Search found 66 matches
- Sun Jul 16, 2006 10:27 pm
- Forum: In My Humble Opinion...
- Topic: Dungeonomicon
- Replies: 214
- Views: 157805
Re:
1153082513[/unixtime]]What could detect a monk with the incorperal and total concealment abilities? [br]Well, True Seeing cast on someone with some ability to negate concealment would get them.[br] Also, just because a plane is infinite doesn't mean that its occupants are, or that it is also infini...
- Fri Jul 07, 2006 9:52 pm
- Forum: In My Humble Opinion...
- Topic: Dungeonomicon
- Replies: 214
- Views: 157805
Re: Dungeonomicon
1152305113[/unixtime]]I'm presuming that the armor bonus doesn't stack with the armor bonus doesn't stack with the, e.g., +8 from nonmagical full-plate. Does it stack with the shield bonus from a shield? (I.e., will most monks want to pick up shield proficiency to use an animated heavy mithral shie...
- Mon Jun 26, 2006 10:38 pm
- Forum: In My Humble Opinion...
- Topic: Dungeonomicon
- Replies: 214
- Views: 157805
Re: Dungeonomicon
Frank, The Monitor wrote:
Class Skills: The Defiler of Temples' class skills
This was in the Monitor write-up. Should probably be fixed.
- Fri Jun 09, 2006 8:24 am
- Forum: In My Humble Opinion...
- Topic: Tome of Necromancy (Full)
- Replies: 219
- Views: 137592
Re: Tome of Necromancy (Full)
Hey Frank, the Heartless Mage is missing the skills per level.
- Tue Jun 06, 2006 10:21 am
- Forum: In My Humble Opinion...
- Topic: Fiendish Codex Excerpt: See my man-tears. Real tears.
- Replies: 12
- Views: 1848
Re: Fiendish Codex Excerpt: See my man-tears. Real tears.
Well, step 1 is to pick up a large number of weakly poisonous animals. Step two is to fill your pants with them. Step three is you walk around like you had fast healing 80 or so and laugh... alot.
- Tue Jun 06, 2006 8:12 am
- Forum: In My Humble Opinion...
- Topic: Fiendish Codex Excerpt: See my man-tears. Real tears.
- Replies: 12
- Views: 1848
Re: Fiendish Codex Excerpt: See my man-tears. Real tears.
Thank you K, seeing that reminded me that I have a soul... by stabbing it in the eye...
- Thu May 25, 2006 4:59 pm
- Forum: In My Humble Opinion...
- Topic: Tome of Necromancy (Full)
- Replies: 219
- Views: 137592
Re: Tome of Necromancy (Full)
I see you and Keith have been busy on this since the last time I saw it. I can't wait to see how the rest of it turns out.
- Sat May 20, 2006 3:07 am
- Forum: In My Humble Opinion...
- Topic: Talkin' bout Exalted
- Replies: 32
- Views: 4779
Re: Talkin' bout Exalted
Alright, I've been trying to get a good build together but school has been an evil time killer. By the way you want to be an eclipse so that you get to take advantage of getting Siderial stuff that lets you change target numbers, which is awesome.
I'll try to get the build up by Sunday.
I'll try to get the build up by Sunday.
- Sat May 20, 2006 3:02 am
- Forum: In My Humble Opinion...
- Topic: I win, biatch.
- Replies: 50
- Views: 5116
Re: I win, biatch.
FrankTrollman at [unixtime wrote:1148005291[/unixtime]]Illumians have the human subtype and count as Human for the purposes of qualifying for things. If for some reason that's important to you.
-Username17
Totally forgot about that, thanks for reminding me.
- Thu May 18, 2006 10:32 pm
- Forum: In My Humble Opinion...
- Topic: I win, biatch.
- Replies: 50
- Views: 5116
Re: I win, biatch.
Which is a wasted flaw, since you could instead use it for perfect multiweapon fighting or some such crazy thing...
- Thu May 18, 2006 9:30 pm
- Forum: In My Humble Opinion...
- Topic: I win, biatch.
- Replies: 50
- Views: 5116
Re: I win, biatch.
1106173174[/unixtime]] 1106032920[/unixtime]]So anyways, the Chameleon does seem to be rather fun. Anyone have any nice build ideas? I don't mean über-cheese that can kill gods by 20th level or anything--just some fun and effective builds that you think play off the Chameleon's strengths. [br][br]I...
- Wed May 10, 2006 10:43 am
- Forum: In My Humble Opinion...
- Topic: 3.5X Edition's Biggest Design Problem
- Replies: 102
- Views: 7601
Re: 3.5X Edition's Biggest Design Problem
Well, there is only one reason: 3.X hates fighters, so they aren't allowed to have nice things.[br][br]Seriously though, I am currently working on a system for which fighters, and indeed everyone, work on the same rules setups just so we can have fighters playing alongside clerics and being more tha...
- Tue May 09, 2006 10:14 pm
- Forum: In My Humble Opinion...
- Topic: 3.5X Edition's Biggest Design Problem
- Replies: 102
- Views: 7601
Re: 3.5X Edition's Biggest Design Problem
See, the issue is that a fighter can only really use more than one weapon in a fight if he is a practitioner of sword-chuck fu, whereas every single spell that a spellcaster gains can be used if they really want to. And while the fighter using all of his exotic weapons might actually have his GM pul...
- Tue May 09, 2006 9:23 pm
- Forum: In My Humble Opinion...
- Topic: 3.5X Edition's Biggest Design Problem
- Replies: 102
- Views: 7601
Re: 3.5X Edition's Biggest Design Problem
Well, at that point it depends on what you do to exotic weapons. In Frank's FF D20, for example, an exotic weapon was a basic weapon with some niftly template added on, and people would care if they got one of those. [br]In D&D 3.X, I don't think a fighter would wipe his ass with Exotic Weapon P...
- Wed May 03, 2006 5:44 pm
- Forum: In My Humble Opinion...
- Topic: PHB-2 ... early list of contents nearly 2 weeks early.
- Replies: 62
- Views: 6769
Re: PHB-2 ... early list of contents nearly 2 weeks early.
Actually, according to this: [br] For the purpose of adjudicating effects that apply to polymorph spells, any spell whose effect is based on either alter self or polymorph should be considered to have the polymorph subschool. However, note that the spells' existing rules text takes priority over tha...
- Tue May 02, 2006 1:17 pm
- Forum: In My Humble Opinion...
- Topic: 3.5X Edition's Biggest Design Problem
- Replies: 102
- Views: 7601
Re: 3.5X Edition's Biggest Design Problem
You're right, tenured professors wouldn't wipe their asses with a request to make a lower-level textbook. It's people who want to be tenured professors who actually put out the junk that's used before calculus. The fact remains that they have a carrot they are offered for this, eg people might let t...
- Tue May 02, 2006 9:16 am
- Forum: In My Humble Opinion...
- Topic: 3.5X Edition's Biggest Design Problem
- Replies: 102
- Views: 7601
Re: 3.5X Edition's Biggest Design Problem
1146559068[/unixtime]][br]Like the people who write school text books. No one says "well gee they aren't earning rock star money so we won't edit the books or complain when they screw up all the values for the constants in the physics texts."[br] [br]Actually, the people who write textboo...
- Mon May 01, 2006 9:13 pm
- Forum: In My Humble Opinion...
- Topic: Tome of Necromancy (Incomplete)
- Replies: 22
- Views: 3015
Re: Tome of Necromancy (Incomplete)
Looking at the spell-like abilities for the Corpselight Whisperer, it would seem that they can use all of them at will, though even if this is the case it should be explicitly stated.
- Sun Apr 30, 2006 1:54 am
- Forum: In My Humble Opinion...
- Topic: Tome of Necromancy (Incomplete)
- Replies: 22
- Views: 3015
Re: Tome of Necromancy (Incomplete)
The Boneblade Reaper appears to be a monk gish, but can't use his boneblades as monk weapons... This seems silly.[br][br]The credit ability should probably have some mention of drawbacks if you happen to be immune to having your soul taken, so that Soul Merchant/Stranger with the Burning Eyes builds...
- Fri Apr 28, 2006 9:57 am
- Forum: In My Humble Opinion...
- Topic: Tome of Necromancy (Incomplete)
- Replies: 22
- Views: 3015
Re: Tome of Necromancy (Incomplete)
The master of the seven necromantic mysteries has abilities listed as being available at 3st, 4st, 5st, 6st, and 7st level. Also how does the first mystery work with classes like cleric which automatically know all of their spells? Thirdly on this class, I would suggest changing how the secrets of c...
- Thu Apr 27, 2006 9:05 pm
- Forum: In My Humble Opinion...
- Topic: Tome of Necromancy (Incomplete)
- Replies: 22
- Views: 3015
Re: Compulsive editing
Feed the Dark Gods is currently missing the [necromantic] tag.
- Thu Apr 20, 2006 11:54 pm
- Forum: In My Humble Opinion...
- Topic: Complete Psionic, Worth It?
- Replies: 33
- Views: 4871
Re: Complete Psionic, Worth It?
The only reason why psionics can be considered less game breaking than spellcasting is because The Big Three have Real Ultimate Power being given to them all the time. Psionics on the other hand have their own special rules that means they are playing FF6 while everybody else plays FF1 (that is they...
- Thu Apr 20, 2006 7:18 pm
- Forum: In My Humble Opinion...
- Topic: Complete Psionic, Worth It?
- Replies: 33
- Views: 4871
Re: Complete Psionic, Worth It?
I have to throw my lot with Frank and RC here (somehow it seems weird that all three of us agree on something). Psionics in D&D have never been good, they have never been balanced, and they have always suffered the problem of a psion jumping you in a dark alley and making your head explode becau...
- Sun Apr 16, 2006 12:37 am
- Forum: In My Humble Opinion...
- Topic: Level Adjustments and not making any sense
- Replies: 9
- Views: 1189
Level Adjustments and not making any sense
So, in a bout of boredom I decided to read over Savage Species and found out some interesting little tidbits about the LA rules. There are 3 core races that qualify for a +0 level adjustment...[br][br]I did some checking and here are the racial level adjustments according to Savage Species:[br]Human...
- Thu Mar 30, 2006 9:45 pm
- Forum: In My Humble Opinion...
- Topic: Talkin' bout Exalted
- Replies: 32
- Views: 4779
Re: Talkin' bout Exalted
Well, to be honest you only need 75 years downtime to reliably kill everybody within a 50 yeard radius of you in addition to everybody you can actually see. [br][br]What you can do to cut down the xp costs is simply take the celestial monkey style, the charcoal march of spiders style, and Dawn Exalt...