topic: Feats
Replies: 37
Views: 4157

Re: Feats

Of course, none of this stops the cleric with Divine Power cast from getting the bonuses either.[br][br]Anything which depends on BAB, either comparatively or absolutely, is going to require DP to be rewritten so that it gives "imaginary" BAB for the purposes of number of attacks only.[br]...
by squirrelloid
Sat Jul 01, 2006 6:31 am
Forum: In My Humble Opinion...
Topic: Playing the Same Game
Replies: 143
Views: 13306

Re: Playing the Same Game

It should be noted that feather fall only effects the velocity vector along the z axis. Dragon travelling rapidly gets nailed, starts falling, casts feather fall = glider. Its x and y velocity vectors are unaffected.[br][br](Feather fall has not changed in this respect since 1st edition. I've had a ...
by squirrelloid
Sat Jul 01, 2006 2:34 am
Forum: It's My Own Invention...
Topic: Four Stat System.
Replies: 123
Views: 27867

Re: Four Stat System.

I finally stopped lurking because i wanted to comment on the balance of the system.[br][br]First, i think SAME is probably one of the most balanced systems i've seen. But that doesnt mean there isn't optimal character design.[br][br]In particular, in any attack/damage stat pair, it is always to your...