Search found 2087 matches

by Korgan0
Tue Jun 26, 2012 12:17 am
Forum: In My Humble Opinion...
Topic: What are the most interesting/strong nonmagic 3.5 classes?
Replies: 14
Views: 4081

If you're going Rogue and you feel the pathological urge to multiclass, going swashbuckler and taking Daring Outlaw, which lets the levels stack, can help you out with a good fort save, a better BAB, and a couple of fairly shitty class features that can nevertheless be useful. On the other hand, you...
by Korgan0
Mon Jun 25, 2012 2:01 pm
Forum: In My Humble Opinion...
Topic: What are the most interesting/strong nonmagic 3.5 classes?
Replies: 14
Views: 4081

A really good 16-level Bear Warrior Build is Barbarian 4/Bear Warrior 5/Fist of the Forests 3/Warshaper 4- this essentially makes you a bear that knows kung fu- warshaper allows you to make your natural weapons one size larger as a move action, so you boost everything with that, either get wildling ...
by Korgan0
Sun Jun 24, 2012 2:46 am
Forum: In The Trenches
Topic: I will MC After Sundown
Replies: 180
Views: 22468

Okay, if you'll have me, here's my character sheet. Jean-Claude de Lyon bonuses- resource, power, attribute Attributes Strength 2 Intuition 4 Charisma 6 Edge 3 Agility 3 Logic 2 Willpower 3 Potency 1 Quick stats- init +9, soak +9, physical resistance +5, mental resistance +7, social resistance +6 sk...
by Korgan0
Sat Jun 23, 2012 1:22 am
Forum: In My Humble Opinion...
Topic: Unearthed Arcana Sanity
Replies: 11
Views: 2124

My group used it in a 16th level one-shot along with a homebrew thing which was identical except you took Con damage when things went bad (or something, it's been a while), and I decided to play a straight-up wizard. By the end of the one-shot (three encounters or so) I was only able to cast third a...
by Korgan0
Fri Jun 22, 2012 6:12 am
Forum: In The Trenches
Topic: I will MC After Sundown
Replies: 180
Views: 22468

I'm interested in playing, and I'm currently working on a Strigoi who was Old World French aristocracy, until the Communes took over Paris during the Revolution and kicked him out. He's now in Ciudad de Mexico and hating it, due to the pollution and lack of fine culture. The only problem is that I'm...
by Korgan0
Tue Jun 19, 2012 7:50 am
Forum: In My Humble Opinion...
Topic: Reviving Dead Man's Hand
Replies: 174
Views: 38712

Maybe magitechnological devices gain their power through having spirits or something infused in them, so their users have to bond with the spirits inside in order to use them. This means that magitech users can advance in a non-mundane way without having to go to the magismith or spending hard-earne...
by Korgan0
Tue Jun 19, 2012 7:19 am
Forum: In My Humble Opinion...
Topic: Role Playing in Avatar.
Replies: 318
Views: 61842

Discussion of the Legend of Korra aside, if we're seriously considering making some set of rules, there seems to be an issue that we need to address, namely how abstract we want to make the powers- on the one hand we can have the powers be stuff like, or even far more discrete than, "water whip...
by Korgan0
Mon Jun 18, 2012 1:11 pm
Forum: In My Humble Opinion...
Topic: Reviving Dead Man's Hand
Replies: 174
Views: 38712

So, as has been mentioned above, we could have several character archetypes, each with some set of sub-professions based on power source, and just like races in AS, each automatically gets some number of powers from various schools that match the power source, along with perhaps other bonuses to stu...
by Korgan0
Sun Jun 17, 2012 1:34 pm
Forum: MPSIMS
Topic: It's Personal...
Replies: 4839
Views: 628288

Funny that you say that... True Cutco story: We had weekly employees meetings. One week, during our meeting, we were given pieces of plywood by our manager. We were told to write down on these pieces what was stopping us from selling more knives. Then, one at a time, we stood in the center of our r...
by Korgan0
Fri May 18, 2012 5:36 am
Forum: In My Humble Opinion...
Topic: Cyberpunk Fantasy Heartbreaker: Magic and Technology
Replies: 664
Views: 89896

If they're the energy breadbasket, no-one is going to nuke them ever. Lock them into small cells for the rest of their lives instead? That means you have to get them first, which, given their magical abilities might be troublesome. Regardless of the realities of the matter, would it be a good idea ...
by Korgan0
Mon May 14, 2012 8:17 pm
Forum: In My Humble Opinion...
Topic: Cyberpunk Fantasy Heartbreaker: Magic and Technology
Replies: 664
Views: 89896

This might have been covered earlier, but just how bad is the Deep One interdiction of shipping? Alternatively, how bad should it be? If they were preventing anything at all from going across the waves, it seems plausible that the world would band together to stop them: it would be equivalent to, sa...
by Korgan0
Thu Mar 15, 2012 7:47 am
Forum: In My Humble Opinion...
Topic: The Ends v4.01
Replies: 711
Views: 444492

Sorry about the necro, but I was wondering if there's a pdf/cheat sheet for these rules somewhere other than megaupload, now that it's been taken down. I'm probably going to play in my first game of Shadowrun soonish, and I might talk to the GM about substituting these Matrix rules instead, as he's ...