Search found 5501 matches

by JonSetanta
Wed Nov 10, 2021 3:50 am
Forum: In My Humble Opinion...
Topic: Mixing & Matching Resource Systems
Replies: 30
Views: 3508

Re: Mixing & Matching Resource Systems

Ok. So, hypothetical, let's start by saying every Tome combat option like Trip and Disarm are +1 resource, taking an amount of damage equal to the warriors's level or more each round is +1, and any level 1 Weeaboo Fights Magick maneuver is accessable to anyone with BAB 1 and also +1 resource. If tha...
by JonSetanta
Wed Nov 10, 2021 1:08 am
Forum: In My Humble Opinion...
Topic: [5E] Warlock Patron: The Pied Jester
Replies: 48
Views: 5044

Re: [5E] Warlock Patron: The Pied Jester

Well, I enjoyed it. Not sure if I'd be allowed to PLAY it but I would at least try.
by JonSetanta
Tue Nov 09, 2021 12:48 pm
Forum: I Gave the Mouse a Cookie...
Topic: Project Triangle Strategy
Replies: 14
Views: 3984

Re: Project Triangle Strategy

Ah yes Autopotion, the ability I neglected back in the 90s.

If D&D had an ability like that it would read "You may drink a potion as an Immediate Action" and literally no one would die until they ran out of potions.
by JonSetanta
Tue Nov 09, 2021 12:21 pm
Forum: In My Humble Opinion...
Topic: Here is Practical Explanation about Next Life, Purpose of Human Life, philosophical/religious facts, theories etc.
Replies: 9
Views: 1263

Re: Here is Practical Explanation about Next Life, Purpose of Human Life, philosophical/religious facts, theories etc.

No onions AND garlic?! You had me on board until then. I will remain attached to this material coil and the illusions therein. As much as I realize this universe is an illusion projected from thoughtforms of energy into manifestation, I legit can't digest onions, chives, and garlic without vomiting...
by JonSetanta
Mon Nov 08, 2021 7:38 pm
Forum: In My Humble Opinion...
Topic: Mixing & Matching Resource Systems
Replies: 30
Views: 3508

Re: Mixing & Matching Resource Systems

Not Dragonball style charging resources, that's a waste of turns. But if every +1 resource attack is meaningful, there's a large variety of options at every level, and rewards the attacker for at least avoiding the Five Moves Of Doom, I'm heading in the right direction.
by JonSetanta
Mon Nov 08, 2021 6:46 pm
Forum: In My Humble Opinion...
Topic: Mixing & Matching Resource Systems
Replies: 30
Views: 3508

Re: Mixing & Matching Resource Systems

And then Tome scaling feat provides Dazelock if you spam the same attack every round.

Seriously, I'm trying to find solutions but it's like dealing with Parliament or Congress.

I'll just resume writing jank and do whatever and y'all can comment on the new thread later.
by JonSetanta
Mon Nov 08, 2021 6:11 am
Forum: It's My Own Invention...
Topic: Danika Hicks' 3.X Core Class Rebalance
Replies: 21
Views: 8994

Re: Danika Hicks' 3.X Core Class Rebalance

Update: I found a class I made years ago to be like a Baator-specific Blackguard but in 20 levels, but this Crusader does a better job. Thematically different, Smite instead of just Bonus Combat Feats, lacks dipping into Soul Economy and Teleport like fiends, but in a 1v1 I guarantee the Crusader wi...
by JonSetanta
Mon Nov 08, 2021 6:02 am
Forum: In My Humble Opinion...
Topic: Mixing & Matching Resource Systems
Replies: 30
Views: 3508

Re: Mixing & Matching Resource Systems

I've been avoiding the word "Focus" since there's both Psionic Focus and Combat Focus (Tome Fighter) but I always value creative direction rather than pessimistic dithering, and as such you, Koumei, and Prak are probably some of the last few quality posters that suggest and propose rather ...
by JonSetanta
Mon Nov 08, 2021 3:58 am
Forum: In My Humble Opinion...
Topic: Mixing & Matching Resource Systems
Replies: 30
Views: 3508

Re: Mixing & Matching Resource Systems

If there's a variety of debuffs and combat tactics that can't be applied more than once per instance (a Stunned foe can't be "Super Stunned", a Prone foe can't be Tripped into the substrata) an attacker would very well mix up their strike types to adapt. I was hoping you'd read into that a...
by JonSetanta
Sun Nov 07, 2021 7:19 am
Forum: In My Humble Opinion...
Topic: Mixing & Matching Resource Systems
Replies: 30
Views: 3508

Re: Mixing & Matching Resource Systems

I am struggling to come up with synonyms for "Rage", "Trance", and 5.5e's impending "Exertion". Stamina is the best I can do, since in dozens of video games I've tried or read about (including MMOs) there are the noncaster resource abilities, then spells... The latter o...
by JonSetanta
Fri Nov 05, 2021 7:15 am
Forum: It's My Own Invention...
Topic: Unfucking Dragonlance
Replies: 36
Views: 12263

Re: Unfucking Dragonlance

I did enjoy an earlier comment stating the Gully Dwarves just play the part of a fool and coward to outsiders.

That would genuinely be mastered deception skills.

I'll be implementing that.
by JonSetanta
Fri Nov 05, 2021 3:19 am
Forum: It's My Own Invention...
Topic: Unfucking Dragonlance
Replies: 36
Views: 12263

Re: Unfucking Dragonlance

Maybe I should write a magical fantasy setting with two ugly, aging, solipsist, flabby, shit-writing wizards that get punished by an angry mob of impoverished, genetically smoothbrain, cowardly dwarves that decided they have had enough maltreatment. Sounds more like a novella than a setting, but ye...
by JonSetanta
Thu Nov 04, 2021 9:57 am
Forum: It's My Own Invention...
Topic: Unfucking Dragonlance
Replies: 36
Views: 12263

Re: Unfucking Dragonlance

Ive read a few Dragonlance novels in middle school. They were all crap, full of racist, classism, sexist nonsense and, naturally, lorewank about things you don't encounter in the fucking novel you're reading in hand because it's a goddamn neverending seeeeeerrrriiiiieeeessss... Saw the movie/cartoon...
by JonSetanta
Wed Nov 03, 2021 4:11 am
Forum: I Gave the Mouse a Cookie...
Topic: Rogue-likes & Hexcrawls
Replies: 7
Views: 4078

Re: Rogue-likes & Hexcrawls

There's an XBOX top-down class-based but instead of levels you purchase abilities with gold... Hammerwatch Bit of class imbalance, such as the glass cannons Assassin and nearly unkillable Paladin. https://www.google.com/search?client=firefox-b-1-m&biw=360&bih=651&tbm=isch&sa=1&q=...
by JonSetanta
Wed Nov 03, 2021 3:08 am
Forum: I Gave the Mouse a Cookie...
Topic: Chrono Cross is still one of the worst games ever.
Replies: 33
Views: 11241

Re: Chrono Cross is still one of the worst games ever.

I tried CC two decades ago. Combat was fine right up until it switched to the "push this button at this time to hit! Otherwise you miss" I was hurf durf MISS.... MISS... MISS. Party dead. "Seriously? That's it?" I turned it off and drove to a friend's house, the guy that lent it ...
by JonSetanta
Wed Nov 03, 2021 3:04 am
Forum: I Gave the Mouse a Cookie...
Topic: Project Triangle Strategy
Replies: 14
Views: 3984

Re: Project Triangle Strategy

Last PC game I bought was the cartoon skin for StarCraft. No, not the 3d one, the 20+ year old one. Before that was Deadpool for about 20-something USD, Mass Effect 2 (complete shit) for 5 USD, and Dragon's Crown for ehhh 50 I guess? All PS3. So yes, this Octo-whatever Tactics clone looks nice, they...
by JonSetanta
Wed Nov 03, 2021 2:41 am
Forum: In My Humble Opinion...
Topic: "In my game the Mental Attributes are..."
Replies: 219
Views: 47509

Re: "In my game the Mental Attributes are..."

FF7 is about 20-30% classless, since weapon/armor/support item are still limited by character. You have about a dozen different attack types and Limit Breaks to keep in mind, but later in the game as you collect most of not all Materia you can apply combinations like "All + Seal" on Cloud'...
by JonSetanta
Tue Nov 02, 2021 9:31 pm
Forum: In My Humble Opinion...
Topic: There will be an OSRS forum linked to the blog
Replies: 1
Views: 833

Re: There will be an OSRS forum linked to the blog

How do you announce you're a bot without actually saying you're a bot?
by JonSetanta
Tue Nov 02, 2021 8:12 pm
Forum: In My Humble Opinion...
Topic: "In my game the Mental Attributes are..."
Replies: 219
Views: 47509

Re: "In my game the Mental Attributes are..."

Deaddm, nailed it. Thank you. I'll explain my lack of readability thusly; I'm a kinetic/visual thinker. Literally, I don't have internal monologues, I don't understand HOW anyone can think in words to themselves and anticipate what someone else is expecting to read or hear. I think in images, which ...
by JonSetanta
Tue Nov 02, 2021 12:33 am
Forum: MPSIMS
Topic: Youtube videos that make us Laugh, Cry, or Both
Replies: 1644
Views: 302568

Re: Youtube videos that make us Laugh, Cry, or Both

The Best Industrial Song I've heard all year, and I have indeed heard a LOT in 2021...

https://www.youtube.com/watch?v=cDOzjjYaD_s
by JonSetanta
Tue Nov 02, 2021 12:24 am
Forum: In My Humble Opinion...
Topic: [Phil Swift Voice] "THAT'S A LOTTA GODS"--The planes sure seem crowded...
Replies: 68
Views: 9185

Re: [Phil Swift Voice] "THAT'S A LOTTA GODS"--The planes sure seem crowded...

So to me, all of these intentionally-dickish DMs are really more of an edge case than anything to be overly worried about in practice. Don't know if you blocked me or not, but figured I'd throw in a perception on the matter. Roughly half of all DMs I've played with have been this "edge case&qu...
by JonSetanta
Mon Nov 01, 2021 11:36 pm
Forum: In My Humble Opinion...
Topic: "In my game the Mental Attributes are..."
Replies: 219
Views: 47509

Re: "In my game the Mental Attributes are..."

I nearly fell for that trap. I read it and was like “this is wrong” then reread it. And reread it. And I amended my thought to “I have no earthly idea what his point is or even in what direction he is pointing towards”. I may be neurodivergent but you're absolutely smoothbrain NPC. I'd say worse si...
by JonSetanta
Mon Nov 01, 2021 4:04 am
Forum: In My Humble Opinion...
Topic: "In my game the Mental Attributes are..."
Replies: 219
Views: 47509

Re: "In my game the Mental Attributes are..."

Heh. You and Koumei with the Disgaea! Yeah, I'm more old-school than that, but the funny thing about using JRPGS with mathematically solid design, fun interaction between character roles, and relative balance between classes (if they have any) or even equipment based class abilities like in FF7 and ...