The Shadowrun Situation
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- phlapjackage
- Knight-Baron
- Posts: 682
- Joined: Thu May 24, 2012 8:29 am
rdp? what competent hacker would need a desktop environment? ssh bitches
Koumei: and if I wanted that, I'd take some mescaline and run into the park after watching a documentary about wasps.
PhoneLobster: DM : Mr Monkey doesn't like it. Eldritch : Mr Monkey can do what he is god damn told.
MGuy: The point is to normalize 'my' point of view. How the fuck do you think civil rights occurred? You think things got this way because people sat down and fucking waited for public opinion to change?
PhoneLobster: DM : Mr Monkey doesn't like it. Eldritch : Mr Monkey can do what he is god damn told.
MGuy: The point is to normalize 'my' point of view. How the fuck do you think civil rights occurred? You think things got this way because people sat down and fucking waited for public opinion to change?
- OgreBattle
- King
- Posts: 6820
- Joined: Sat Sep 03, 2011 9:33 am
Perhaps it could be like trolls with miniguns. There is the stealth option where you have little concealed guns or hand razors, there is also the open street warfare option. Like that, but for hacking.Fuchs wrote:Being forced to go back to dragging around cyberdecks is bad. Commlinks allowed more stealth. And if you have to mark deckers by lugging around so much hardware, technomancers beat them out whenever you need to disguise yourself to infiltrate some compound.
- Stahlseele
- King
- Posts: 5991
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
@Fucks
Sorry, i ain't used to subtle from the Denizens ^^
@OgreBattle
It's a nice concept, but realistically even that would be like marching up against a Tank-Regiment with a Minigun . .
But i like the idea of Comlinks with AR for OttoNormalo User and Decks with VR for the professionals . .
Right now, with the comlinks, it's kinda like everybody runs around with some kind of pistol, some have a light, some have a heavy, some have an automatic, but everybody has one in terms of cybercombat . .
Sorry, i ain't used to subtle from the Denizens ^^
@OgreBattle
It's a nice concept, but realistically even that would be like marching up against a Tank-Regiment with a Minigun . .
But i like the idea of Comlinks with AR for OttoNormalo User and Decks with VR for the professionals . .
Right now, with the comlinks, it's kinda like everybody runs around with some kind of pistol, some have a light, some have a heavy, some have an automatic, but everybody has one in terms of cybercombat . .
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Which is a good thing. Hackers need to be more, not less integrated with the team.Stahlseele wrote: Right now, with the comlinks, it's kinda like everybody runs around with some kind of pistol, some have a light, some have a heavy, some have an automatic, but everybody has one in terms of cybercombat . .
- Stahlseele
- King
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- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
but not every joe shmoe needs to carry heat . .
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
There's a difference between carrying heat, and carrying a big "shoot me, I am the hacker" sign. Not carrying a weapon usually means "hello, mage here, shoot me first" - so, yes, everyone should carry.Stahlseele wrote:but not every joe shmoe needs to carry heat . .
But the main issue is that making hackers easily spotted is a bad thing. And if you can easily prevent this, by using decks remotely or whatever - then why use decks at all again?
Not to mention that having to carry an unwieldy and expensive piece of hardware around as your focus is a bad thing in itself - would anyone think forcing mages to carry a spellbook costing a fortune or being unable to cast spells is a good thing in Shadowrun? Then why is having a hacker needing expensive decks again a good thing? "Oh, look, my fairlight got shot up, guess I make a new character, that's all my money for the campaign down the drain" ring any bell?
Last edited by Fuchs on Mon Feb 04, 2013 12:29 pm, edited 1 time in total.
It also pushes Shadowrun fairly strongly towards being "the future of the past" instead of, well, the future. Which is a line that it's already straddling, and I can see the charm of going full-on retro, but it does make it hard to take things seriously.
If anything, I could see visible computers being more of a non-hacker thing. If you're just someone who uses a computer normally, then probably you don't want some neural jack that might get infected or fry your brain, and you're through with AR glasses ever since somebody spammed you with goatse while you were driving. So you have a computer in your pocket with a tablet or holographic interface - maybe even a physical keyboard because air-typing with gloves isn't ergonomic.
But if you're wired, you don't need a physical screen or input device, so your actual computer could be very small. So small that what looks like the socket over your neural port is in fact the entire thing.
If anything, I could see visible computers being more of a non-hacker thing. If you're just someone who uses a computer normally, then probably you don't want some neural jack that might get infected or fry your brain, and you're through with AR glasses ever since somebody spammed you with goatse while you were driving. So you have a computer in your pocket with a tablet or holographic interface - maybe even a physical keyboard because air-typing with gloves isn't ergonomic.
But if you're wired, you don't need a physical screen or input device, so your actual computer could be very small. So small that what looks like the socket over your neural port is in fact the entire thing.
Last edited by Ice9 on Tue Feb 05, 2013 2:18 am, edited 1 time in total.
- OgreBattle
- King
- Posts: 6820
- Joined: Sat Sep 03, 2011 9:33 am
Not if losing your thingie means you're out so much money you can make a new character in most games. And don't get me started on how much money one made in the earlier editions by looting cyberdecks to fence.OgreBattle wrote:visible ports and stuff go with the pink mohawks though
Having a thingie to hold in your hands that defines your archetype is also just cool and good for art. We're talking about a game with trenchcoat katana mirrorshade dudes,
If cyberdecks means you can't have implanted "decks" anymore (or not without prohibitive essence and nuyen costs), then it's a bad thing. And if you can have cheap implanted decks - why would you bother with external decks again?
- Stahlseele
- King
- Posts: 5991
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
it might be comlinks are to be joe shmoes every day carry while cyberdecks go more in the direction of portable nexus/nexi . .
i also had an idea that i would like to see done in the SR5 Rule-System, but i know i will get honest(if impolite) answers and comments for that here, so here it is
i also had an idea that i would like to see done in the SR5 Rule-System, but i know i will get honest(if impolite) answers and comments for that here, so here it is
Skill can't be higher than twice the associated attribute and magic is an attribute like every other attribute too, meaning you can have a maximum of 6(9) magic, initiation allows usage of specific abilities such as using a power focus which acts like cyber/bio for Magic. No initiation, you can't bind the power focus, you can't get your magic attribute higher. Only way to raise magic attribute is a power focus, not karma rising anymore.
power-focus costs new magic attribute(base+focus)x3 karma to bind and new magic attribute(base+focus)x3000
(these numbers may need looking at)
(optional)
you start with magic attribute of 6 again, automagically, but if your base is reduced so is your maximum. so if you go down to 2 magic, your maximum magic using a power-focus is now 3
this will keep both power and dice pool size a bit more in check i think.
of course, if you hard max your elf to 10(15) attribute you can raise skill to 30 for huge dicepool again, but otherwise not.
power-focus costs new magic attribute(base+focus)x3 karma to bind and new magic attribute(base+focus)x3000
(these numbers may need looking at)
(optional)
you start with magic attribute of 6 again, automagically, but if your base is reduced so is your maximum. so if you go down to 2 magic, your maximum magic using a power-focus is now 3
this will keep both power and dice pool size a bit more in check i think.
of course, if you hard max your elf to 10(15) attribute you can raise skill to 30 for huge dicepool again, but otherwise not.
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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- Serious Badass
- Posts: 29894
- Joined: Fri Mar 07, 2008 7:54 pm
Setting skill caps to attribute sizes is a bad idea. Attributes go down in addition to going up, and that's just a shitty thing to do to people.
Further, the fact that magicians can get their magic attributes up to the point where they can challenge a tank is pretty much 0% of the problem. In character, there are supposed to be magicians who can equal a tank. Hell, there are multiple magic-only factions that fight against factions that have tanks on a reasonably equal footing. Hard capping magicians at the point where they couldn't hurt a heavy vehicle is extremely out of character for shadowrun. The issue is 100% how easy or difficult or impossible it is to play a mundane character who is still relevant when the magician on the team has acquired enough advancement in karma and monies to do that.
And finally, Power Foci are kind of shitty for the game, and mandating that everyone have one is not the direction you ever want to go. They are a big pile of money and karma that you can permanently lose. That's like 1st edition "spending karma to influence die rolls" type bullshit.
-Username17
Further, the fact that magicians can get their magic attributes up to the point where they can challenge a tank is pretty much 0% of the problem. In character, there are supposed to be magicians who can equal a tank. Hell, there are multiple magic-only factions that fight against factions that have tanks on a reasonably equal footing. Hard capping magicians at the point where they couldn't hurt a heavy vehicle is extremely out of character for shadowrun. The issue is 100% how easy or difficult or impossible it is to play a mundane character who is still relevant when the magician on the team has acquired enough advancement in karma and monies to do that.
And finally, Power Foci are kind of shitty for the game, and mandating that everyone have one is not the direction you ever want to go. They are a big pile of money and karma that you can permanently lose. That's like 1st edition "spending karma to influence die rolls" type bullshit.
-Username17
- Stahlseele
- King
- Posts: 5991
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
you know, i actually did forget about attributes (aside from magic obviously) also going down . . big dumb moment on my side there . .
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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- Knight
- Posts: 469
- Joined: Sun Jun 08, 2008 3:39 am
- Location: Cambridge, Massachusetts
- unnamednpc
- Apprentice
- Posts: 90
- Joined: Fri Feb 25, 2011 7:23 am
I would honestly be happier if hackers rigs were.. things they put together, then disabled and destroyed as need be.
What a hacker should have is a fairly robust development 'system' that they use for building their own software. If it was possible for hackers to 'build' special little software and hardware tools for specific runs.. like 1 cheap one shot magic items.
On a run, a hacker should be using a fairly standard 'laptop' with some customized addons specifically for that job. At the end of the run, that laptop gets dropped in thermite.
The same with the rigger. Cars, bikes, drones.. should be cheap enough that they are easily disgarded.. hell, a car for a run might be stolen, and then have had 15K worth of modifications put into it to make it viable for the job. If the rigger is attached to Kitt, than any adventure where Kitt becomes worthless, the rigger just lost half his creation points. and that sucks.
What a hacker should have is a fairly robust development 'system' that they use for building their own software. If it was possible for hackers to 'build' special little software and hardware tools for specific runs.. like 1 cheap one shot magic items.
On a run, a hacker should be using a fairly standard 'laptop' with some customized addons specifically for that job. At the end of the run, that laptop gets dropped in thermite.
The same with the rigger. Cars, bikes, drones.. should be cheap enough that they are easily disgarded.. hell, a car for a run might be stolen, and then have had 15K worth of modifications put into it to make it viable for the job. If the rigger is attached to Kitt, than any adventure where Kitt becomes worthless, the rigger just lost half his creation points. and that sucks.
The "badass hacker deck" is really just a retro idea considering the growth of personal computer power and the lack of growth in programs that use that power.
The future really is in the disposable computer that hooks into the cloud when additional processing power is needed. The deck itself is just an interface.
Even headware to store programs seems too much of a risk since there is a chance of being arrested and having your headware be used as evidence to convict you while releasing your hacks to the authorities. Better to have it on the cloud somewhere and then loaded onto disposable decks that you can smash against a wall as needed.
It could even be a trope that some deckers use cheap computers like those Green Frog computers for kids software or decks lifted from internet cafes.
The future really is in the disposable computer that hooks into the cloud when additional processing power is needed. The deck itself is just an interface.
Even headware to store programs seems too much of a risk since there is a chance of being arrested and having your headware be used as evidence to convict you while releasing your hacks to the authorities. Better to have it on the cloud somewhere and then loaded onto disposable decks that you can smash against a wall as needed.
It could even be a trope that some deckers use cheap computers like those Green Frog computers for kids software or decks lifted from internet cafes.
- Stahlseele
- King
- Posts: 5991
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
don't remind me of rigger/kitt problems <.<
yes, yes i did . .
yes, yes i did . .
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Yeah, it's hard to have a desktop with anything like the power of Amazon's Elastic Compute Cloud. A fact that has been used in more then one attack.K wrote:The "badass hacker deck" is really just a retro idea considering the growth of personal computer power and the lack of growth in programs that use that power.
The future really is in the disposable computer that hooks into the cloud when additional processing power is needed. The deck itself is just an interface.
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- Knight
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- Location: Cambridge, Massachusetts
- unnamednpc
- Apprentice
- Posts: 90
- Joined: Fri Feb 25, 2011 7:23 am
- OgreBattle
- King
- Posts: 6820
- Joined: Sat Sep 03, 2011 9:33 am
You do realize that currently, that statement is almost entirely false.RiotGearEpsilon wrote:It's like having a really nice sword. Sure, it's nice, but it isn't irreplaceable. You aren't hot shit because you've got the deck; the deck is hot shit because you're wielding it.
Your deck rating and the rating of the software have a significant affect on your ability to hack.
Your skill is at /best/ 6 dice of your pool. The other 20 come from hardware/cyber/software.