Search found 576 matches

by DragonChild
Tue Aug 06, 2013 2:45 am
Forum: In My Humble Opinion...
Topic: Eberron, With a System That Actually Fucking Works
Replies: 144
Views: 24415

There is a huge difference between magical wands and guns, though. Namely, wands require skill to use - while I'm fine with the wand-slinger concept, I am pretty sure there weren't massed peasants with wands of magic missile, unless I missed something somewhere.
by DragonChild
Tue Aug 06, 2013 12:40 am
Forum: In My Humble Opinion...
Topic: Eberron, With a System That Actually Fucking Works
Replies: 144
Views: 24415

Where the hell are all of these "with guns" coming from? Since when did Eberron have guns? Eberron is big on wand-wielders, who need to be skilled and not just anybody can pick up a wand. But what Eberron book mentions guns AT ALL?
by DragonChild
Wed Jul 31, 2013 2:57 am
Forum: In My Humble Opinion...
Topic: Pokemon: Tabletop Adventures Rageview
Replies: 24
Views: 17247

I cannot, as it was all via IRC.
by DragonChild
Mon Jul 29, 2013 3:07 pm
Forum: In My Humble Opinion...
Topic: Designing a Trading Card Game
Replies: 42
Views: 6716

www.fantasystrike.com has a free deck-building game you can play, Puzzle Strike. If you've never played one before it's a nice way to learn, and all you need is to download Unity to play it in-browser. Josh_K is also one of the top players of it. "Living Card Game" is specifically fantasy ...
by DragonChild
Sat Jul 20, 2013 11:06 pm
Forum: In My Humble Opinion...
Topic: Pokemon: Tabletop Adventures Rageview
Replies: 24
Views: 17247

This system is irredeemable. From a game design standpoint, and from a "feels like pokemon" standpoint, it fails at every single level. Everyone involved with its design in every way ought to be embarrassed, but being from 4chan, they're too dumb to be embarrassed.
by DragonChild
Mon Jul 08, 2013 4:33 am
Forum: In My Humble Opinion...
Topic: "Where D&D failed" or "How D&D lost its D&D" (no Prak/Kaeli)
Replies: 214
Views: 32157

If everyone just started ignoring shadzar and anyone who even acknowledged shadzar as a person that existed, this board would be way better off.
by DragonChild
Mon Jul 08, 2013 2:47 am
Forum: I Gave the Mouse a Cookie...
Topic: POKEYMANS thread
Replies: 1316
Views: 183643

So Pokemon conquest is surprisingly similar to that pokemon RPG thread a while back. I'm also surprised that they somehow made a pokemon game where each pokemon only had one attack work.
by DragonChild
Thu Jul 04, 2013 6:43 pm
Forum: In My Humble Opinion...
Topic: Design of Co-Op Board Games and Card Games
Replies: 68
Views: 11254

I will agree that games with traitor mechanics are outside of what I'm looking for / talking about. It's a neat mechanic, and there are fun games, but it's just not the same thing. Likewise, I have a strong hate of any game that doesn't allow free sharing of information. The only game I have seen wi...
by DragonChild
Thu Jul 04, 2013 6:30 pm
Forum: In My Humble Opinion...
Topic: Magic as a D&D Edition Setting
Replies: 461
Views: 74814

So being Red gives you access to things like Intimidate and Leadership, but being a Goblin gives you access to things like Lockpicking and Sleight of Hand. Being a Red Goblin gives you an objectively longer list of things to select from than being a Blue Goblin does. This still confuses me. Do you ...
by DragonChild
Wed Jul 03, 2013 5:45 pm
Forum: In My Humble Opinion...
Topic: Design of Co-Op Board Games and Card Games
Replies: 68
Views: 11254

I really like Pandemic, because it extremely faithfully recreates the feeling of being part of a disaster response team. You're given a shitty situation, and you fight back by holding meetings and assigning heavily limited resources. It is the most simulationist game I have ever seen on any topic, ...
by DragonChild
Tue Jul 02, 2013 7:46 pm
Forum: In My Humble Opinion...
Topic: Design of Co-Op Board Games and Card Games
Replies: 68
Views: 11254

I agree. Also I recommend Sentinels of the Multiverse (again). I think it follows with everything except the unreliability of abilities. I have been meaning to try this game out, although I'm a little iffy on buying it. Don't you draw and then play cards? If so, I'd consider that unreliable abiliti...
by DragonChild
Tue Jul 02, 2013 6:58 pm
Forum: In My Humble Opinion...
Topic: Design of Co-Op Board Games and Card Games
Replies: 68
Views: 11254

Design of Co-Op Board Games and Card Games

This is a general thread to discuss the design of co-op board games and card games, which has been on my mind a lot recently. First I'm going to talk about the ones I've played. Arkham Horror The mold from which the others are cast, Arkham Horror is the go-to co-op game for most people. The big prob...
by DragonChild
Sun Jun 30, 2013 6:10 am
Forum: In My Humble Opinion...
Topic: The Shadowrun Situation
Replies: 5055
Views: 961979

Do you remember when he tried to derail a thread about how the freelancers weren't being paid by making comments about one of the (female) freelancer's body? What a classy action from such a classy guy. With people like him in charge I can't imagine how dumpshock became a place full of idiots who li...
by DragonChild
Mon Jun 24, 2013 10:48 pm
Forum: I Gave the Mouse a Cookie...
Topic: Neverwinter
Replies: 129
Views: 49909

Dungeons are seriously 45 minutes - 1 hour with 3 bosses only, and ridiculous amounts of worthless trash that is no challenge and totally not interesting because it's literally the exact same mobs you've been fighting for six hours outside of the dungeon. Dungeons have most of their reward loaded in...
by DragonChild
Mon Jun 24, 2013 8:46 pm
Forum: I Gave the Mouse a Cookie...
Topic: Neverwinter
Replies: 129
Views: 49909

This game is awful beyond all compare. Terribly designed dungeons, monotonous quests, pretty much every godfuckingawful "free to play" system imaginable shoved into its wretched frame.
by DragonChild
Wed Jun 19, 2013 8:25 pm
Forum: I Gave the Mouse a Cookie...
Topic: The Secret World
Replies: 4
Views: 1944

This game is on sale for $15 today on steam. No subscription fee, excellent MMO!
by DragonChild
Wed Jun 19, 2013 4:51 am
Forum: In My Humble Opinion...
Topic: Examples of good non-combat resolution mechanics?
Replies: 314
Views: 42920

So, I'm thinking of running an Apocalypse World PbP campaign here, on these very boards. The title: Bear Hunter . Is anyone interested? Sorry Fox, but giving it a title at all implies that you're planning the game, or actually putting thought and effort into it - which as we know is something Apoca...
by DragonChild
Wed Jun 19, 2013 4:37 am
Forum: In My Humble Opinion...
Topic: Examples of good non-combat resolution mechanics?
Replies: 314
Views: 42920

It's pretty amazing how nothing turns me off on a system and convinces me that system is dumb as fuck as people making accounts to try to defend it, because they never actually do it well. It happened with Eclipse Phase, and it's happened with AW now. Cries of "You haven't played the game!"...
by DragonChild
Thu Jun 13, 2013 10:52 pm
Forum: I Gave the Mouse a Cookie...
Topic: Card Hunter
Replies: 60
Views: 13929

RPS just put up a review and some videos: http://www.rockpapershotgun.com/2013/06 ... preview-3/
by DragonChild
Sat Jun 08, 2013 9:51 pm
Forum: I Gave the Mouse a Cookie...
Topic: Card Hunter
Replies: 60
Views: 13929

Card Hunter

Card Hunter is a game in beta that you can sign up for here: http://www.cardhunter.com/ It's a D&D inspired game, with singleplayer and multiplayer. In the singleplayer you get three adventurers from three different classes (Warrior, Wizard, Cleric) and races (Human, Elf, Dwarf) and go through m...
by DragonChild
Thu May 16, 2013 9:30 pm
Forum: In My Humble Opinion...
Topic: Playtesting 5E
Replies: 58
Views: 11014

. No one sane is talking about running a campaign when they talk about playtesting, And there's the problem. We're not talking about "anyone sane", we're talking about RPG designers, and fighting against the ignorant, stupid ideas people in Paizo and WOTC put out. Having an essay explaini...
by DragonChild
Thu May 16, 2013 1:39 pm
Forum: In My Humble Opinion...
Topic: Playtesting 5E
Replies: 58
Views: 11014

People are being overly bitching to the playtesting article just to have something to bitch over. I've been saying the same thing myself for years - "playtesting", as in, "running a campaign to test the game's balance", is completely useless. What you need to do is first have you...
by DragonChild
Tue May 14, 2013 9:53 pm
Forum: In My Humble Opinion...
Topic: Standardizing Bad Statuses
Replies: 6
Views: 1645

The acceptability of Stuns has everything to do with what turns are like. Losing a 2 second turn in Hungry Hungry Hippos is about as exciting as actually getting a turn. Losing a 2 week turn in World in Flames is totally unacceptable. Really anything that modifies or constrains player agency is sim...
by DragonChild
Tue May 14, 2013 8:36 pm
Forum: In My Humble Opinion...
Topic: Standardizing Bad Statuses
Replies: 6
Views: 1645

Standardizing Bad Statuses

For a while now, I had been considering a system to standardize how named bad statuses - stuff like shaken, sicken, etc - are removed and what they effect to make a theoretical new game run smoother. D&D 4e proved that having a bunch of unique statuses that all act differently and end at differe...
by DragonChild
Sat May 04, 2013 12:33 am
Forum: I Gave the Mouse a Cookie...
Topic: Any good MMOs out there?
Replies: 13
Views: 3756

I'd also suggest the secret world; no subscription, no buy-to-win, solid gameplay mechanics and is overall a very unique experience. If you're interested toss me a PM with your email and I'll send you a trial - they're having a special this weekend for extra starting gold (used to buy mission packs ...