A paragon class that makes liches do interesting things we want them to be able to do and had no actual rules for yet. Again, I've already put it up somewhere where it's well formatted: http://www.dandwiki.com/wiki/Lich_Parag ... gon_Class)
(Again, phpbb sucks so you'll need to copy and paste.)
I'm not quite sure what Tome this would fit into. Probably the Tome of Necromancy, but that ship has already sailed. Also, I don't think there was ever really an interesting discussion about the kind of stuff that the Lich Paragon is supposed to do, like really interesting ways you need to destroy it and the inhabiting of magic items.
[Tome] Lich Paragon
Moderator: Moderators
- CatharzGodfoot
- King
- Posts: 5668
- Joined: Fri Mar 07, 2008 7:54 pm
- Location: North Carolina
Me thinks that we could use an LA+0 lich. Something like necropolitans (which always remind me of ice cream...).
And I bet the Necronomicon can still be added to.
And I bet the Necronomicon can still be added to.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
That's very cool. Also, I like that you can make whore... cruxes with Split Phylactery. Back when "Harry Potter and the SNAPE KILLS DUMBLEDORE" had been released, I was trying to figure out a way to split my liches' phylactery. Now there is a way.
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
I don't think that's necessary. We already have plenty of classes that turn you into liches, and LA0 undead is a set that's covered pretty well.CatharzGodfoot wrote:Me thinks that we could use an LA+0 lich. Something like necropolitans (which always remind me of ice cream...).
Glad people like it, at least.
- Judging__Eagle
- Prince
- Posts: 4671
- Joined: Fri Mar 07, 2008 7:54 pm
- Location: Lake Ontario is in my backyard; Canada
Actually... there's a spell in D&D called "scatter Phylactery" or "split Phylactery" or something, it makes your Phylactery turn into 100 or 1000 pieces. Each one needs to be broken before you can die.
On the WoTC boards people were coming up with ways to scatter the pieces in a safe manner.
Some were good, like, hide them in the bricks and mortar of Good temples.
Others were awesome, like, take a bag of holding; place in an AMF, place shard inside, remove bag from AMF.
Now the shard is in a bag, and no one will ever actually notice it, ever.
On the WoTC boards people were coming up with ways to scatter the pieces in a safe manner.
Some were good, like, hide them in the bricks and mortar of Good temples.
Others were awesome, like, take a bag of holding; place in an AMF, place shard inside, remove bag from AMF.
Now the shard is in a bag, and no one will ever actually notice it, ever.
The Gaming Den; where Mathematics are rigorously applied to Mythology.
While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
That's an Epic spell, so it's immediately a worthless option. Funny enough it's also permanent, which means it can be dispelled. Doubly worthless!Judging__Eagle wrote:Actually... there's a spell in D&D called "scatter Phylactery" or "split Phylactery" or something, it makes your Phylactery turn into 100 or 1000 pieces. Each one needs to be broken before you can die.
Last edited by Surgo on Wed Jul 15, 2009 4:19 pm, edited 1 time in total.
I kind of figured not being able to effect the world outside of magic would be its own downside. It still counts against the 8 magic item limit for the person holding it anyway, so I'm not sure why you'd have your own party member hold it instead of putting it somewhere either more safe or more effective (like on an enemy's person).