FrankTrollman wrote:How about a little box with flash stats under the flag with:
- Order Level
- Gini Index
- Military Strength
- Something else that can be expressed as a letter or 2 digit number. Currency symbol?
Something like the Corruption Perception Index value?
For the legal system, should there be numeric or letter codes? How much information is needed?
My interest as a player would be:
How bribable are the cops/customs agents? Are bribes expected or bad?
What are the laws about weapons and other cool stuff you want?
What is the reality about weapons and other illegal stuff? (example, UK, where guns are banned and yet thugs commit street robberies with SMGs)
How aggressive and effective are the cops?
Is there a particular hot point or police service that you don't want to mess with?
You could abstract that into a code. For example:
First number 0-9 crime prevalence - 0 means extremely rare, 9 means everywhere.
Second number 0-9 general police effectiveness 0 means essentially none, 9 extremely. There would be some sort of correlation between 1 & 2.
Third is corruption. Which is somewhat correlated to the first two numbers.
Fourth Weapons: A no significant restrictions, B significant restrictions in public, C significant restrictions everywhere, D, only security forces have weapons, E weapons very restricted even to security forces. The weapons index isn't related at all to crime or police effectiveness. (examples: Mexico is C, Switzerland is A, Japan is D)
etc