Actually, for what it is worth, that first level in Beguiler is actually quite awesome.
We modified the Spirit Shaman in our game to be a Wisdom-based sorceror who can change spells daily from the druid list. It has worked okay.
Also, seriously? A freaking Entangle spell can put the whole group to shame.
Need character for 3.5 game...
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Well, the rogue-like was pissed I showed him up, and I didn't even disable the traps or anything. We went over what had happened a day later and he decided it was all up to miscommunication - I wasn't being very forward, and he wasn't discussing his moves at all.
He had said, 'Well, I don't even know how a mage would have a +11 on search!' in his pique of anger on game night (and some other choice things) but I had introduced my character as carrying a longbow and wearing chainmail. That's hardly 'introducing as a mage,' is it?
But yeah. It's hard not to do something they call munchkin.
-Crissa
He had said, 'Well, I don't even know how a mage would have a +11 on search!' in his pique of anger on game night (and some other choice things) but I had introduced my character as carrying a longbow and wearing chainmail. That's hardly 'introducing as a mage,' is it?
But yeah. It's hard not to do something they call munchkin.
-Crissa
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- Knight-Baron
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- Judging__Eagle
- Prince
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- Location: Lake Ontario is in my backyard; Canada
At level... 4?
Getting a +11 to search isn't too hard.
It's always maxed if you're a rogue, unless your character 'isn't' a rogue, and just has class levels in rogue.
So, that's a +7
If you have a 2,500 gp Lenses of Minute Seeing, it's a +5 Competence to search.
Get a 50 gp +2 masterwork item, some magnifying glass, or some really good theive's tools. Of these, carry a bunch. You'll eventually lose one, and lose the +2 bonus that you've been gaining. 50 gp every now and again isn't a big enough deal, so getting a bunch is a good idea.
Already, with a 10 wis; that's a +14 bonus to finding traps. At level 4.
you can find traps up to DC 24; which is pretty high for a level 4 trap, so you'll usually succeed, even if rushed.
Getting a +11 to search isn't too hard.
It's always maxed if you're a rogue, unless your character 'isn't' a rogue, and just has class levels in rogue.
So, that's a +7
If you have a 2,500 gp Lenses of Minute Seeing, it's a +5 Competence to search.
Get a 50 gp +2 masterwork item, some magnifying glass, or some really good theive's tools. Of these, carry a bunch. You'll eventually lose one, and lose the +2 bonus that you've been gaining. 50 gp every now and again isn't a big enough deal, so getting a bunch is a good idea.
Already, with a 10 wis; that's a +14 bonus to finding traps. At level 4.
you can find traps up to DC 24; which is pretty high for a level 4 trap, so you'll usually succeed, even if rushed.
The Gaming Den; where Mathematics are rigorously applied to Mythology.
While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
You also find traps with search, which is Int based. However, 2500 gold at level 4 is a pretty fair chunk of the budget for a starting character.
My last rogue in his campaign actually kept finding sets of lockpicking tools. I had a rusty set, a dusty set, an oiled set, a gold set, and umm... One other one by the time I lost them all.
-Crissa
My last rogue in his campaign actually kept finding sets of lockpicking tools. I had a rusty set, a dusty set, an oiled set, a gold set, and umm... One other one by the time I lost them all.
-Crissa
- Josh_Kablack
- King
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- Location: Online. duh
Rebut: "There are obviously many things you don't know"'Well, I don't even know how a mage would have a +11 on search!'
Here's the breakdown:
+4 from 18 Int
+3 from Skill focus: search
+2 from Investigator feat
+2 from being an elf
+3 from whatever optional familiar from Dragon XX or Splatbook grants a bonus to Search equivalent to the bonus other familiars grant to spot/move silently/etc
with another potential +2 from casting Fox's Cunning
that adds up to +17 at 3rd level without a single skill rank nor any items granting bonuses.
Last edited by Josh_Kablack on Wed Dec 09, 2009 4:15 am, edited 1 time in total.
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