Search found 720 matches

by IGTN
Fri Oct 17, 2008 1:02 am
Forum: In My Humble Opinion...
Topic: TNE: "Broad Classes"
Replies: 76
Views: 14440

Regarding level thresholds, I had something that divided them somewhat more finely than just "at level X, ability Y comes online." Every tactical ability (eg Invisibility, Flight, Incorporeality; not an "ability" in the game-rules sense, more of a set of them) had three separate ...
by IGTN
Thu Oct 16, 2008 5:13 pm
Forum: In My Humble Opinion...
Topic: Class Names, and some possibilities.
Replies: 31
Views: 4567

I still go by Warrior, Expert, and Caster archetypes, I'm strongly against them. Excluding the "What do spellcasters do ?" question, gestalting those three together for Warrior/Expert, Warrior/Caster, and Expert/Caster works (better). "What do spellcasters do ?" is solved by cut...
by IGTN
Tue Oct 14, 2008 5:20 pm
Forum: In My Humble Opinion...
Topic: Attributes
Replies: 51
Views: 7665

Tavish's system could be made (somewhat more) workable, if attributes applied only to defenses; if your Red defense is equal to the number of Red attacks that you know, and your Blue defense is equal to the number of Blue attacks that you know, then, at the very least, you have a reason why you migh...
by IGTN
Tue Oct 14, 2008 4:55 am
Forum: In My Humble Opinion...
Topic: TNE: "Broad Classes"
Replies: 76
Views: 14440

Seems pretty good. Nothing particularly new, but it's a collection of ideas, not a statement of position.

The Level Progression section reminds me of an email conversation I had with my brother about advancement of abilities; I'll dig it up in the morning, maybe.
by IGTN
Tue Oct 14, 2008 4:42 am
Forum: In My Humble Opinion...
Topic: Attributes
Replies: 51
Views: 7665

Maybe if, the more points you put into a defense, the cheaper it got to raise; so that, if you're raising Fort at the expense of Will, -1 Will buys you +2 fort, or even +1 ref/+1 fort, if your stats are baseline; lower Will and higher Fort might go 1 for 3, 4, or 5 (although you might be off RNG by ...
by IGTN
Mon Oct 13, 2008 4:11 am
Forum: In My Humble Opinion...
Topic: Attributes
Replies: 51
Views: 7665

So there comes a point where one is forced to ask what exactly it is that an "attribute" is supposed to do that is separate from a "skill" and the answer is frankly vague. For TNE purposes I am supposing that attributes represent skill categories and are essentially your default...
by IGTN
Sun Oct 12, 2008 6:25 pm
Forum: In My Humble Opinion...
Topic: Attributes
Replies: 51
Views: 7665

On a side note, how do we handle superhuman characters? Is that an option, or should it even be one? Do we want six-foot chalk-white guys to be able to break the grip of minotaurs and Colossal-sized golems? Is there really an alternative? If the minotaur can grab you in its fist, you need to be abl...
by IGTN
Sun Oct 12, 2008 6:23 am
Forum: In My Humble Opinion...
Topic: No rolling HD: Creating HP disparities and dealing w/ SoDs
Replies: 22
Views: 3178

One option could be to allow SoD only to work against a creature with X hp or less. That way they become more of a finishing move rather than a rocket launcher from the get go. this would prevent people from killing the BBEG in one round, or having the reverse happening True. That was the intent be...
by IGTN
Sat Oct 11, 2008 4:07 am
Forum: In My Humble Opinion...
Topic: Still more Threads that make us Laugh, Cry, or Both
Replies: 1500
Views: 134615

Rob: We had a few design elements in 4th Edition that took shape early and maintained that shape. Death and dying wasn't one of those elements. We tried at least four different death systems with vastly different consequences. Enough disagreement arose about the goals of a death-and-dying system th...
by IGTN
Sat Oct 11, 2008 3:57 am
Forum: In My Humble Opinion...
Topic: Out-leveling the base setting?
Replies: 56
Views: 6755

Actually, you had to finance the building of the castle/temple with your own money before you could attract followers. BD&D also allowed wizards to build a tower and get 1d4 low-level apprentice wizards. Ahh; my 2nd-edition books are 1000 miles away from me, so I didn't have them on-hand to che...
by IGTN
Sat Oct 11, 2008 3:38 am
Forum: In My Humble Opinion...
Topic: Why is D&D against people actually doing heroic things?
Replies: 14
Views: 2425

Because if PCs got the idea to actually try to improve the world, they might do something silly, like use their huge amounts of magic to approximate an industrial society instead of kill stuff. A mid-to-high (we'll say 12th) level wizard can, in core: Make a Decanter of Endless Water . Putting this ...
by IGTN
Sat Oct 11, 2008 12:54 am
Forum: In My Humble Opinion...
Topic: Out-leveling the base setting?
Replies: 56
Views: 6755

Oberoni Fallacy. Just because the DM can hand you castles and peasants and land and all that stuff doesn't mean that the rules give you those, it means your DM does. 3rd edition has rules by which you can get something not entirely unlike those (Landlord feat in the SBG gives you a castle; Leadershi...
by IGTN
Sat Oct 11, 2008 12:03 am
Forum: In My Humble Opinion...
Topic: No rolling HD: Creating HP disparities and dealing w/ SoDs
Replies: 22
Views: 3178

Yeh, rolling HP is cruel. SoDs need a rethink altogether. The value they have to auto-kill weak crap, but auto-killing awesome crap is bad. If you're looking for auto-kills on weak crap, you can just use direct damage. Whether D&D provides big enough direct damage is a different story, of course.
by IGTN
Fri Oct 10, 2008 8:32 pm
Forum: In My Humble Opinion...
Topic: Still more Threads that make us Laugh, Cry, or Both
Replies: 1500
Views: 134615

Talisman wrote:
fliprushman wrote:http://www.wizards.com/default.asp?x=dnd/drdd/20081010

Just a little focus on their design of 4e's Death mechanics. If it doesn't make you laugh, I don't know what will.
Yeah, error messages sure are funny.
Shows up fine for me.
by IGTN
Thu Oct 09, 2008 9:12 pm
Forum: In My Humble Opinion...
Topic: Out-leveling the base setting?
Replies: 56
Views: 6755

(e: Response to A_Cynic) I was thinking more along the lines of: Low-Level Adventures: The baron/mayor/chief/wizard/guild contact/magistrate summons you to speak with him. You get there and he asks you to. . . - Slay the wererat that has been sending sewer rats to assault the city. - Investigate the...
by IGTN
Thu Oct 09, 2008 7:28 pm
Forum: In My Humble Opinion...
Topic: Out-leveling the base setting?
Replies: 56
Views: 6755

If the setting has some one-sentence (or two, or even three-sentence) adventures given for all level brackets of play, or some short descriptions of the kinds of adventures people at each level could do, prominently displayed for DMs, it might work better. Similar to what Frank and K did in the Tome...
by IGTN
Wed Oct 08, 2008 10:30 pm
Forum: In My Humble Opinion...
Topic: What Power Sources do we Believe in?
Replies: 106
Views: 18626

What do Light and Darkness have to do with planar power anyway? I've never hear of a 'plane of light' or 'plane of darkness'. I mean, presumably the plane of earth is pretty dark in most places and radiance is pretty bright, but I'm really not getting this ' searing light and deeper darkness are Pl...
by IGTN
Wed Oct 08, 2008 7:46 pm
Forum: In My Humble Opinion...
Topic: What Power Sources do we Believe in?
Replies: 106
Views: 18626

If Planar power is one list, won't dedicated "light" or "dark" builds be weaker than "neutral/mixed" builds? That seems somewhat... undesirable. This is fixable; give some sources subsources, so "Planar" is a list, and includes the "Light" and "...
by IGTN
Tue Oct 07, 2008 5:55 am
Forum: In My Humble Opinion...
Topic: I'm Stumped: Scaling AC, Armor, and the RNG?
Replies: 46
Views: 4179

You could, of course, split DR into two numbers, one is a cap per attack and one a cap per round; each attack has an amount taken off equal to the per attack cap, but your DR can only absorb up to the per round cap. Damage reduction 5 (30) would hold against 6 attacks each doing at least 5 damage, o...
by IGTN
Sun Oct 05, 2008 7:54 pm
Forum: In My Humble Opinion...
Topic: Why does 4th Edition have classes anyway?
Replies: 317
Views: 27541

It also seems like while a given campaign might be better served by a fairly small number of power sources, the system could have dozens. When making a campaign setting, you simply pick which power sources exist, and which of those are common or rare. Not really any different than the fact that tho...