Search found 5444 matches

by erik
Fri Feb 11, 2005 3:50 am
Forum: In My Humble Opinion...
Topic: Yeah, it's another one of THOSE threads...
Replies: 273
Views: 17374

Re: Yeah, it's another one of THOSE threads...

I don't think the materials should be expensive per se. That just leads back to the crappy situation of power being tied to wealth.[br][br]Now about normal castle walls being useless... yes, they are useless for protecting the king badass from his arch-rivals (you only need a small impermeable inner...
by erik
Fri Feb 11, 2005 3:35 am
Forum: In My Humble Opinion...
Topic: Hide Errata-ed again....
Replies: 150
Views: 11638

Re: Hide Errata-ed again....

Just to clarify-[br][br]I am aware that giving a +X bonus to notice checks against a cat because it is wearing a bell around its neck is mechanically the same as giving it a -X penalty to the sneak check for the cat, I'm just not certain I like putting them all in one basket.[br][br]But the idea is ...
by erik
Thu Feb 10, 2005 9:11 am
Forum: In My Humble Opinion...
Topic: Hide Errata-ed again....
Replies: 150
Views: 11638

Re: Hide Errata-ed again....

As much as I don't like the flame juggling example, there is merit to the idea of penalties to hiding.[br][br]Sometimes you're doing something that makes it harder to hide, but still are trying to hide.[br][br]A cat with a bell around its neck when it tries to hunt some birds isn't "not attempt...
by erik
Thu Feb 10, 2005 8:18 am
Forum: In My Humble Opinion...
Topic: Lethality: More than Hit Points
Replies: 6
Views: 901

Re: Lethality: More than Hit Points

There is definitely a need for scaling of both the damage required to incur unconsciousness and death thereafter, while d20 only raises the former.[br][br]Some principles of design that I prefer would be that:[br]* Resolve combats between characters of equal level within 2-6 rounds (a combat is cons...
by erik
Thu Feb 10, 2005 7:08 am
Forum: In My Humble Opinion...
Topic: Yeah, it's another one of THOSE threads...
Replies: 273
Views: 17374

Re: Yeah, it's another one of THOSE threads...

1108012022[/unixtime]][br]So assuming you can build the thing in the first place, there's no reason not to build it out of the teleport blocking material, because anything not made out of it is pretty much worth dick. [br][br]That statement is in dire need of qualification.[br][br]I have locks on m...
by erik
Thu Feb 10, 2005 4:08 am
Forum: In My Humble Opinion...
Topic: Yeah, it's another one of THOSE threads...
Replies: 273
Views: 17374

Re: Yeah, it's another one of THOSE threads...

Wow, the solution to powers is to not use them, or use them so poorly that they don't matter.[br][br]The dragon has flight? Screw that noise, make it lay on it's back![br]Vampires and liches can turn incorporeal too? Make them retards! Yeah![br][br]Why didn't I think of that?[br][br]Seriously. It's ...
by erik
Tue Feb 08, 2005 6:40 am
Forum: In My Humble Opinion...
Topic: Stupid Summon Tricks
Replies: 15
Views: 1966

Re: Stupid Summon Tricks

Wouldn't Engulf cease to function as they are dismissed, as the effects of summoned critters wear off after they leave as one of those caveats regarding summoned creatures?
by erik
Mon Feb 07, 2005 9:14 am
Forum: In My Humble Opinion...
Topic: Of Mice and Men. And Elephants.
Replies: 6
Views: 875

Re: Of Mice and Men. And Elephants.

This topic interests me since I'm trying to reduce d20 system to a feat-based, classless game, and I was leaning towards sticking with medium size as the base (+0) size for ease of simplicity since most adventurers will be expected to be that size initially.[br][br][br]I guess there's 3 points of yo...
by erik
Mon Jan 10, 2005 11:33 am
Forum: It's My Own Invention...
Topic: Point-based / Class-based systems of advancement
Replies: 6
Views: 2175

Re: Point-based / Class-based systems of advancement

Something kind of imbetween point based and class based would be EarthDawn's leveling system (referring to 1st Ed- I know nothing of Green Ronin's 2nd Ed).[br][br]New class levels are gained by having a minimum number of class skills equal to the level.[br][br]Roughly, having 5 skills at level 2 is ...
by erik
Mon Dec 13, 2004 9:30 am
Forum: In My Humble Opinion...
Topic: December FAQ update
Replies: 11
Views: 1287

Re: December FAQ update

I always liked what I presume was merely our house rule- if you lacked the HD to be a particular lycanthrope, and you got infected + failed save, you died.

Would that have been too hard or crappy?
by erik
Sun Dec 12, 2004 7:07 am
Forum: In My Humble Opinion...
Topic: What kinds of spells exist?
Replies: 4
Views: 952

Re: What kinds of spells exist?

For what it's worth, I like to distribute them by schools, though this is more for using flavor as the starting point than balance I think. Flavor-wise it seems easier to me to decide what school-schticks an archtype should have, and D&D's theme of casters having every sort of schtick doesn't fe...
by erik
Sat Dec 11, 2004 12:29 pm
Forum: In The Trenches
Topic: Overheard at the table...
Replies: 18
Views: 4114

Re: Overheard at the table...

Some highlights from one of my DM's DnD gaming quote pages (he used to record gaming sessions for the very purpose of being put up for posterity's sake)...[br]http://www.geocities.com/sarcastro747/PageTwo.html[br][br]After a short but frenzied melee in the forest at the edge of Glenn Hollow, Justin ...
by erik
Wed Dec 08, 2004 5:09 am
Forum: In My Humble Opinion...
Topic: What classes are needed?
Replies: 92
Views: 8359

Re: What classes are needed?

[br] clikml: Just looking at your math, I think it has the multicaster problem hardwired in.[br][br]That is to say, the game is run on a d20. Every level you don't get to add something to your bonuses, you fall a point behind on the d20. If you fall enough behind on the d20, you are going to intera...
by erik
Tue Dec 07, 2004 8:16 am
Forum: In My Humble Opinion...
Topic: What classes are needed?
Replies: 92
Views: 8359

Re: What classes are needed?

None.[br][br]I want no classes. I hate the idea of class skills. I really dislike having flavor forced upon me. I want as much flexibility as possible for anyone to create the character they have in mind.[br][br]My current model for freeform d20 is having 3 archtypes:[br]Tough[br]+1 BAB/1 level[br]+...
by erik
Thu Dec 02, 2004 8:13 am
Forum: In My Humble Opinion...
Topic: The WotC Char. Op. Board - Tell us about your experiences an
Replies: 139
Views: 16627

Re: The WotC Char. Op. Board - Tell us about your experience

1101956000[/unixtime]]Um, care to give us some examples? You make it sound like a consistently annoying occurence. To my knowledge, every time I see someone ask for information from a given set of rulebooks, I see that person get what they ask for. The rare wingnut who offers something outside thos...
by erik
Wed Oct 13, 2004 7:11 pm
Forum: In My Humble Opinion...
Topic: Epic Battles
Replies: 45
Views: 5713

Re: Epic Battles

Those are fair objections to the mini-combat method. What about the others- Do you think that simplifying damage rolling is problematic, or just not speedy or simple enough?[br][br]In principle I like the idea keeping HP steady and throwing in a new means of ablating damage, but it bothers me a litt...
by erik
Wed Oct 13, 2004 4:57 pm
Forum: In My Humble Opinion...
Topic: Epic Battles
Replies: 45
Views: 5713

Re: Epic Battles

Hypocritical, as in professing a belief, but actually holding contrary beliefs. I said that I wanted to do away with death effects, but there were still stealth death effects that I didn't want to be rid of. Sorry my word choice was vexing.[br][br]My proposal of turning combat into damage counting i...
by erik
Tue Oct 12, 2004 6:31 am
Forum: In My Humble Opinion...
Topic: Epic Battles
Replies: 45
Views: 5713

Re: Epic Battles

I reckoned that if anyone is making it to epic, there was a fair amount of dedication to learnin the rules and mastery of counting up HP damage during the journey. For the sake of argument as to whether converting save or dies to HP damage is a viable epic variant to keep combat fair, fun and relati...
by erik
Mon Oct 11, 2004 9:15 am
Forum: In My Humble Opinion...
Topic: Epic Battles
Replies: 45
Views: 5713

Re: Epic Battles

How about this. Get rid of save or dies.[br]Everything deals damage.[br][br]Sleep spells deal damage (if enough to put you at <0, then KO'd).[br]Polymorph spells deal damage (if enough to put you at <0, then turned into a fish or whatever)[br][br]All that remains is figuring out a good baseline for ...