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by RandomCasualty
Sat Feb 23, 2008 4:16 pm
Forum: In My Humble Opinion...
Topic: So, the 4e rogue. Discuss!
Replies: 84
Views: 8278

Re: So, the 4e rogue. Discuss!

1203780846[/unixtime]][br][br]I know they stated monsters work differently than Pc's. Did they state that Npc's with Pc classes also work differently? How would that even work?[br] [br][br]The idea I got was that you just gave a monster rogue or whatever some random rogue abilities. But he doesn't ...
by RandomCasualty
Sat Feb 23, 2008 2:47 pm
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

1203761241[/unixtime]][br][br]This is actually exactly the reason that I don't think he is on the battle reserve system. He is on the Defenses system and happens to be substantially, but not impossibly, higher level than the orcs he is fighting.[br][br]This means that he blows through orcs expediti...
by RandomCasualty
Sat Feb 23, 2008 2:35 pm
Forum: In My Humble Opinion...
Topic: So, the 4e rogue. Discuss!
Replies: 84
Views: 8278

Re: So, the 4e rogue. Discuss!

Well remember NPCs aren't going to be using the same rules as PCs. So unless you're playing PvP, that situation actually can't happen.
by RandomCasualty
Sat Feb 23, 2008 6:00 am
Forum: In My Humble Opinion...
Topic: So, the 4e rogue. Discuss!
Replies: 84
Views: 8278

Re: So, the 4e rogue. Discuss!

1203743667[/unixtime]]For D&D the limited weapon selection doesn't seem so bad to me. They want rogues to use thief weapons, fighters to use fighter weapons, and wizards to use wizard weapons -- I don't see the problem. It's a flavor concern, and the flavor of D&D is 'rogues use short sword...
by RandomCasualty
Sat Feb 23, 2008 1:36 am
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

1203700728[/unixtime]]But since you seem to genuinely want Aragorn and Rand, who operate on an entirely different basis, I am left scratching my head.[br] [br][br]I think Aragorn was probably on the battle reserve system. He was pretty bad ass but he didn't just run around like he was immortal. Ara...
by RandomCasualty
Thu Feb 21, 2008 1:56 pm
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

1203599184[/unixtime]][br]RC: If you and your pals could personally defeat the armed forces of small nations and take their stuff, why would you ever allow yourself to be hired to do anything? Seriously, I really want the idea of "Economy" to go away fairly quickly in a game that has any ...
by RandomCasualty
Thu Feb 21, 2008 11:51 am
Forum: In My Humble Opinion...
Topic: Initiative: if you go first then you went first.
Replies: 49
Views: 11949

Re: Initiative: if you go first then you went first.

1203369132[/unixtime]][br][br]5. Ready: Waiting for someone to round the corner, saw them first because of longer sight in darkness or they were making noise, hiding or sneaking ambusher, etc.[br][br]4. Prepped: Guards in war zone. Adventurers poking around a tomb.[br][br]3. Alert. Guard in a a pea...
by RandomCasualty
Thu Feb 21, 2008 11:42 am
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

1203592503[/unixtime]][br][br]You are missing my entire point: Being able to defeat a hero is irrelevant if you can just ignore them. The Army isn't there to beat the hero, it's there to take the area. Beating the hero doesn't matter if you can win without beating the hero. And an unengagable army ...
by RandomCasualty
Thu Feb 21, 2008 9:47 am
Forum: In My Humble Opinion...
Topic: WotC editorial: Fearless
Replies: 39
Views: 4386

Re: WotC editorial: Fearless

1203584462[/unixtime]]I just hope that isn't an indication of how playtesting has gone. I seriously don't want to hear about their Magical Tea Party game when they're supposed to be playtesting. Can't they at least pretend they know what the fuck they're doing? [br][br]Now we know why their playtes...
by RandomCasualty
Thu Feb 21, 2008 9:36 am
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

1203583617[/unixtime]][br][br]Contrarywise, if an army is better than a hero, then screw the heroes, you have money. Suddenly, all you ever want heroes for are the occasional tasks where armies don't fit, and I'll tell you right now that after Iron Kingdoms, I am never again going to play a game wh...
by RandomCasualty
Thu Feb 21, 2008 1:16 am
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

1203337220[/unixtime]]The job of an army in this kind of setting is first to beat other armies (Because if heroes are rare, they're likely not even going to be on either side of the fight statistically, unless you are either fighting for or against a major asshole), and they are to repress the popu...
by RandomCasualty
Mon Feb 18, 2008 11:54 am
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

The main problem is this logical problem:[br][br]The heroes kill the monsters. That's the fundamental concept we want. This means that the army has to lose against the monsters. Otherwise, what's the point.[br][br]Now if the heroes can also kill the armies, then why have an army at all? [br][br]The ...
by RandomCasualty
Mon Feb 18, 2008 11:28 am
Forum: In My Humble Opinion...
Topic: More Threads that make us Laugh, Cry, or Both
Replies: 766
Views: 44505

Re: More Threads that make us Laugh, Cry, or Both

Here's a gem [br][br] Broken Characters Encouraged [br][br] [br]My friend is running an "every other weekend weekly" game under the suggestion that players create the most broken characters possible. The party, all level 2, consists currently of a warblade, 2 warlocks(that means NO to any ...
by RandomCasualty
Thu Feb 14, 2008 10:50 pm
Forum: In My Humble Opinion...
Topic: Favorite RPG?
Replies: 17
Views: 1644

Re: Favorite RPG?

1203025512[/unixtime]][br]The original, basic design would:[br]-Have Str of 18[br]-Dex 10[br]-40 ft base speed[br]-Hardness 12 (steel armor)[br]-6 Construct HD[br]Cost 350 gp, base cost and armor together.[br] [br][br]350 gp for all that? Sounds sorta like Rifts, where you've either got powered arm...
by RandomCasualty
Thu Feb 14, 2008 9:26 pm
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

Before we can even think of pitting a character against an army, we need to be able to make fighting an army fun to play as a battle, instead of just tedious. [br][br]I had one epic PC fight an army once and basically I just fast forwarded by it and said, "OK, you hack through those guys in abo...
by RandomCasualty
Thu Feb 14, 2008 3:04 am
Forum: In My Humble Opinion...
Topic: BAB v. AC: Is it a war we need?
Replies: 139
Views: 17746

Re: BAB v. AC: Is it a war we need?

My main issue with high level vs army is that it's not a fun battle to run. It's just plain boring. You put up a bunch of minis and the majority of the time is spent doing 100 attack rolls as a bunch of archers open fire, a bunch of warriors rush him and all, and most of them are flat out ineffectiv...
by RandomCasualty
Wed Feb 13, 2008 11:15 am
Forum: In My Humble Opinion...
Topic: The Problem with RPGs (Long Rant)
Replies: 100
Views: 9139

Re: The Problem with RPGs (Long Rant)

The main reason I feel the problem is unsolvable is because you want effectively the PCs to behave as though a different set of rules applied. Even though Rambo can't die, you don't want him just walking in the center of the enemy base and letting them fire on him like he was the Terminator or somet...
by RandomCasualty
Tue Feb 12, 2008 7:37 am
Forum: In My Humble Opinion...
Topic: The Problem with RPGs (Long Rant)
Replies: 100
Views: 9139

Re: The Problem with RPGs (Long Rant)

Yeah, it's pretty much Orwellian doublethink where you want your character to beat the odds and be put in danger, but also want to win all the time. It's pretty illogical, and often requires the DM to be the magician keeping up the illusion of danger while still letting you win.
by RandomCasualty
Tue Feb 12, 2008 5:47 am
Forum: In My Humble Opinion...
Topic: Fighting styles
Replies: 13
Views: 1448

Re: Fighting styles

1202790892[/unixtime]][br][br]Except for all the ways of avoiding ASF. There are quite a few at this point.[br]As for what could scale... well the shield used to, with magic. Now, all of a sudden it doesn't. Sword and board was mechanically inferior anyway. Why make it worse?[br] [br]Well mostly I'...
by RandomCasualty
Tue Feb 12, 2008 4:11 am
Forum: In My Humble Opinion...
Topic: Fighting styles
Replies: 13
Views: 1448

Re: Fighting styles

1202776366[/unixtime]]Sword and board bites. Its passable at first level, but is irrelevant afterwards. It should scale, or something...[br] [br]Well what could scale? I mean, AC doesn't really need to, since you're always +4 AC or whatever over everyone else, and that's not bad. So while the other...
by RandomCasualty
Mon Feb 11, 2008 7:50 pm
Forum: In My Humble Opinion...
Topic: Fighting styles
Replies: 13
Views: 1448

Fighting styles

Right now as I have fighting styles. They work like this. [br][br] Two handed fighting [br]-Pretty much unchanged.[br][br] Sword and board [br]-no feats required, only shield proficiency. [br]-Shields no longer have plusses.[br]-A buckler grants +1 AC, a light shield +3, heavy shield +4 and a tower ...
by RandomCasualty
Mon Feb 11, 2008 7:23 pm
Forum: In My Humble Opinion...
Topic: WotC rejects the tyranny of Euclidean Geometery
Replies: 33
Views: 2975

Re: WotC rejects the tyranny of Euclidean Geometery

1202732716[/unixtime]][br]When diagonals are somehow special, the frontage is different, but if you count diagonals as one-for-one then it's even steven. The thing you lose is having the measured distance on the board have a one-for-one correspondence with actual in-game distance. Think Polar Coord...
by RandomCasualty
Sun Feb 10, 2008 11:13 pm
Forum: In My Humble Opinion...
Topic: WotC rejects the tyranny of Euclidean Geometery
Replies: 33
Views: 2975

Re: WotC rejects the tyranny of Euclidean Geometery

1202653675[/unixtime]]Actually, since going diagonally is just '1 square' the distance to an object in 3-D will be the greater of the distances in the X, Y and Z directions. [br][br]Yeah, you're right actually. I hadn't even though of that. Well that makes things easier anyway then. It's now alot e...
by RandomCasualty
Sat Feb 09, 2008 11:05 pm
Forum: In My Humble Opinion...
Topic: WotC rejects the tyranny of Euclidean Geometery
Replies: 33
Views: 2975

Re: WotC rejects the tyranny of Euclidean Geometery

I can deal with the removal of the 1.5 diagonal move. I always though it was pointless anyway and counting the 1.5s got real annoying. The Saga 2x rule was the worst though. I think I can live with 1. Thats easy to work with and in the sense of a game doesnt make much difference Another nice thing i...
by RandomCasualty
Thu Feb 07, 2008 9:14 am
Forum: In My Humble Opinion...
Topic: The Problem with RPGs (Long Rant)
Replies: 100
Views: 9139

Re: The Problem with RPGs (Long Rant)

I'm inclined to call the whole thing the "RPG paradox", because there are opposing premises at work when you talk about the escapism principle.[br][br]First, we want to play cinematic heroes. Cinematic heroes are people who take risks. They're people who beat the odds. The threat of death ...