shadzar wrote:What happens when you need someone to back up another person with the same shticks then? Does the "gentleman's agreement" just disappear?
No, actually that's part of the setup here. The common schticks are one of the ways that PCs break into sub-groups to tackle parts of the adventure.
For example:
If part of the adventure involves going undercover to find out what The Legion of Gloom's real plans are, then it's actively encouraged that both the characters with the infiltration schtick
should team up and work together on that. One uses shapechange to look like a member and the other use jedi mind tricks to avoid potentially revealing questions, but really that's the same basic schtick.
If those two then uncover a weird piece of technology, that could have been sent back from the future to aid the bad guys - then it is outright expected that the Solid Rock Brick and the Telekinetic will work together poking at it in the lab to figure out what it is.
But common schticks are not the only ways of selecting subgroups:
For example when those two's tests determine that the gizmo is a more advanced version of a prototype that was stolen from a research lab on the other side of the country a few weeks back it's clear that a transport character and a investigative/street contacts character are needed to get there fast and look into it.
In this case there are two possible transit characters: the teleportationist or the vehicles dude. One also brings media savvy to the table, the other brings flying energy blasting.
There are also two possible street contacts characters: the ex-pirate and the mentalist. One also brings flying energy blasting, the other brings infiltration.
Any pairing of "one from column A, one from column B" works here, so the deciding factor is how likely it is that the (in this case) secondary schticks are going to be to relevant to the investigation. If the players expect that investigating the robbery will lead quickly to a firefight with the bad guys, they'll send the two flying energy blasters. If instead they expect that they'll have to infiltrate the staff at the research lab to find the leak while asking the media for help in cracking the case, they'll send the other two options.
What happens when someone new comes along and doesn't get why there are two with the same shticks?
Assuming we move past "gentleman's agreement" and over into hard-coded rules, the answer is:
"Dude, you can, and probably should, share any one schtick with any other PC. But you cannot overlap with any other individual PC on more than one schtick. "
But the point of all this is to raise the question of whether and when protecting groups of schticks rather than singular schticks serves the interest of a game or ruleset. Whaddya think?
"But transportation issues are social-justice issues. The toll of bad transit policies and worse infrastructure—trains and buses that don’t run well and badly serve low-income neighborhoods, vehicular traffic that pollutes the environment and endangers the lives of cyclists and pedestrians—is borne disproportionately by black and brown communities."