Search found 6079 matches

by PhoneLobster
Mon Nov 09, 2020 12:29 am
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

I'm just gonna keep nodding along with all of that and saying "yup, still sounds better than ours". And the reason it's better is important. You had a dysfunctional federal response (or lack of it). We had basically the exact same dysfunctional federal response (or lack of it). At least a...
by PhoneLobster
Sun Nov 08, 2020 8:21 pm
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

The idea that the world would have been safer with America in the hands of an authoritarian despot because he's inept and maybe less interested in directing international coups right now is super fucked. It's accelerationist bullshit that isn't even true on its own terms. Or. The idea that you were...
by PhoneLobster
Sat Nov 07, 2020 10:13 pm
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

If you think Australia is the place for political refugees to flee to you haven't been keeping track of who was pioneering the whole kids in cages thing. But I want to briefly focus on this "non-American" thing. One thing I see from the Den, and from online US citizens in general, is a com...
by PhoneLobster
Sat Nov 07, 2020 10:47 am
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

Well...yes...but is there anyone here that disagrees? With things other than that excessively shortened portion, possibly. With say, the last sentence of that very same paragraph, I somewhat suspect at least some. With the second paragraph, oh boy I suspect rather a lot. I'm not sure who, but give ...
by PhoneLobster
Sat Nov 07, 2020 6:33 am
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

But isn't it absolutely I don't know really kinda important to point out that that this is a bad outcome. A very bad outcome. Not a "yay, small heavily compromised success" but an "oops far bigger disaster than even the dark and questionable compromise we were lazily aiming at". ...
by PhoneLobster
Sat Nov 07, 2020 5:37 am
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

Odd that they "suck less than they could have. Conversation over." It feels like a certain specific outcome that would have been way better is being explicitly and petulantly cut out of any and all consideration by an arbitrary declaration that it's not even allowed to be in the conversati...
by PhoneLobster
Fri Nov 06, 2020 9:58 pm
Forum: MPSIMS
Topic: Presidential Pardon
Replies: 15
Views: 5237

I find it hard to believe anyone would even entertain the idea that Trump would be prosecuted for all the usual presidential crimes that are never prosecuted. I find it hard to believe anyone would entertain the idea that the USA would prosecute any ex-president for ANYTHING for fear of setting a pr...
by PhoneLobster
Fri Nov 06, 2020 9:18 pm
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

Biden could have repeated "15 dollar minimum wage" every time he opened his mouth if he wanted to. That sort of tactic is bog standard politics it works. He could have ran hard on that one policy. He didn't. It wasn't because it was too hard (I mean yes, he and his campaign are so damn LAZ...
by PhoneLobster
Thu Nov 05, 2020 11:57 pm
Forum: MPSIMS
Topic: Election 2020
Replies: 315
Views: 56426

You can call this election what you like, but the promised big wave win for the democrats it definitely isn't. It's almost like the incompetent democrat leadership that are the same people from 2016 using the same tactics as 2016 completely failed again in almost the exact same way but more so and t...
by PhoneLobster
Mon Oct 12, 2020 11:34 am
Forum: In My Humble Opinion...
Topic: Tabletop skirmish games with OK campaign map rules?
Replies: 4
Views: 1921

I have never seen good campaign rules for those things. Mostly because the table top wargame designers from the limited systems I've seen trying to do this just fail on first principles when they come into contact with their first most basic obstacle. Which is usually snowballing. These things usual...
by PhoneLobster
Tue Oct 06, 2020 8:28 pm
Forum: In My Humble Opinion...
Topic: Spotlight is Not a Conserved Property (No Zinegata, thanks)
Replies: 35
Views: 6971

I'm not a loser still trying to sell TTRPGs... No, you are a loser "trying to sell" board games to a non board game community, despite the fact you seem to not know the first thing about board games yourself, and apparently refuse to allow useful or interesting discussion of board games &...
by PhoneLobster
Tue Oct 06, 2020 11:34 am
Forum: In My Humble Opinion...
Topic: Spotlight is Not a Conserved Property (No Zinegata, thanks)
Replies: 35
Views: 6971

That's not how you defined Bob originally. You defined him as this. I didn't define Bob at all. I defined the trap options. I defined some pretty appallingly obvious hyperbolic strawman level trap options at that. If you think the problem is the undefined Bob, and not the gigantic burning strawman ...
by PhoneLobster
Tue Oct 06, 2020 8:53 am
Forum: In My Humble Opinion...
Topic: Spotlight is Not a Conserved Property (No Zinegata, thanks)
Replies: 35
Views: 6971

No, it's not a "Leeroy Jenkins" Bob, it's average gamer or at worst only slightly less Bob. Accusing Bob of being a problem is just another new intractable excuse that isn't inherent to the issue and doesn't need to be dealt with directly. Because the point is this isn't "Ultimately a...
by PhoneLobster
Tue Oct 06, 2020 8:21 am
Forum: In My Humble Opinion...
Topic: Spotlight is Not a Conserved Property (No Zinegata, thanks)
Replies: 35
Views: 6971

Being open, simpler, and less opaque though doesn't solve the Alpha Player problem. It's ultimately a social issue. The point is it mostly works, like I said, pulling a number out of my ass thin air, 90% solvable. The player that will ALWAYS want to decide Bob's action no matter what cannot be fixe...
by PhoneLobster
Tue Oct 06, 2020 6:56 am
Forum: In My Humble Opinion...
Topic: Spotlight is Not a Conserved Property (No Zinegata, thanks)
Replies: 35
Views: 6971

I think there are a few designable defenses against this, although they're not exactly pretty. You can make each player's resource system complicated and different enough that the quarterbacking player can't really know what the other party members can do. You could make it so the players weren't a...
by PhoneLobster
Fri Oct 02, 2020 11:10 pm
Forum: In My Humble Opinion...
Topic: What's the fun of having both Daily & Encounter recharges?
Replies: 27
Views: 5691

Im trying to figure out what my plan for 'bullshit time' is, but most boss battles I've played through or read about in adventure paths have a fresh boss in their home and the PC's are on the offensive through multiple encounters to reach them. I'm not sure there is a solid solution to bullshit tim...
by PhoneLobster
Fri Oct 02, 2020 8:27 am
Forum: In My Humble Opinion...
Topic: What's the fun of having both Daily & Encounter recharges?
Replies: 27
Views: 5691

Y'all ever played a game where the opposition party's use of dailies and encounters was taken into account when they fight the PC's? No. Not saying it's impossible, not saying I haven't like wow, barely ever, done something loosely like that as a GM. But thinking about it. No. No GM has ever in any...
by PhoneLobster
Thu Oct 01, 2020 2:33 am
Forum: In My Humble Opinion...
Topic: Another Thread About Social Combat
Replies: 115
Views: 17272

What you are talking about there is a pretty standard "Reputation" mechanic. it will work absolutely fine if you simply never ever examine it closely or try to do anything remotely difficult with it. If you ever put it under slight scrutiny or strain the problems are very straightforward. ...
by PhoneLobster
Tue Sep 29, 2020 11:09 am
Forum: In My Humble Opinion...
Topic: What's the fun of having both Daily & Encounter recharges?
Replies: 27
Views: 5691

I think fundamentally the problem with these specific schedules and mixed schedules is a need fairly to acknowledge the real practical applications. What these rules really mean and what real groups really do with them. The idea that most resource renewal schedules that exceed the main formally mana...
by PhoneLobster
Fri Sep 25, 2020 11:31 pm
Forum: In My Humble Opinion...
Topic: (HB) Most Social Actions Should Not Target Characters.
Replies: 46
Views: 9209

While I entirely agree that describing a success on a success, and describing a failure on a failure is a thing, and a thing you should do. When did it deserved this much description and discussion? This is bog standard RPG 101 and has been for decades. OK, so maybe some people need a reminder on it...
by PhoneLobster
Fri Sep 25, 2020 9:15 am
Forum: In My Humble Opinion...
Topic: Another Thread About Social Combat
Replies: 115
Views: 17272

Hmm... it sounds like it's probably best to start with NPC design before you can really define social mechanics. I would call an obvious no on that one. The idea that just having some personality notes on a bunch of characters. Hell a "monstrous manual" worth magically solves anything to ...
by PhoneLobster
Fri Sep 25, 2020 2:18 am
Forum: In My Humble Opinion...
Topic: (HB) Most Social Actions Should Not Target Characters.
Replies: 46
Views: 9209

Is this useful? Shall I continue? I don't know, how does it tie in with the not effecting PCs thing again? What about player intent, though? Well, I can't read the minds of players. Can you? If in the end if you are just kicking it all to player GM negotiations it ends up being real world manipulat...
by PhoneLobster
Thu Sep 24, 2020 9:26 pm
Forum: In My Humble Opinion...
Topic: (HB) Most Social Actions Should Not Target Characters.
Replies: 46
Views: 9209

I can't begin to figure out what the precise scenario merxa is proposing, It's a question on whether character intent and knowledge meaningfully effects the action. There are questionable interactions if it does. So, for instance, your best liar suddenly becomes your most charismatic idiot while yo...
by PhoneLobster
Thu Sep 24, 2020 11:24 am
Forum: In My Humble Opinion...
Topic: (HB) Most Social Actions Should Not Target Characters.
Replies: 46
Views: 9209

I think, even before I came to the conclusions I did. (In large part by actually trying to write an objective valuation based mechanic and realizing just how much of a clusterfuck that would be). Even before that when I saw someone proposing a social mechanic with a strong proviso of "It must n...
by PhoneLobster
Thu Sep 24, 2020 1:42 am
Forum: In My Humble Opinion...
Topic: Another Thread About Social Combat
Replies: 115
Views: 17272

The alternative is to never mention specific time units at all. Keep it purely abstract. So maybe you have a very "quick" time unit, you have a very "long" time unit, never give any seconds/minutes/hours number for either. If/Once you mention time real time units, you should prob...