Search found 6098 matches

by K
Fri May 08, 2020 12:22 am
Forum: In My Humble Opinion...
Topic: [High 5e] 5e: HARDCORE MODE
Replies: 39
Views: 10916

On the topic of what they are calling verisimilitude : the great unspoken assumption of RPGing is that the DM will not try to kill your characters. The problem with this being an unspoken assumption is that there are hordes of people who are full Dunning Krueger about permadeath and long-lasting and...
by K
Thu Apr 30, 2020 2:24 am
Forum: In My Humble Opinion...
Topic: Mike Mearls is out
Replies: 22
Views: 6112

I guess DnD is just going to have to find a way to survive without rapping dwarves.
by K
Tue Apr 28, 2020 3:34 pm
Forum: I Gave the Mouse a Cookie...
Topic: Video Games
Replies: 8270
Views: 928379

To be perfectly honest, I'd describe "high-level" single player Stellaris as more of a toy than a game. The PvP community find things to be well-balanced with a rather short banlist. Do people actually care about competitive PvP for Paradox games? I've spent dozens of hours dicking around...
by K
Thu Apr 23, 2020 6:59 pm
Forum: I Gave the Mouse a Cookie...
Topic: Video Games
Replies: 8270
Views: 928379

Korwin wrote:Stellaris is an rpg?
New to me...
Yeh, it bills itself as "grand strategy." I don't think they know what those words means, but then they aren't native English speakers.
by K
Thu Apr 23, 2020 6:48 pm
Forum: In My Humble Opinion...
Topic: Pathfinder 2e
Replies: 666
Views: 150314

In my experience, the most fun traps are the ones that players interact with MTP-style. This is where we got the 10' pole, and why it's been the MVP of many a grognard's old-school adventuring party. I mean, it doesn't matter what the DC is to find and disable a pit trap because it is always going t...
by K
Tue Apr 21, 2020 7:26 am
Forum: I Gave the Mouse a Cookie...
Topic: Video Games
Replies: 8270
Views: 928379

I think I've played enough Stellaris and enough versions of it to just say that it's a bad game. There are no tactics to the combat, just some light Rock/Paper/Scissors to ship design. There is no strategy to the war-fighting, just having bigger and more piles. There is no fun to the planet building...
by K
Fri Apr 10, 2020 6:51 pm
Forum: In My Humble Opinion...
Topic: The concept of 'organic' growth in D&D
Replies: 47
Views: 10833

There's a bit of a double standard here in that casters expect to have full access to the spell list and to be able to pick and choose, whereas if a fighter brings the same expectation it's frowned on. I know people regularly bitch about the idea that you can walk into a town and trade a bunch of d...
by K
Fri Apr 10, 2020 5:49 pm
Forum: In My Humble Opinion...
Topic: On Downtime
Replies: 22
Views: 5951

I'd let downtime be a way to rack up social bonuses. So the guy who goes back go his castle and manages his lands gets bonuses with nobles, and the guy who smiths in a community get bonuses with the commoners. And then there is the wanderer Gerald of Rivia, who spends his downtime having sex with so...
by K
Sat Apr 04, 2020 4:51 pm
Forum: In My Humble Opinion...
Topic: The concept of 'organic' growth in D&D
Replies: 47
Views: 10833

Re: The concept of 'organic' growth in D&D

For the rest, being able to win the game in character creation is obviously somewhat of a failstate of the game and organic advancement is uh...questionable in a game with a very clear and very obvious measuring stick (levels). If we were to simply put in the DMG 'These classes underperform, they n...
by K
Fri Mar 27, 2020 12:25 am
Forum: In My Humble Opinion...
Topic: Turns abstract time, now for abstracting space (grid, zones)
Replies: 6
Views: 2820

The goal of good abstracted movement system is that fighting in a forest should feel different from from fighting in a plain or a crowded bar. Also, the ability to cast wall of stone should mean something.
by K
Wed Mar 18, 2020 8:27 pm
Forum: In My Humble Opinion...
Topic: Rewarding "quirks" instead of treasure.
Replies: 25
Views: 9147

Any power that you gain through adventuring should just be a class feature, be that a magic item or strange talent gained by training or supernatural investment. I'm gonna stop you right there and ask you to elaborate on this because every way I spin it in my head seems really unfun. Just curious w...
by K
Wed Mar 18, 2020 6:39 pm
Forum: I Gave the Mouse a Cookie...
Topic: Dominions V
Replies: 126
Views: 62142

A new update of note came out recently! The highlights are: A modest overhaul of the Jotun nations' lineups (EA Niefelheim, MA Jotunheim, LA Utgård) as well as the introduction of a new splinter nation: LA Vaettiheim, a nation of goblins and Gygja An visual overhaul on the Jotun nations, with some ...
by K
Wed Mar 18, 2020 6:36 pm
Forum: MPSIMS
Topic: Coronavirus thread
Replies: 588
Views: 162352

All restaurants and similar establishments have been closed here, which means a lot of people are out of work. Our city council is aware that means they can't make rent. The solution is twofold. Give money to the companies and landlords who are losing money right now, and do more to punish all of t...
by K
Wed Mar 18, 2020 6:35 pm
Forum: MPSIMS
Topic: Coronavirus thread
Replies: 588
Views: 162352

San Francisco and the Bay Area are under a Shelter in Place order. This means "it is permissible for people to leave the house for facilities related to the following activities defined as essential: law and safety; essential government services; health care; pharmacies; child care; farming; g...
by K
Wed Mar 18, 2020 6:31 pm
Forum: In My Humble Opinion...
Topic: Rewarding "quirks" instead of treasure.
Replies: 25
Views: 9147

Any power that you gain through adventuring should just be a class feature, be that a magic item or strange talent gained by training or supernatural investment. Taking that into consideration, I see no problem to letting Fighters get more magic item slots and spellcasters getting almost none other ...
by K
Tue Mar 17, 2020 6:58 pm
Forum: MPSIMS
Topic: Coronavirus thread
Replies: 588
Views: 162352

San Francisco and the Bay Area are under a Shelter in Place order. This means "it is permissible for people to leave the house for facilities related to the following activities defined as essential: law and safety; essential government services; health care; pharmacies; child care; farming; g...
by K
Tue Mar 17, 2020 4:58 am
Forum: MPSIMS
Topic: Coronavirus thread
Replies: 588
Views: 162352

San Francisco and the Bay Area are under a Shelter in Place order. This means "it is permissible for people to leave the house for facilities related to the following activities defined as essential: law and safety; essential government services; health care; pharmacies; child care; farming; gr...
by K
Wed Mar 11, 2020 5:58 pm
Forum: In My Humble Opinion...
Topic: How does your heartbreaker deal with noncombat challenges?
Replies: 35
Views: 9245

I really feel like most skills systems just create Failure Theater. Everything gets turned into a roll, and the only way to make rolls exciting is to include a chance of failure, and those two facts means PCs fail at basic tasks all the time like a slapstick comedy . I can't tell you how many PCs ha...
by K
Mon Mar 09, 2020 1:36 am
Forum: In My Humble Opinion...
Topic: Can you Ship of Theseus a D&D edition into a new game?
Replies: 8
Views: 5453

I think Pathfinder is the test of whether you can grandfather's ax a popular RPG into another one. The problem is that you can't ever attack core assumptions of the game. You can't do diceless with DnD. You can't go class-less, or level-less, or remove the six base stats, because if you do any of th...
by K
Sat Feb 29, 2020 8:32 pm
Forum: In My Humble Opinion...
Topic: Rest Mechanics
Replies: 25
Views: 9489

If you don't want your players to go into "5 minutes workday" then perhaps don't make of each and every encounter a "fierce battle to the death where the heroes barely escape doom by the skin of their teeth." Just saying. Except that's not possible. The fight that is easy at 100...
by K
Sat Feb 29, 2020 12:57 am
Forum: In My Humble Opinion...
Topic: Rest Mechanics
Replies: 25
Views: 9489

I'd vote against the "mostly easy encounter". Combat just takes way too long in most games. My last session literally had us asking the DM "can we just assume that we win this since the boss for this adventure is dead?" Twice. Gotta love pre-canned adventures. Gloomhaven is a tac...
by K
Fri Feb 28, 2020 3:53 pm
Forum: In My Humble Opinion...
Topic: Rest Mechanics
Replies: 25
Views: 9489

If your party is already risk-adverse, removing full rests could easily lead to them leaving adventures altogether.

I used to see it a lot in Living Greyhawk. Parties would leave before the final fight because they weren't at full resources, but had gotten some XP and treasure.
by K
Fri Feb 28, 2020 2:27 am
Forum: In My Humble Opinion...
Topic: Rest Mechanics
Replies: 25
Views: 9489

I've been kind of impressed with Dungeon Crawl Classics version of the Cleric. They use press-your-luck mechanics for spells. Each time you cast, there is a random chance of pissing off your god. As points of pissed-off-god accumulate, your normal spell roll gets an increasingly large chance of some...
by K
Tue Feb 04, 2020 3:59 am
Forum: In My Humble Opinion...
Topic: Illusions and Enchantments
Replies: 16
Views: 4800

Weirdly, DnD contains both the worst and best examples of illusions. The worst is the ones that let you control the horizontal and the vertical. Imagination leads to insta-win, or the DM nerfs it into uselessness. The best is spells like Mirror Image . It clearly defines what it does, it defines exa...
by K
Fri Jan 31, 2020 6:45 pm
Forum: In My Humble Opinion...
Topic: Simple Questions that can "defeat" RPG systems
Replies: 21
Views: 6009

Magic items in effect form are things like the various books and tomes that burn out in exchange for giving you a permanent effect, usually a bonus because DnD is not that creative and only has a few examples. For example, there is a Sorcerer version of the Librum of Silver Magic in one of the Drag...