Search found 147 matches

by ashimbabbar
Mon Jun 19, 2017 8:25 pm
Forum: In The Trenches
Topic: Raid on Chateau Fekenstein
Replies: 55
Views: 17469

The nightfall raid it is… You wait out the day in nervous preparation, listening to the ongoing aetheric bombardment of the chateau. Finally night falls and you gather up your troop. You make your way along the trenches to the nearest point in the line to the chateau, then boost yourself up into no ...
by ashimbabbar
Fri Jun 16, 2017 6:37 pm
Forum: In The Trenches
Topic: Raid on Chateau Fekenstein
Replies: 55
Views: 17469

@ Slyjohnny: Yes, it's pretty hard. But for §99 it has to be, or there's no replay value. And we agree the world building is first-rate At any rate, if there are players I'm playing ! So, here goes our character ( you may propose a name if you feel like it ) • Endurance: 6 • Mental Fortitude: 7 • Lu...
by ashimbabbar
Wed May 31, 2017 9:29 pm
Forum: In The Trenches
Topic: Raid on Chateau Fekenstein
Replies: 55
Views: 17469

History just gives a bonus in Education - which is used a couple of times. However we already have a pretty high score in that - I'll give the definitive scores when the choices have been made.

Yes, being a medic is one thing Life Systems is good for.
by ashimbabbar
Wed May 31, 2017 6:33 pm
Forum: In The Trenches
Topic: Raid on Chateau Fekenstein
Replies: 55
Views: 17469

Well, I guess it's Combat Precognition then. I'm grouping the last two choices before the adventure begins. Once you finished your basic training you almost got sent to the front. It happened like this. You got your marching orders (telling you to go to the front obviously) but somehow your Uncle Ph...
by ashimbabbar
Tue May 30, 2017 5:49 pm
Forum: In The Trenches
Topic: Raid on Chateau Fekenstein
Replies: 55
Views: 17469

Alright, Arcane Manipulation and Divinatory Means and Methods it is. On to the next choice ! N.B. I'll only give the options we have access to because of our first choice :mrgreen: Leaving behind your life at the University (and possibly you fear, soon to be life in general), you were trained as an ...
by ashimbabbar
Tue May 30, 2017 1:39 pm
Forum: In The Trenches
Topic: Raid on Chateau Fekenstein
Replies: 55
Views: 17469

SlyJohnny wrote:TheI description of it makes me think life studies will be good against zombies and Frankensteins, and lead to greater things.
Actually, not exactly so; I don't want to spoil but it's about dealing with the living bodies, not the dead ones.
by ashimbabbar
Mon May 29, 2017 9:27 pm
Forum: In The Trenches
Topic: Raid on Chateau Fekenstein
Replies: 55
Views: 17469

Raid on Chateau Fekenstein

Hello, I wondered if you’d be interested in playing, not a published gamebook, but an amateur one ? Specifically what I had in mind was the winner of the first Windhammer tournament, Raid on Château Fekenstein ( in my humble opinion it’s the only adventure ever submitted to a Windhammer that is wort...
by ashimbabbar
Tue May 10, 2016 5:13 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

orc n°2 ( and that guy better be worth it or Jallarial may kill him herself )
by ashimbabbar
Mon May 09, 2016 4:12 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

Sirocco wrote:Agreed, provided that we are left with 6 or more STAMINA after the fight with the zombies. If not, quaff another bottle of +4 water first.
this
by ashimbabbar
Sun May 08, 2016 12:36 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

clean the temple from evil
by ashimbabbar
Fri May 06, 2016 6:39 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

Death spell eats 3 MP, could whatever penalty we'd incur if bitten be worth that ? :confused:

My vote is for casting a Skill spell for 1MP, so we would have a +3 bonus over the horned bats, which gives a serious chance for a flawless.
by ashimbabbar
Thu May 05, 2016 4:22 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

thirded
by ashimbabbar
Wed May 04, 2016 5:03 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

oh, NOW that we use the spell we're told one isn't enough, and we''re note even allowed to reconsider. Those things just aren't done in proper gamebooks, you know :nonono:

Triangle and Web.
by ashimbabbar
Tue May 03, 2016 9:32 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

we've come too far to back away. Like Slyjohnny said.
by ashimbabbar
Mon May 02, 2016 9:31 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

so, we can't read a simple magical rune :mad: The rune must be a guardian glyph that wounds/curses whoever tries to force the door, so it's either spell it or leave it. Now the question is whether it is guarding something worthwhile or it's just here to troll the reader. I guess it's worh a try ( : ...
by ashimbabbar
Sun May 01, 2016 10:16 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

2nd door south
by ashimbabbar
Sat Apr 30, 2016 10:21 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

Mr Shine wrote:There's probably a scroll here, which is no good to us. Half a vote for no search.
good point. A full vote for not searching
by ashimbabbar
Thu Apr 28, 2016 5:31 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

if I understand correctly, north is into the depths of the castle. So it would make sense to begin by clearing the doors to the south.

Le's be methodical and start with first door to the south.
by ashimbabbar
Tue Apr 26, 2016 3:54 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

westward ho !
by ashimbabbar
Sun Apr 24, 2016 4:55 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

what we learned the last time was not hardly worth a meal, was it ?
Of course it might be a trick of the author's to discourage us this time from getting some really useful item/info…

Still, half a vote for not searching and busting that lock on the other door
by ashimbabbar
Sat Apr 23, 2016 9:11 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

pretty convenient we found that rod just before the door it can help force open :thumb:

On a hunch, normal door first, and if it leads nowhere then go for locked door
by ashimbabbar
Sat Apr 23, 2016 7:43 am
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

And he taught us nothing about Remstar that we didn't already know. Let's maim the dark bastard's corpse before opening the 2nd door.
by ashimbabbar
Fri Apr 22, 2016 7:01 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

this guy looks scared, also (metagaming) I think it's too early in the book for him to have stuff that would badly hurt 3 characters out of 4. I vote we use no magic screen and bash his brains out with our staff :viking: Too bad we can't coerce info or equipment from him though… maybe he'll give up ...
by ashimbabbar
Thu Apr 21, 2016 7:05 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

I agree with the No Light Spell and with the Entering partsL

I think we have Stamina enough for an encounter, so I'd say no eating this time.
by ashimbabbar
Wed Apr 20, 2016 4:24 pm
Forum: In The Trenches
Topic: [Let's Play] Fighting Fantasy #54 - Legend of Zagor!
Replies: 670
Views: 91040

Since we're down to 14 Stamina, I vote for using one of our meals to raise it to 18 and then go through the secret door.

( dead corpse lizards make Jallarial hungry :biggrin: )