Ok I can't keep reading shads walls of garbage.shadzar wrote:
seriously you are missing fuck-tons of the game if that is all you are about and should try a video game instead, because they can do level grinding a whole lot better. pick a final fantasy game and you can hear the chocobo tune when a battle starts.
THIS is the reason why the 4th edition roles, have only to do with combat. because the morons Bill Slavesik and Richard Baker and others at WotC are just trying to make a minis game.
Gary didnt give a rat's ass about the theatrics, but he moved away from the heavy minis game attempt of D&D for whatever reason. Even his later systems werent solely based on playing minis games.
Read Gary's novels and they arent all just combat. the game isnt all just combat. so if it isnt all just combat, then it isnt all just killing shit and taking its shit.
when you realize that James Wyatt is a giant fucking retard and his idea of what the game is is wrong, then you might find other things to do in the game.
However, this I cannot stand.
Combat IS the most important part of an rpg system.
Thats just the way it is. There are numerous reasons why. There are reasons relating to story - combat/fighting is inherently dramatic. There is a reason why it attracts human interest no matter who the combatants are.
There are game reasons: Its the subsystem that will get the most use in most every game. At some point fists will fly, swords will be drawn, guns will fire etc.
Sure there are games where there is reletevely little combat. However those games are both rare and often NOT GOOD. Also, if you really don't care about combat, and you want to remove the more gamey aspects of roleplaynig what you really want to do is WRITE.
So fairly or unfairly, like it or not, MOST rpgs will be judged based heavily on how fun their combat system is to play. So if the games characters can interact with that sub system in more meaningful ways you have made a superior game.
If they are limited to mostly boring ass shit in combat you have made a boring ass game.
Thats just the freaking facts of roleplaying. So D&D, the standard bearer for rpgs, should have a knock your socks off combat system and it should have characters who totally voltron together and are able to play off each others options and abilities.