Search found 6202 matches
- Thu May 07, 2020 10:37 pm
- Forum: In My Humble Opinion...
- Topic: Tried to read Ars Magica for some reason
- Replies: 13
- Views: 3758
- Sun May 03, 2020 4:11 pm
- Forum: In My Humble Opinion...
- Topic: Most Complete After Sundown 2E?
- Replies: 26
- Views: 7650
For a short time, I was contemplating various actions/abilities that would be called upon in a Scooby-Do Mystery ensemble structure. For reasons unknown, I assigned tools to them. In theory, whatever role you created would have a utility belt consisting of several items from the list. Overlap is per...
- Mon Apr 20, 2020 5:41 am
- Forum: MPSIMS
- Topic: Coronavirus thread
- Replies: 588
- Views: 162775
- Sun Apr 19, 2020 6:31 am
- Forum: MPSIMS
- Topic: Coronavirus thread
- Replies: 588
- Views: 162775
- Fri Apr 17, 2020 4:44 pm
- Forum: In My Humble Opinion...
- Topic: What is Best Mundane System?
- Replies: 5
- Views: 3601
- Fri Apr 17, 2020 5:53 am
- Forum: In My Humble Opinion...
- Topic: What is Best Mundane System?
- Replies: 5
- Views: 3601
What is Best Mundane System?
Per the subject line, what core system/engine is best for replicating mundane humans in modern day, presuming no supernatural elements or high science?
Do I use d20 with different skills? Shadowrun/After Sundown with the magic/matrix/cyber ripped out? GURPS? Spawn of Fashan homebrew?
Do I use d20 with different skills? Shadowrun/After Sundown with the magic/matrix/cyber ripped out? GURPS? Spawn of Fashan homebrew?
- Wed Apr 15, 2020 2:19 am
- Forum: In My Humble Opinion...
- Topic: Insanity, Despair, and the like
- Replies: 24
- Views: 5557
- Tue Mar 10, 2020 12:01 am
- Forum: In My Humble Opinion...
- Topic: Designing a High Level Campaign Arc
- Replies: 4
- Views: 3711
That's not a problem, coming up with plot threads/hooks/villains. The problem is figuring out the structure - much of the campaign has been some variety of hack-n-slash. But if you think it will help, here's a summary. [hr] They encounter a thief, who returns several times. A Mercykiller troll assas...
- Mon Mar 09, 2020 3:15 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 956068
- Mon Mar 09, 2020 4:29 am
- Forum: In My Humble Opinion...
- Topic: Designing a High Level Campaign Arc
- Replies: 4
- Views: 3711
Designing a High Level Campaign Arc
I have been running a Planescape campaign (Pathfinder base) for the last several years and four score sessions. They're about to reach 17th level. [*] Suvesas (Elven Transmuter) The player joined three levels ago, an otherwise typical wizard who likes new spells and exploration. [*] Twilight Oblivio...
- Fri Jan 31, 2020 7:37 pm
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 956068
- Wed Jan 22, 2020 11:58 pm
- Forum: MPSIMS
- Topic: From the Depths of Wikipedia
- Replies: 2956
- Views: 419279
- Fri Dec 13, 2019 3:16 am
- Forum: In My Humble Opinion...
- Topic: Setting Design: Earldom of Confidences
- Replies: 4
- Views: 1255
- Fri Dec 13, 2019 2:41 am
- Forum: In My Humble Opinion...
- Topic: Setting Design: Earldom of Confidences
- Replies: 4
- Views: 1255
Setting Design: Earldom of Confidences
This is a rough draft. I'm curious as to what should be modified to improve upon this setting. Additional question - I want the artifact to have a destruction condition that requires several hours of being in one place somewhere on the same plane, and said condition is technically preventable throug...
- Thu Nov 28, 2019 5:14 am
- Forum: It's My Own Invention...
- Topic: Space Madness!
- Replies: 289
- Views: 105586
I have written an adventure for Space Madness
https://www.drivethrurpg.com/product/295618/A-Bent-Man
https://www.drivethrurpg.com/product/295618/A-Bent-Man
- Thu Nov 21, 2019 6:09 am
- Forum: In My Humble Opinion...
- Topic: There is no point to having a Pokemon TTRPG
- Replies: 43
- Views: 6135
Lots of examples, but suffice it to say, whatever you want for Pokemon will broadly work. What's important is production quality and whether you design it well. But does it terribly matter right now? We are not legally allowed to work with the franchise, nor are our discussions going to really influ...
- Wed Oct 16, 2019 12:33 am
- Forum: It's My Own Invention...
- Topic: Space Madness!
- Replies: 289
- Views: 105586
- Mon Oct 14, 2019 4:07 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 956068
- Wed Oct 09, 2019 4:44 pm
- Forum: It's My Own Invention...
- Topic: Space Madness!
- Replies: 289
- Views: 105586
- Thu Sep 19, 2019 2:54 am
- Forum: In My Humble Opinion...
- Topic: Annoying Game Questions You Want Answered
- Replies: 5992
- Views: 956068
- Fri Sep 13, 2019 4:50 am
- Forum: It's My Own Invention...
- Topic: [3.P] Miscellaneous Creations (WIP)
- Replies: 7
- Views: 7842
https://t.facdn.net/7607378@300-1332115600.jpg Functionary [/u] Medium Outsider (good) Hit Dice 3d8+6 (20hp) Init +0 Speed 30 ft, climb 30 ft Armor Class 16 (+6 natural) Base Attack/Grapple +3/+7 Space/Reach 5 ft/5 ft Special Qualities Low-light vision, Darkvision 60', Truespeech, DR 5/evil or bone...
- Sat Aug 24, 2019 4:44 pm
- Forum: In My Humble Opinion...
- Topic: Cleverest game mechanics in your opinion?
- Replies: 43
- Views: 10207
- Wed Aug 21, 2019 8:13 pm
- Forum: In My Humble Opinion...
- Topic: Space Madness: Playtest Adventure: The Bent Man
- Replies: 2
- Views: 1762
Currently debating various alternatives for the initiative system...
https://docs.google.com/document/d/16s7 ... sp=sharing
https://docs.google.com/document/d/16s7 ... sp=sharing
- Mon Aug 19, 2019 11:14 pm
- Forum: In My Humble Opinion...
- Topic: Space Madness: Playtest Adventure: The Bent Man
- Replies: 2
- Views: 1762
Space Madness: Playtest Adventure: The Bent Man
I have run an introductory adventure as a playtest for the system. The outline can be found here . This is intended as a simple and short adventure to help introduce various concepts to the players, and could arguably considered a very important implication of the standard structure for the game. If...
- Wed Aug 14, 2019 5:45 pm
- Forum: In My Humble Opinion...
- Topic: [Space Madness] Space Mines
- Replies: 0
- Views: 3776
[Space Madness] Space Mines
It's more of a...dormant homing missile? It sits in dormancy, but is activated by active ship sensors/radar (coded radio signal can temporarily deactivate this feature). Once active, it homes in on the biggest target (thermal, radio, cavoritic, undecided) with a chemical rocket. Detecting and recogn...