Search found 2182 matches
- Fri Apr 20, 2018 8:41 am
- Forum: In My Humble Opinion...
- Topic: Feat/Level List, Take Two
- Replies: 25
- Views: 6085
- Thu Dec 14, 2017 3:56 am
- Forum: In My Humble Opinion...
- Topic: Single combat phase large scale resolution: Notes & Discord
- Replies: 10
- Views: 1965
- Mon Dec 04, 2017 9:18 am
- Forum: In My Humble Opinion...
- Topic: Masquerade in the age of the Surveillance State
- Replies: 44
- Views: 6413
- Thu Nov 16, 2017 8:35 am
- Forum: In My Humble Opinion...
- Topic: Mass Combat Rules Constraints
- Replies: 227
- Views: 26683
I like that. And heroes can still do their things as well that way. Hero powers can stick to short duration things or small scale things, and army powers can be broad and long lasting things. Now to balance two different duration abilities against each other. Zinegata, I would add that two armies ag...
- Mon Nov 13, 2017 6:44 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
- Tue Nov 07, 2017 10:18 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
Sorry for the delay, busy weekend. Markis and Gurunk leap around the corner with Saoirse and Horus close behind! You're all in a large cave, perhaps 15yards across, with a huge pool of blood in the middle. The missing horse is nearby and slightly uphill from the pool itself, dead on the ground, its ...
- Wed Nov 01, 2017 4:38 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
- Sat Oct 28, 2017 7:59 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
- Thu Oct 26, 2017 1:19 am
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
- Wed Oct 25, 2017 6:16 am
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
- Tue Oct 24, 2017 4:33 am
- Forum: In My Humble Opinion...
- Topic: Edits to After Sundown: Magic
- Replies: 50
- Views: 11673
- Mon Oct 23, 2017 6:11 pm
- Forum: In My Humble Opinion...
- Topic: Edits to After Sundown: Magic
- Replies: 50
- Views: 11673
Whipstitch : I can only speak from my personal experience playing with people around a table. I tried to do the whole bidding deal, but after doing all that twice it became clear that [it was pointless and I switched to] just throwing down cards (either large or small depending on accomplishment th...
- Mon Oct 23, 2017 2:59 am
- Forum: In My Humble Opinion...
- Topic: Edits to After Sundown: Magic
- Replies: 50
- Views: 11673
I understand that it's good when players get along, but if they're going to get along then the whole ceremony with going around the table and a person picking a card and then people saying that they're not going to bid on it and then going again for the next card, that's usually pretty pointless muc...
- Sun Oct 22, 2017 9:53 pm
- Forum: In My Humble Opinion...
- Topic: Edits to After Sundown: Magic
- Replies: 50
- Views: 11673
The Tarot Cards are okay but the karma system for it is mostly dumb. Players pretty much aren't going to actually bid against each other, so everyone spends 1 karma for every card. Maybe that's just my players. The thing where you get a special bonus to give to anyone except yourself is really neat ...
- Sun Oct 22, 2017 9:41 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
Kentram and his brother Mantek (humans) and Lintak (ork) are tied up and a little beaten but no major injuries you can see. They are happy to see you but seem to be staying quiet while motioning you over to them. They're died up with ropes that are easily cut apart. Gram Strongbrow (dwarf) has a hug...
- Fri Oct 20, 2017 2:42 am
- Forum: In My Humble Opinion...
- Topic: Edits to After Sundown: Magic
- Replies: 50
- Views: 11673
- Thu Oct 19, 2017 11:54 pm
- Forum: In My Humble Opinion...
- Topic: Edits to After Sundown: Magic
- Replies: 50
- Views: 11673
- Thu Oct 19, 2017 4:34 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
Markis strains himself to swing a power swing with his spiked mace and totally takes out that branch that he hits. If that had been the cadaverman's head, it would have been really dangerous for the cadaverman. Gurunk'Gall aims his claws at the back of the cadaverman's leg, and everyone thinks that ...
- Sat Oct 14, 2017 8:54 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
I was told via Discord to just have Saoirse use Earth Darts right away. As the players already know, but as non-player readers don't yet know, one issue came up with trying to resolve this round: When a cadaverman is in a Fury they get 4 actions a round. How does this interact with the Life Circle o...
- Fri Oct 13, 2017 1:00 am
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
- Wed Oct 11, 2017 2:23 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
- Wed Oct 11, 2017 7:05 am
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
Okay, so, first time doing PbP combat, I'll be a little extra precise about stuff. Declared actions: [*]Markis double moves to EE7 with a Defensive Stance (+3 Physical and Mystic Defense, -3 on Tests other than Knockdown Tests and other GM approved defensive tests). [*]Horus weaves a thread for Life...
- Tue Oct 10, 2017 4:41 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
Saoirse casts Air Armor on all four party members while you're all at a very safe distance. Horus creeps close to the cave entrance, close enough for him to sense the Cadavermen's patterns with his Spirit Dart spell. Gurunk'Gall (normally the stealthiest) sticks close to Horus while Markis sticks cl...
- Tue Oct 10, 2017 2:05 am
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885
Alternative: as a bonus thread you can increase the Air Armor duration to (Rank+5) Minutes and then cast it once per person but not have to worry about fiddly small durations. Life Circle Of One is a 4y radius, and a hex is 2y wide, so on a hex grid (Earthdawn uses hexes for tactical combat) you'd g...
- Mon Oct 09, 2017 7:28 pm
- Forum: In The Trenches
- Topic: [PbP; ED4] Wild Barsaive Adventures
- Replies: 86
- Views: 27885