Search found 1628 matches
- Wed Nov 30, 2011 9:46 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
Now, when you die and stop protecting your castle, that's going to be a huge influx of gold and you'll get a period of local hyperinflation that diminishes the further away you are and then eventually you'll hit some equilibrium point where gold reaches its new value point in all connected markets ...
- Wed Nov 30, 2011 8:07 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
Why summon gold, when you can build Gold Mine Generators , and have them manned by experts who work their fingers to the bone under the watchful eyes of thugs you're bribing with an insignificant fraction of the profits? It's not like they'll steal from you: you can read their minds and find them an...
- Wed Nov 30, 2011 7:56 am
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
- Wed Nov 30, 2011 7:13 am
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
- Wed Nov 30, 2011 6:19 am
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
I guess this means I need yet another assumption: 8. People don't collect magic items they have no use for. After all, a commoner who happens to have acquired fifteen Decanters still has nothing the wish economy characters want . If you deny this one, you end up with a setting where the only way cha...
- Wed Nov 30, 2011 5:39 am
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
So here's what happens when you try to avoid my assumptions. 1. You don't have a Wish Economy. 2. You don't have a Wish Economy. 2. b. All characters level 11 or higher in your setting act like gods: epic and irrelevant. Unless they're common enough for the weird golems and magical monstrosities the...
- Wed Nov 30, 2011 4:01 am
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
- Wed Nov 30, 2011 2:52 am
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
From what I can tell, K, half of your arguments are attempting to prove that 2.b. (revised set) is complete nonsense in a typical setting. While pessimistic, they do seem to be based on the way real humans have acted in the past. The other half of your arguments would apply equally well to non- wish...
- Wed Nov 30, 2011 12:01 am
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
K: I hoped that since I tried to state my assumptions, those would no longer be a flaw of the model. The thing is, at the level a character enters the post-wish economy, the items they can make with it are not particularly threatening to them personally. If a specific item is, that might not be amon...
- Tue Nov 29, 2011 11:43 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
True Tarkisflux, there are items worth much less than 15000 gold for which there are no equivalents worth just under 15000 gold, although it's sort of supposed to be possible to tack additional magic effects onto an item for 1.5 times the normal price. 4b is just an alternate, and probably better ve...
- Tue Nov 29, 2011 11:29 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
Sure, amateur archeologists tend to die like flies, but if all of these many, many magic items are buried in ruins, finding just one is going to make you set for life, so long as you can find yourself a city where killing people and taking their stuff is frowned upon. The town guard ride on Bronze G...
- Tue Nov 29, 2011 10:32 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
Saying that you don't have access to wishables in a Wish economy is kind of like saying that you don't have access to giant truck fulls of cash in an economy with rich people. If your hypothesis is that magic items will trickle down, that would imply trickle down made any sense to begin with. But w...
- Tue Nov 29, 2011 9:31 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
- Tue Nov 29, 2011 9:13 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
- Tue Nov 29, 2011 8:57 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
- Tue Nov 29, 2011 8:24 pm
- Forum: In My Humble Opinion...
- Topic: Wish Economy Trickle-Down Theory
- Replies: 112
- Views: 12301
Wish Economy Trickle-Down Theory
Here are my assumptions: 1. It's possible to bind Efreet to get wishes for magic items worth 15000 gp or less. 2. Some fraction of the population (0.01% is quite sufficient) is capable of binding Efreet. 3. Permanent magic items last until destroyed. 4. The world has been around for thousands of yea...
- Sun Nov 27, 2011 12:26 am
- Forum: In My Humble Opinion...
- Topic: How to Implement Save or Dies in a Balanced D&D System
- Replies: 166
- Views: 48688
- Thu Nov 24, 2011 2:31 am
- Forum: In My Humble Opinion...
- Topic: Fundamental Game Assumption: Level Difference til Miniontude
- Replies: 6
- Views: 1674
- Sat Nov 19, 2011 7:22 am
- Forum: In My Humble Opinion...
- Topic: A Game In the Works
- Replies: 8
- Views: 1498
So... Fighters tend to get tired faster than Casters, because Endurance is a dump stat for them? I might recommend making the Casters specialized and the Fighters generalist. If you're allowed to think outside the box, a single spell like Telekinesis can provide dozens of new options, and things lik...
- Wed Nov 16, 2011 9:53 am
- Forum: In My Humble Opinion...
- Topic: Explain it to Me.
- Replies: 41
- Views: 6818
- Sun Nov 06, 2011 4:15 am
- Forum: In My Humble Opinion...
- Topic: Tome of Prowess
- Replies: 25
- Views: 6271
- Fri Oct 21, 2011 7:55 pm
- Forum: It's My Own Invention...
- Topic: YARPGS: Lots of missing
- Replies: 5
- Views: 1776
- Fri Oct 21, 2011 12:16 am
- Forum: It's My Own Invention...
- Topic: YARPGS: Lots of missing
- Replies: 5
- Views: 1776
There's Dark Heresy too. Being wounded and getting a variety of interesting status effects from it can be fun. I should probably make them much easier to heal, though, because staying wounded is not at all as fun. Edit: Although actually, I'd probably be better off (more variability in tone, more en...
- Thu Oct 20, 2011 8:39 pm
- Forum: In My Humble Opinion...
- Topic: Are metagame abilities good?
- Replies: 16
- Views: 2114
- Tue Oct 11, 2011 8:44 pm
- Forum: In My Humble Opinion...
- Topic: Actual Anatomy of Failed Design: Diplomacy
- Replies: 834
- Views: 84347